Emmanuele Bassi
e3259435f2
2.0: Remove all Since: annotations
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We're starting from scratch.
2013-04-05 18:48:01 +01:00
Emmanuele Bassi
0eeb61f3a8
canvas: Add canvas size to the ::draw signal
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Instead of requiring a call to clutter_content_get_preferred_size(), we
can simply pass the canvas size to the Canvas::draw signal.
2012-03-16 12:33:37 +00:00
Emmanuele Bassi
546a14ec3b
content: Make get_preferred_size() public
2012-03-16 12:33:37 +00:00
Emmanuele Bassi
fa77274e80
content: Turn attached and detached into signals
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The attached and detached virtual functions are now informative, and not
normative - which means it's a good idea to provide them as signals.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
2f0d29ad75
content: Make vfuncs optional
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The virtual functions on the ClutterContent interface should provide
hooks for application code, not be the actual implementation.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
2ee5851970
docs: Update the API reference
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Add all the new symbols.
2012-03-16 12:33:36 +00:00
Emmanuele Bassi
be4746b15f
Add ClutterContent
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ClutterContent is an interface for creating delegate objects that handle
what an actor is going to paint.
Since they are a newly added type, they only hook into the new PaintNode
based API.
The position and size of the content is controlled in part by the
content's own preferred size, and by the ClutterContentGravity
enumeration.
2012-03-16 12:33:36 +00:00