Commit Graph

1 Commits

Author SHA1 Message Date
Robert Bragg
31d105abd8 Check for out-of-memory when allocating 2d textures
This makes Cogl explicitly check for out-of-memory errors reported by
the opengl driver in cogl_texture_2d_new_with_size() calls. This allows
us to throw a COGL_SYSTEM_ERROR_NO_MEMORY error and return NULL so
applications may gracefully handle this condition.

This patch only affects the cogl_texture_2d_new_with_size() api not
_new_from_data() or _new_from_bitmap().

Reviewed-by: Neil Roberts <neil@linux.intel.com>

(cherry picked from commit 0283423dad59ba3d3e4cde400c29ac8e7803f888)
2013-01-22 17:48:06 +00:00