The aim is that it should be a requirement that all Cogl applications
hook their mainloops into Cogl so we should lead by examples. Most of
the examples now just call cogl_poll_get_info and then g_poll with a
zero timeout so that they can continue to constantly redraw.
The SDL example is a bit special because SDL makes it very difficult
to wait on either a timeout or any file descriptors. The SDL winsys is
documented not to require blocking on any file descriptors so we can
ignore that. It implements the timeout by adding an SDL timer which
pushes an event to the queue to wake up SDL_GetEvent.
The Cogland example was already using the glib main loop so that one
has been updated to add the CoglGLibSource to it.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
If a frame callback is destroyed before it is invoked then the struct
would be freed but it would not be removed from the array of callbacks
so when cogland later tried to emit the callback it would crash. This
patch instead stores the callbacks in a GQueue with embedded list
nodes so that they can be removed from the list in the resource
destructor. That way it doesn't matter how the resource is destroyed,
it will still get removed from the list.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
Wayland has changed so that the shell interface now only has one
function which returns a shell surface for the surface. This patch
makes it create a dummy service in the same way that the wayland demo
compositor does. The implementation of the shell_surface_interface for
that dummy service is all no-ops.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
This updates the cogland Wayland compositor example with is an extremely
minimal Wayland compositor. It demonstrates a multi(4)-head compositor
whereby client buffers are simply stretched to cover all outputs. No
input or shell features are implemented since it's really only for
demonstrating the use of Cogl.
Reviewed-by: Neil Roberts <neil@linux.intel.com>
This adds an example cogl compositor to test the
_cogl_wayland_texture_2d_new_from_buffer API. The compositor emulates 4
output displays but doesn't support input since Cogl doesn't deal with
input. It's quite a minimal example of what it takes to write a wayland
compositor so could be interesting to anyone learning about wayland.