Commit Graph

2 Commits

Author SHA1 Message Date
e7cdb1b11b Clear the color bits of the textures in the color mask test
Uninitialized textures could contain random bits. That makes the test
fail as glColorMask is used to let only one of the RGB pass through.

https://bugzilla.gnome.org/show_bug.cgi?id=660387

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-09-29 10:28:14 +01:00
56216b294f Add a conformance test for setting the color mask on a framebuffer
There is a currently a bug where pushing a buffer with a different
color mask will not cause the color mask to be flushed. This adds a
test to demonstrate that.

Reviewed-by: Robert Bragg <robert@linux.intel.com>
2011-09-19 16:40:07 +01:00