Commit Graph

8753 Commits

Author SHA1 Message Date
Carles Ferrando
cbc3a41dc2 [l10n] Updated Catalan (Valencian) translation 2014-05-12 23:45:42 +02:00
Pau Iranzo
4b430ee098 [l10n] Update Catalan translation 2014-05-12 23:45:35 +02:00
Christian Kirbach
812f0d9880 Updated German translation 2014-05-02 10:42:23 +00:00
Gustavo Noronha Silva
bf5fe70e23 clutter-canvas: cache the texture to avoid uploads
When an actor carrying canvas content is repainted, it will currently reupload
the data from the buffer to a texture. While this is not a performance problem
on a desktop, some mobile environments take a big performance hit. This
change tracks data changes and only recreates the texture if necessary.

https://bugzilla.gnome.org/show_bug.cgi?id=729144
2014-05-01 11:48:51 -03:00
Matej Urbančič
eb94490fe4 Updated Slovenian translation 2014-04-28 21:37:00 +02:00
Matej Urbančič
a5ff1c45c9 Updated Slovenian translation 2014-04-28 21:36:02 +02:00
Emmanuele Bassi
0255b5a133 docs: Add an explicit example of image loading
Using GdkPixbuf, which is what we expect people to use anyway.
2014-04-26 20:50:43 +01:00
Emmanuele Bassi
10ff9a4679 docs: Fix the ClutterImage example URL 2014-04-26 20:50:29 +01:00
Dirgita
86de09b58f Updated Indonesian translation 2014-04-22 14:25:43 +00:00
Gustavo Noronha Silva
d7b183a4e3 clutter-main: start mainloop timer on clutter_init()
By creating and starting the timer on clutter_main() an assumption is made
that that is how the main loop will be run for all clutter applications.
With more and more applications moving to GApplication, this assumption no
longer holds true.

Moving to clutter_init() means we are starting the timer earlier than we
should, and by not stopping it when the main loop quits we are taking a
measure that is later than we should. I believe it is safe to consider
those are close enough to the actual beginning and quitting of the main
loop in practice.

https://bugzilla.gnome.org/show_bug.cgi?id=728521
2014-04-18 19:05:37 -03:00
Chun-wei Fan
20e619f8a6 Visual Studio Builds: Avoid Implicit Linking to SDL
Cogl, when built with the SDL winsys, will include the SDL headers when
Cogl-based programs are built, which causes the SDL's wrapper for main()
to be used on Windows, causing an implicit requirement that all Cogl-based
apps must link to SDL2.lib and SDL2main.lib.  Avoid this behavior by
defining SDL_MAIN_HANDLED in the CFLAGS of the sample and interactive test
programs
2014-04-17 10:53:24 +08:00
Inaki Larranaga Murgoitio
2e8b1606e9 Updated Basque language 2014-04-16 17:12:16 +02:00
Emmanuele Bassi
6f370079ce Post-release version bump to 1.18.3 2014-04-14 23:19:51 +01:00
Emmanuele Bassi
9cb351f393 Release Clutter 1.18.2 2014-04-14 22:53:19 +01:00
Emmanuele Bassi
ef2a94de93 master-clock: Clean up the over-budget diagnostic
Use the difference between the elapsed time and the available budget, so
that the message can be read more easily.
2014-04-14 22:24:47 +01:00
Vadim Rutkovsky
b2e8bbe9e9 Add 1.10 as a valid lcov version
https://bugzilla.gnome.org/show_bug.cgi?id=728177
2014-04-14 15:38:40 +02:00
Adel Gadllah
3517c11c9b stage-cogl: Don't mess with the damage_history list when buffer_age is not available 2014-04-10 21:30:15 +02:00
maria thukididu
79297d5c1c Updated Greek translation 2014-04-06 19:48:17 +03:00
Emmanuele Bassi
f9d99d1c4e test-utils: Skip tests if no DISPLAY is set
Instead of just bailing out when initializing the test suite, we can do
a much better job and skip all the tests. This means that the TAP driver
will work correctly instead of dying a horrible death, and we get a nice
report with a proper cause of the test skipping.
2014-04-02 19:25:55 +01:00
Emmanuele Bassi
f065a34e46 Remove clutter.symbols
The Visual Studio build files have been updated to not use it, so we can
remove it from the repository.
2014-04-02 18:48:59 +01:00
Emilio Pozuelo Monfort
363c0d2f7a wayland: Add missing CLUTTER_AVAILABLE annotations
Signed-off-by: Emilio Pozuelo Monfort <pochu27@gmail.com>

https://bugzilla.gnome.org/show_bug.cgi?id=727020
2014-03-25 14:05:46 +01:00
Andika Triwidada
678aaa3795 Updated Indonesian translation 2014-03-21 10:38:32 +00:00
teuf
62688569a8 Updated French translation 2014-03-21 08:31:19 +00:00
David Warman
5d53620bb9 stage: re-implement minimal paint() method to respect Z order
Without a paint() implementation in clutter-stage, the function
from clutter-group is used.  That class has its own child list,
but attempts to use sort_depth_order, which is empty in this case.

This provides a partial fix by replacing a minimal paint(), see:

https://bugzilla.gnome.org/show_bug.cgi?id=711645
2014-03-20 17:26:37 +00:00
Chun-wei Fan
2b3fac8b3d clutter-version.h.in: Refine how CLUTTER_VAR is Defined
Define CLUTTER_VAR like how it is done on GLib, so that the version
constants can be exported and imported appropriately on different
compilers.

https://bugzilla.gnome.org/show_bug.cgi?id=726762
2014-03-21 00:33:10 +08:00
Chun-wei Fan
d42cb2a4d3 MSVC Build: Update Clutter DLL Build Defines
Define DLL_EXPORT when we are building the Clutter DLL, to ensure that
constants are exported properly.

https://bugzilla.gnome.org/show_bug.cgi?id=726762
2014-03-20 22:56:07 +08:00
Chun-wei Fan
4c204a4f3e clutter-event-win32.c: Avoid a Crash
Commit e70a0109 simplified the dispatching of events by passing the event's
owernership to ClutterStage, but it may be so that any.stage is NULL at
some point on Windows, which will either cause _clutter_stage_queue_event()
to crash or issue a critical warning.  Avoid this problem by checking
whether event->any.stage is not NULL before trying to call
_clutter_stage_queue_event().

https://bugzilla.gnome.org/show_bug.cgi?id=726765
2014-03-20 22:37:17 +08:00
Chun-wei Fan
891d3fce00 Fix on Last Commit of config.h.win32.in
Missed a /* before an #undef line, causing build warnings, oops, sorry.
2014-03-20 09:30:17 +08:00
Chun-wei Fan
44d688cdfb Update config.h.win32.in Further
...so that its entries will reflect the entries that are checked by the
autotools builds on config.h.in.  Also take into consideration for MinGW
builds and for newer Visual Studio versions, such as the availability for
inttypes.h.  Update the layout of the file cosmetic-wise as well.
2014-03-20 09:18:57 +08:00
Chun-wei Fan
783bc64a02 Visual Studio Builds: Don't Generate a .def File
Clutter, like GTK+ and GLib, has recently switched to a visibility-based
method of exporting symbols, so update the Visual Studio build files to
do likewise, by using __declspec (dllexport). This eliminats the need to
use a .def file to export the symbols.  The pre-configured
config.h.win32.in is also updated accordingly for this purpose.  The
clutter.symbols file can be dropped if it is not being used otherwise.
2014-03-20 08:57:06 +08:00
Emmanuele Bassi
8c9b5d0568 Bump the dependency of Cogl to 1.17.5
The EGL/KMS backend requires unreleased API.

https://bugzilla.gnome.org/show_bug.cgi?id=726703
2014-03-19 22:01:53 +00:00
Ask H. Larsen
f06400da7d Updated Danish translation 2014-03-19 22:36:14 +01:00
Emmanuele Bassi
ccc5eb9f35 build: Resync our copy of introspection.m4 2014-03-18 19:06:49 +00:00
Emmanuele Bassi
6414c01719 Post-release version bump to 1.18.1 2014-03-18 14:26:54 +00:00
Emmanuele Bassi
e0f19ab2c9 Release Clutter 1.18.0 2014-03-18 14:15:01 +00:00
Emmanuele Bassi
fa891a7a3c docs: Remove --sgml-mode from the build options
We're not providing SGML any more.
2014-03-18 14:15:01 +00:00
Emmanuele Bassi
f0ac5e176f Require GTK-Doc 1.20
We want the fancy new MarkDown parser.
2014-03-18 14:15:01 +00:00
Emmanuele Bassi
8453807ce9 docs: Add missing symbols to the API reference 2014-03-18 14:15:01 +00:00
Emmanuele Bassi
4f5dd5ad43 docs: Remove last stray DocBook tags 2014-03-18 14:15:01 +00:00
Emmanuele Bassi
ddc1955f6b docs: Port backend-specific sections to markdown 2014-03-17 23:10:07 +00:00
Emmanuele Bassi
46051bfb20 docs: Port deprecated sections to markdown syntax
And drop docbook tags along the way.
2014-03-17 23:09:27 +00:00
Emmanuele Bassi
12370bd4f8 docs: Move to markdown
We're removing docbook tags in favour of the markdown syntax.
2014-03-17 23:07:58 +00:00
Emmanuele Bassi
115104db8c cally: Remove docbook tags 2014-03-17 23:05:09 +00:00
Emmanuele Bassi
8fc47244b0 build: Remove abicheck.sh
We now control the visibility of symbols directly from the header files,
so we always have the correct ABI.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
386be83f24 New visibility handling in Clutter
Instead of listing every public symbol inside an ancillary file, we can
use compiler annotations. This scheme is also used by GLib and GTK+.

The symbols file is left in tree until the Visual Studio rules are
fixed, but it's not used any more during distcheck.

I double-checked that the exposed ABI is the same before and after this
change, except for symbols that were never meant to be public in the
first place, and that escaped our attention when we generated the first
version of the symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
5c4c2aa52f symbols: Fix the expected ABI
Some symbols that were never meant to be exported ended up in the
symbols file.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
3b21999494 Use _CLUTTER_EXTERN to define CLUTTER_VAR
The macro is defined outside of the header, and does all the heavy
lifting of getting the proper attributes.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
c44f73a7f1 Include "config.h"
Otherwise the symbol annotation won't be expanded correctly.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
53a86e91d9 Annotate symbols in backend-specific headers
Like we did for the rest of the API.
2014-03-17 19:26:49 +00:00
Emmanuele Bassi
66826bc6ba Annotate symbol visibility in Cally
Like we did for the main library.
2014-03-17 19:26:27 +00:00