Mon Aug 9 05:38:33 2004 Soeren Sandmann <sandmann@daimi.au.dk>
* src/effects.c (graphics_sync): New function.
* src/effects.c (effects_draw_box_animation_timeout): Use it here
to synchronize with the hardware between each frame.
2003-10-12 Havoc Pennington <hp@redhat.com>
Merge reduced_resources mode patch from the branch. Offers
wireframe and no-animations.
* src/window.c (implement_showing): no animation if we are
in reduced resources mode
* src/prefs.c: add REDUCED_RESOURCES pref
* src/window.c (meta_window_update_keyboard_resize): fix to
modify grab_anchor_window_pos to grab_wireframe_rect if
appropriate instead of window->rect
* src/display.h (struct _MetaDisplay): add grab_start_serial used
to avoid responding to events that occurred prior to the grab
initialization.
Still broken in various ways, specifically EnterNotify that
occurred prior to XGrabPointer is processed as if it occurred
after.
* src/window.c (meta_window_update_keyboard_move): add this
instead of meta_window_warp_pointer() crack
* src/effects.c (meta_effects_update_wireframe): draw a kind of
grid for the wireframe, instead of just a rectangle, like twm
* src/screen.c (meta_screen_new): line width of 3 for the XOR gc
"Reduced resources" mode based on wireframe patch from
Erwann Chenede. Still pretty buggy.
* src/keybindings.c (process_keyboard_move_grab)
(process_keyboard_resize_grab): add gruesome wireframe hacks
* src/display.c (meta_display_end_grab_op): end wireframe
(meta_display_begin_grab_op): begin wireframe
* src/effects.c (meta_effects_end_wireframe)
(meta_effects_update_wireframe, meta_effects_begin_wireframe):
routines to draw the wireframe stuff
* src/window.c (window_should_be_showing): hide window when
doing wireframe, commented out as it breaks grab
* src/window.c (meta_window_refresh_resize_popup): handle wireframe
* src/screen.c (meta_screen_new): create a screen->root_xor_gc
for use in drawing wireframes
* src/frames.c (meta_frames_push_delay_exposes): repaint
everything before we delay
2002-07-28 Havoc Pennington <hp@pobox.com>
* src/window.c (meta_window_shade): disable animation when shading
windows, just doesn't really convey the idea anyway.
* src/effects.c: Move to using a shaped window instead of
IncludeInferiors to do the animations, looks a lot better
because we don't have to grab the server.
* src/window.c (meta_window_change_workspace): remove bogus
assertion that was causing a crash
(meta_window_new): auto-fullscreen huge undecorated windows.
* src/keybindings.c (switch_to_workspace): use
meta_window_change_workspace() to avoid same bug in cut-and-paste
code from there
2002-03-05 Havoc Pennington <hp@pobox.com>
Work on opaque animations more, still suck too much
to turn on. Not sure how to make them good.
* src/effects.c (meta_effects_draw_box_animation):
add a slide-up mode for shading
* src/ui.c (meta_image_window_set): change image window to work by
setting back pixmap on the GtkWindow, instead of using GtkImage.
2001-08-19 Havoc Pennington <hp@pobox.com>
* src/tabpopup.c: add prototype thingy to display windows we're
cycling through with tab. Not wired up to keybindings yet.
2001-08-18 Havoc Pennington <hp@pobox.com>
* src/ui.c (meta_image_window_set_position): also set the current
size. Lame hack of the day.
* src/effects.c (effects_draw_box_animation_timeout): use the
delay exposes feature to avoid the scren dirt
* src/ui.c
(meta_ui_push_delay_exposes):
(meta_ui_pop_delay_exposes): feature to let us delay redraws until
after we do server-grabbed draw-on-inferiors effects
2001-08-18 Havoc Pennington <hp@pobox.com>
* src/effects.c (effects_draw_box_animation_timeout): use the
delay exposes feature to avoid the scren dirt
* src/ui.c (meta_image_window_set_position): use gtk_window_move()
to set the position
(meta_ui_push_delay_exposes):
(meta_ui_pop_delay_exposes): feature to let us delay redraws until
after we do server-grabbed draw-on-inferiors effects
2001-08-06 Havoc Pennington <hp@pobox.com>
* src/effects.c (meta_effects_draw_box_animation): Get start
time after we do the pixbuf from drawable, so we don't count
time spent getting pixbuf from drawable in the animation time.
2001-08-06 Havoc Pennington <hp@pobox.com>
* src/effects.c: add opaque minimize/shade feature. The wireframe
seemed kind of confusing and unclear from a UI standpoint.
I know, I know. The bloat begins here.
Also, we don't need to grab the server during opaque min/shade,
which has some nice implications.
* src/ui.c: Add features to render a window with an image in it,
and also wrap pixbuf_from_drawable
* src/effects.c (meta_effects_draw_box_animation):
modify to be smoother (at least theoretically) by
syncing to current time and "dropping frames"
as appropriate.
* src/window.c (meta_window_shade): draw animation
for shading too
2001-08-06 Havoc Pennington <hp@pobox.com>
* src/effects.c (meta_effects_draw_box_animation):
modify to be smoother (at least theoretically) by
syncing to current time and "dropping frames"
as appropriate. A precursor to flashier animations
that take more CPU to do.
* src/window.c (meta_window_shade): draw animation
for shading too
2001-08-05 Anders Carlsson <andersca@gnu.org>
* src/display.h, src/display.c: Add _NET_WM_ICON_GEOMETRY atom.
* src/window.c (meta_window_calc_showing): See if the window has
an icon geometry and show a morphing animation from the window's
coordinates to the icon's coordinates.
(meta_window_get_icon_geometry): New function that fetches a
window's icon geometry.
* src/Makefile.am: Add effects.[ch].
* src/effects.c: New file with cool effects.