Dropped obsolete Free Software Foundation address pointing
to the FSF website instead as suggested by
https://www.gnu.org/licenses/gpl-howto.html
keeping intact the important part of the historical notice
as requested by the license.
Resolving rpmlint reported issue E: incorrect-fsf-address.
Signed-off-by: Sandro Bonazzola <sbonazzo@redhat.com>
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3155>
And keep track of the hierarchy separately for the Wayland protocol and
for output. Protocol state is updated immediately as protocol requests
are processed, output state only when the corresponding transaction is
applied (which may be deferred until the next commit of the parent
surface).
v2:
* Directly add placement ops to a transaction, instead of going via
pending_state.
* Use transaction entry for the sub-surface instead of that for its
parent surface.
v3:
* Use transaction entry for the parent surface again, to ensure proper
ordering of placement ops, and call
meta_wayland_surface_notify_subsurface_state_changed only once per
parent surface.
* Drop all use of wl_resource_add_destroy_listener, transactions are
keeping surfaces alive as long as needed.
v4:
* Rebase on https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2501
* Drop ClutterActor code from meta_wayland_surface_apply_placement_ops.
(Robert Mader)
v5:
* Rename MetaWaylandSubSurfaceState to MetaWaylandSurfaceSubState, since
the next commit adds not sub-surface specific state to it.
v6:
* Move include of meta-wayland-subsurface.h from
meta-wayland-transaction.c to .h, since the latter references
MetaWaylandSubsurfacePlacementOp.
v7:
* Drop superfluous !entry check from meta_wayland_transaction_apply.
v8:
* Rename output/protocol fields to output/protocol_state. (Jonas Ådahl)
v9:
* Use meta_wayland_surface_state_new in
meta_wayland_transaction_add_placement_op.
v10:
* Fix a few style issues per check-style.py.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1880>
A transaction contains the committed state for a surface, plus any
cached state for synchronized subsurfaces.
v2:
* Handle sub-surface positions separately from surface states.
v3:
* Sync child states only for surfaces with state in the transaction.
v4: (Jonas Ådahl)
* Drop unnecessary g_object_new call from wl_subsurface_set_desync. (me)
* Fix indentation & formatting in meta_wayland_surface_commit.
* Add meta_wayland_surface_state_new helper function.
* Fix alignment of meta_wayland_transaction_apply_subsurface_position
parameters.
* Add curly braces around meta_wayland_transaction_sync_child_states
call in meta_wayland_transaction_apply.
v5:
* Make meta_wayland_surface_state_new an inline function.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1880>
If a subsurface first gets reordered and afterwards detached from
the parent before the parent surface got commited, we currently
would end up reattaching the subsurface to its previous parent.
While clients should avoid this behaviour, it's legit according
to the spec.
We already prevent similar cases where the subsurface is destroyed -
extend that check to detaching, which includes the destroy case.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1831>
Unlike other subsurface state, placement operations need to get
applied in order. As per spec:
```
Requests are handled in order and applied immediately to a pending
state. The final pending state is copied to the active state the
next time the state of the parent surface is applied.
```
Having placement operations being part of the subsurface state
makes it difficult to support arbitrary orderings. Make them
part of the parents surface pending state instead.
Closes https://gitlab.gnome.org/GNOME/mutter/-/issues/1691
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1768>
Make the Wayland objects push the state relevant to their role to the
MetaSurfaceActor instead of MetaSurfaceActorWayland pulling the state
from the associated surface.
This makes the relationship between the actor and the objects that
constructs it more clear; the actor is a drawable that the protocol
objects control, not the other way around.
This will make it easier to "detach" a surface actor from a surface,
which is necessary when unmapping a window while the underlying surface
is yet to be destroyed and potentially reused.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938
This commit moves out non-core wl_surface related code into separate
code units, while renaming types to fit a common scheme. The changes
done are:
* ClutterActor based surface roles built upon
MetaWalyandSurfaceRoleActorSurface. This object has been renamed to
MetaWaylandActorSurface and related functionality has moved into
meta-wayland-actor-surface.c.
* The code related to roles backed by a MetaWindow (i.e. built upon
MetaWaylandShellSurface) was moved into meta-wayland-shell-surface.c
* The majority of subsurface related code was moved into into
meta-wayland-subsurface.c and the object was renamed
MetaWaylandSubsurface.
https://gitlab.gnome.org/GNOME/mutter/merge_requests/5https://bugzilla.gnome.org/show_bug.cgi?id=791938