When the cursor is captured via metadata, schedule updates when the
sprite changes or position moves, so we can gather the cursor change
during dispatch.
Also use the new skipped-paint stage watch to avoid having to guess
whether something will be painted by peeking at the pending damage.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4067>
There were things hooked up (connecting signals, adding stage watches),
but it was a bit disorganized, with "adding watches" doing more, and
"init callbacks" being a bit vague. Split things up to
* setup view - hook up things that need to listen on a stage view
* setup cursor tracking - track cursor positions, sprite changes
* the rest - monitor changes etc
This also properly handles a race condition when we'll enable before the
idle callback creating the view from the virtual monitors is run.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4066>
The hardware cursor support in the cursor renderer now acts on a per
stage view basis, so no need to inhibit the hardware cursor, it isn't
going to try to put a hardware cursor on a virtual CRTC anyway.
Instead use overlay inhibitation to decide whether an cursor overlay
should be painted or not. Inhibit the overlay when hidden/metadata, but
not when embedded.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/4066>
Track where we are in terms of the paint cycle. Do this through an
enumeration that is passed through the paint vfuncs of screencast
sources.
Right now, this information is not used by any one of the sources,
but next patch will use it to prevent blitting when detached from
the paint cycle.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3406>
The virtual stream source with CURSOR_MODE_EMBEDDED uses
META_STAGE_WATCH_AFTER_PAINT as the callback for recording its frame. In
this stage of the paint though, there is no ClutterPaintContext anymore
(there only is a paint context during the paint, not afterwards).
The callback (actors_painted()) tries to get the redraw clip from the paint
context, and we end up with a NULL pointer crash.
We actually do still have a redraw clip at this point, so because everyone
uses the paint context to get the redraw clip anyway, just pass the redraw
clip to the stage watches directly.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/3283>
This change will export the damaged regions (when available) out
to the pipewire client. This change is currently specific to
virtual streams only (where I was able to test the change) and
maintains the current behavior for other screencast stream types.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2775>
That means before-update, prepare-paint, before-paint, paint-view, after-paint,
after-update. While yet to be used, it will be used as a transient frame
book keeping object, to maintain object and state that is only valid
during a frame dispatch.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2795>
This change fixes the issue where the cursor is always
embedded in the frames even when the client has requested
the cursor information be sent as metadata in the stream.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2629>
With the unthrottled input emission, we ended up often getting the
cursor updates long before any damage had been posted, meaning that if
you moved around the mouse pointer where the mouse had a high enough
refresh rate, we'd effectively stall the screen cast stream by only
sending cursor updates and nothing else.
Fix this by scheduling an update when we get a cursor update, then
sending a cursor-only frame after any damage and relayout has been
processed, but only if there is no queued damage that will cause an
actual repaint.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2393>
Keep the virtual monitor around if it's being resized. This reduces the
number of unnecessary object rebuilding that happen during monitor
rebuilding.
This changes finalize() vfunc into a dispose() vfunc in the abstract
stream source object implementation, as it needs the abstract stream
source object to close the stream early, so that various signal
listeners get disconnected early.
Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1904
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2270>
The new RecordVirtual API creates a virtual monitor, i.e. a region of
the stage that isn't backed by real monitor hardware. It's intended to
be used by e.g. network screens on active sessions, virtual remote
desktop screens when running headless, and scenarios like that.
A major difference between the current Record* API's is that
RecordVirtual relies on PipeWire itself to negotiate the refresh rate
and size, as it can't rely on any existing monitor, for those details.
This also means that the virtual monitor is not created until the stream
negotiation has finished and a virtual monitor resolution has been
determined.
Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1698>