surface-actor-wayland: Add API to pick a primary stage view
Add a simple heuristic how to choose the primary stage view to drive events like frame callbacks for a given surface actor. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1468>
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@ -81,6 +81,54 @@ meta_surface_actor_wayland_try_acquire_scanout (MetaSurfaceActorWayland *self,
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return scanout;
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return scanout;
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}
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}
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#define UNOBSCURED_TRESHOLD 0.1
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ClutterStageView *
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meta_surface_actor_wayland_get_current_primary_view (MetaSurfaceActor *actor,
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ClutterStage *stage)
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{
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ClutterStageView *current_primary_view = NULL;
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float highest_refresh_rate = 0;
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float biggest_unobscurred_fraction = 0;
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GList *l;
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for (l = clutter_stage_peek_stage_views (stage); l; l = l->next)
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{
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ClutterStageView *stage_view = l->data;
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float refresh_rate;
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float unobscurred_fraction = 1.0;
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if (clutter_actor_has_mapped_clones (CLUTTER_ACTOR (actor)))
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{
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if (!clutter_actor_is_effectively_on_stage_view (CLUTTER_ACTOR (actor),
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stage_view))
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continue;
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}
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else
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{
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if (meta_surface_actor_is_obscured_on_stage_view (actor,
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stage_view,
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&unobscurred_fraction))
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continue;
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}
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refresh_rate = clutter_stage_view_get_refresh_rate (stage_view);
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if ((refresh_rate > highest_refresh_rate &&
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(unobscurred_fraction > UNOBSCURED_TRESHOLD ||
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biggest_unobscurred_fraction < UNOBSCURED_TRESHOLD)) ||
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(biggest_unobscurred_fraction < UNOBSCURED_TRESHOLD &&
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unobscurred_fraction > UNOBSCURED_TRESHOLD))
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{
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current_primary_view = stage_view;
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highest_refresh_rate = refresh_rate;
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biggest_unobscurred_fraction = unobscurred_fraction;
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}
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}
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return current_primary_view;
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}
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static void
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static void
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meta_surface_actor_wayland_dispose (GObject *object)
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meta_surface_actor_wayland_dispose (GObject *object)
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{
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{
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@ -55,6 +55,9 @@ void meta_surface_actor_wayland_add_frame_callbacks (MetaSurfaceActorWayland *se
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CoglScanout * meta_surface_actor_wayland_try_acquire_scanout (MetaSurfaceActorWayland *self,
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CoglScanout * meta_surface_actor_wayland_try_acquire_scanout (MetaSurfaceActorWayland *self,
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CoglOnscreen *onscreen);
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CoglOnscreen *onscreen);
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ClutterStageView * meta_surface_actor_wayland_get_current_primary_view (MetaSurfaceActor *actor,
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ClutterStage *stage);
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G_END_DECLS
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G_END_DECLS
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#endif /* __META_SURFACE_ACTOR_WAYLAND_H__ */
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#endif /* __META_SURFACE_ACTOR_WAYLAND_H__ */
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