Convert clutter_path_get_position to take a gdouble instead of an alpha value

The gdouble value represents an interval along the path from 0.0 to
1.0. This makes more sense than using an alpha value because paths are
not directly related to ClutterAlphas and the rest of the Clutter API
tends to expose gdouble arguments.
This commit is contained in:
Neil Roberts 2008-12-16 15:39:53 +00:00
parent c68cf3564e
commit ff92cc9766
4 changed files with 25 additions and 22 deletions

View File

@ -131,7 +131,10 @@ clutter_behaviour_path_alpha_notify (ClutterBehaviour *behave,
guint knot_num;
if (priv->path)
knot_num = clutter_path_get_position (priv->path, alpha_value, &position);
knot_num = clutter_path_get_position (priv->path,
alpha_value
/ (gdouble) CLUTTER_ALPHA_MAX_ALPHA,
&position);
else
{
memset (&position, 0, sizeof (position));

View File

@ -86,7 +86,6 @@
#include "clutter-types.h"
#include "clutter-bezier.h"
#include "clutter-private.h"
#include "clutter-alpha.h"
G_DEFINE_TYPE (ClutterPath, clutter_path, G_TYPE_INITIALLY_UNOWNED);
@ -1202,12 +1201,12 @@ clutter_path_ensure_node_data (ClutterPath *path)
/**
* clutter_path_get_position:
* @path: a #ClutterPath
* @alpha: an alpha value
* @progress: a position along the path as a fraction of its length
* @position: location to store the position
*
* The value in @alpha represents a position along the path where 0 is
* the beginning and %CLUTTER_ALPHA_MAX_ALPHA is the end of the
* path. An interpolated position is then stored in @position.
* The value in @progress represents a position along the path where
* 0.0 is the beginning and 1.0 is the end of the path. An
* interpolated position is then stored in @position.
*
* Return value: index of the node used to calculate the position.
*
@ -1215,16 +1214,16 @@ clutter_path_ensure_node_data (ClutterPath *path)
*/
guint
clutter_path_get_position (ClutterPath *path,
guint alpha,
gdouble progress,
ClutterKnot *position)
{
ClutterPathPrivate *priv;
GSList *l;
guint length = 0, node_num = 0;
guint point_distance, length = 0, node_num = 0;
ClutterPathNodeFull *node;
g_return_val_if_fail (CLUTTER_IS_PATH (path), 0);
g_return_val_if_fail (alpha <= CLUTTER_ALPHA_MAX_ALPHA, 0);
g_return_val_if_fail (progress >= 0.0 && progress <= 1.0, 0);
priv = path->priv;
@ -1238,12 +1237,12 @@ clutter_path_get_position (ClutterPath *path,
return 0;
}
/* Convert the alpha fraction to a length along the path */
alpha = (alpha * priv->total_length) / CLUTTER_ALPHA_MAX_ALPHA;
/* Convert the progress to a length along the path */
point_distance = progress * priv->total_length;
/* Find the node that covers this point */
for (l = priv->nodes;
l->next && alpha >= (((ClutterPathNodeFull *) l->data)->length
l->next && point_distance >= (((ClutterPathNodeFull *) l->data)->length
+ length);
l = l->next)
{
@ -1253,10 +1252,10 @@ clutter_path_get_position (ClutterPath *path,
node = l->data;
/* Convert the alpha to a distance along the node */
alpha -= length;
if (alpha > node->length)
alpha = node->length;
/* Convert the point distance to a distance along the node */
point_distance -= length;
if (point_distance > node->length)
point_distance = node->length;
switch (node->k.type & ~CLUTTER_PATH_RELATIVE)
{
@ -1272,16 +1271,16 @@ clutter_path_get_position (ClutterPath *path,
{
position->x = (node->k.points[1].x
+ ((node->k.points[2].x - node->k.points[1].x)
* (gint) alpha / (gint) node->length));
* (gint) point_distance / (gint) node->length));
position->y = (node->k.points[1].y
+ ((node->k.points[2].y - node->k.points[1].y)
* (gint) alpha / (gint) node->length));
* (gint) point_distance / (gint) node->length));
}
break;
case CLUTTER_PATH_CURVE_TO:
_clutter_bezier_advance (node->bezier,
alpha * CLUTTER_BEZIER_MAX_LENGTH
point_distance * CLUTTER_BEZIER_MAX_LENGTH
/ node->length,
position);
break;

View File

@ -226,7 +226,7 @@ gboolean clutter_path_set_description (ClutterPath *path,
void clutter_path_clear (ClutterPath *path);
guint clutter_path_get_position (ClutterPath *path,
guint alpha,
gdouble progress,
ClutterKnot *position);
guint clutter_path_get_length (ClutterPath *path);

View File

@ -435,7 +435,8 @@ path_test_get_position (CallbackData *data)
ClutterKnot pos;
clutter_path_get_position (data->path,
values[i] * CLUTTER_ALPHA_MAX_ALPHA, &pos);
values[i],
&pos);
if (!float_fuzzy_equals (values[i + 1], pos.x)
|| !float_fuzzy_equals (values[i + 2], pos.y))