Updated Czech translation
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po/cs.po
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po/cs.po
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# This file is distributed under the same license as the cogl package.
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#
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# Marek Černocký <marek@manet.cz>, 2011.
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# Adam Matoušek <adydas95@gmail.com>, 2012.
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#
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msgid ""
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msgstr ""
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"Project-Id-Version: cogl master\n"
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"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?"
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"product=clutter\n"
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"POT-Creation-Date: 2012-03-05 23:14+0000\n"
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"PO-Revision-Date: 2011-09-02 22:42+0200\n"
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"Last-Translator: Marek Černocký <marek@manet.cz>\n"
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"Report-Msgid-Bugs-To: http://bugzilla.gnome.org/enter_bug.cgi?product=cogl&keywords=I18N+L10N&component=general\n"
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"POT-Creation-Date: 2011-10-14 16:04+0000\n"
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"PO-Revision-Date: 2012-02-24 19:57+0100\n"
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"Last-Translator: Adam Matoušek <adydas95@gmail.com>\n"
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"Language-Team: Czech <gnome-cs-list@gnome.org>\n"
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"Language: cs\n"
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"MIME-Version: 1.0\n"
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"Content-Type: text/plain; charset=UTF-8\n"
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"Content-Transfer-Encoding: 8bit\n"
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"Language: cs\n"
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"Plural-Forms: nplurals=3; plural=(n==1) ? 0 : (n>=2 && n<=4) ? 1 : 2;\n"
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#: cogl/cogl-debug.c:172
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#: ../cogl/cogl-debug.c:154
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msgid "Supported debug values:"
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msgstr ""
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msgstr "Podporované ladicí hodnoty:"
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#: cogl/cogl-debug.c:177
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#: ../cogl/cogl-debug.c:159
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msgid "Special debug values:"
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msgstr ""
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msgstr "Speciální ladicí hodnoty:"
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#: cogl/cogl-debug.c:179 cogl/cogl-debug.c:181
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#: ../cogl/cogl-debug.c:161
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#: ../cogl/cogl-debug.c:163
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msgid "Enables all non-behavioural debug options"
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msgstr ""
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#: cogl/cogl-debug.c:225
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#: ../cogl/cogl-debug.c:207
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msgid "Cogl debugging flags to set"
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msgstr "Ladicí příznaky Cogl, které se mají nastavit"
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#: cogl/cogl-debug.c:227
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#: ../cogl/cogl-debug.c:209
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msgid "Cogl debugging flags to unset"
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msgstr "Ladicí příznaky Cogl, jejichž nastavení se má zrušit"
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#: cogl/cogl-debug.c:276
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#: ../cogl/cogl-debug.c:258
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msgid "Cogl Options"
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msgstr "Přepínače Cogl"
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#: cogl/cogl-debug.c:277
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#: ../cogl/cogl-debug.c:259
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msgid "Show Cogl options"
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msgstr "Zobrazit přepínače Cogl"
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#: cogl/cogl-debug-options.h:25 cogl/cogl-debug-options.h:30
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#: cogl/cogl-debug-options.h:35 cogl/cogl-debug-options.h:40
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#: cogl/cogl-debug-options.h:45 cogl/cogl-debug-options.h:50
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#: cogl/cogl-debug-options.h:55 cogl/cogl-debug-options.h:61
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#: cogl/cogl-debug-options.h:66 cogl/cogl-debug-options.h:71
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#: cogl/cogl-debug-options.h:158 cogl/cogl-debug-options.h:163
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#: cogl/cogl-debug-options.h:168 cogl/cogl-debug-options.h:184
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#: ../cogl/cogl-debug-options.h:25
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#: ../cogl/cogl-debug-options.h:30
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#: ../cogl/cogl-debug-options.h:35
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#: ../cogl/cogl-debug-options.h:40
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#: ../cogl/cogl-debug-options.h:45
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#: ../cogl/cogl-debug-options.h:50
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#: ../cogl/cogl-debug-options.h:55
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#: ../cogl/cogl-debug-options.h:61
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#: ../cogl/cogl-debug-options.h:66
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#: ../cogl/cogl-debug-options.h:71
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#: ../cogl/cogl-debug-options.h:158
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#: ../cogl/cogl-debug-options.h:163
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#: ../cogl/cogl-debug-options.h:168
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#: ../cogl/cogl-debug-options.h:184
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msgid "Cogl Tracing"
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msgstr ""
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msgstr "Sledování Cogl"
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#: cogl/cogl-debug-options.h:27
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#: ../cogl/cogl-debug-options.h:27
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msgid "CoglObject references"
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msgstr ""
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msgstr "Odkazy CoglObject"
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#: cogl/cogl-debug-options.h:28
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#: ../cogl/cogl-debug-options.h:28
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msgid "Debug ref counting issues for CoglObjects"
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msgstr ""
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#: cogl/cogl-debug-options.h:32
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#: ../cogl/cogl-debug-options.h:32
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msgid "Trace Texture Slicing"
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msgstr ""
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msgstr "Sledovat plátování textur"
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#: cogl/cogl-debug-options.h:33
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#: ../cogl/cogl-debug-options.h:33
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msgid "debug the creation of texture slices"
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msgstr ""
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msgstr "ladit tvorbu texturových plátů"
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#: cogl/cogl-debug-options.h:37
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#: ../cogl/cogl-debug-options.h:37
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msgid "Trace Atlas Textures"
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msgstr ""
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msgstr "Sledovat atlasové textury"
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#: cogl/cogl-debug-options.h:38
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#: ../cogl/cogl-debug-options.h:38
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msgid "Debug texture atlas management"
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msgstr ""
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msgstr "Ladit správu texturového atlasu"
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#: cogl/cogl-debug-options.h:42
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#: ../cogl/cogl-debug-options.h:42
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msgid "Trace Blend Strings"
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msgstr ""
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#: cogl/cogl-debug-options.h:43
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#: ../cogl/cogl-debug-options.h:43
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msgid "Debug CoglBlendString parsing"
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msgstr ""
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#: cogl/cogl-debug-options.h:47
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#: ../cogl/cogl-debug-options.h:47
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msgid "Trace Journal"
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msgstr ""
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#: cogl/cogl-debug-options.h:48
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#: ../cogl/cogl-debug-options.h:48
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msgid "View all the geometry passing through the journal"
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msgstr ""
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#: cogl/cogl-debug-options.h:52
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#: ../cogl/cogl-debug-options.h:52
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msgid "Trace Batching"
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msgstr ""
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#: cogl/cogl-debug-options.h:53
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#: ../cogl/cogl-debug-options.h:53
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msgid "Show how geometry is being batched in the journal"
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msgstr ""
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#: cogl/cogl-debug-options.h:57
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#: ../cogl/cogl-debug-options.h:57
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msgid "Trace matrices"
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msgstr ""
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msgstr "Sledovat matice"
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#: cogl/cogl-debug-options.h:58
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#: ../cogl/cogl-debug-options.h:58
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msgid "Trace all matrix manipulation"
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msgstr ""
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msgstr "Sledovat veškerou manipulaci s maticemi"
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#: cogl/cogl-debug-options.h:63
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#: ../cogl/cogl-debug-options.h:63
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msgid "Trace Misc Drawing"
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msgstr ""
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msgstr "Sledovat různá kreslení"
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#: cogl/cogl-debug-options.h:64
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#: ../cogl/cogl-debug-options.h:64
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msgid "Trace some misc drawing operations"
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msgstr ""
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msgstr "Sledovat některé různorodé kreslící operace"
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#: cogl/cogl-debug-options.h:68
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#: ../cogl/cogl-debug-options.h:68
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msgid "Trace Pango Renderer"
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msgstr ""
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msgstr "Sledovat vykreslování Pango"
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#: cogl/cogl-debug-options.h:69
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#: ../cogl/cogl-debug-options.h:69
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msgid "Trace the Cogl Pango renderer"
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msgstr ""
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msgstr "Sledovat vykreslování Cogl Pango"
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#: cogl/cogl-debug-options.h:73
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#: ../cogl/cogl-debug-options.h:73
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msgid "Trace CoglTexturePixmap backend"
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msgstr ""
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msgstr "Sledovat výkonné jádro CoglTexturePixmap"
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#: cogl/cogl-debug-options.h:74
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#: ../cogl/cogl-debug-options.h:74
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msgid "Trace the Cogl texture pixmap backend"
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msgstr ""
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msgstr "Sledovat výkoné jádro pixmapových textur Cogl"
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#: cogl/cogl-debug-options.h:76 cogl/cogl-debug-options.h:81
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#: ../cogl/cogl-debug-options.h:76
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#: ../cogl/cogl-debug-options.h:81
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msgid "Visualize"
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msgstr ""
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msgstr "Vizualizovat"
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#: cogl/cogl-debug-options.h:78
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#: ../cogl/cogl-debug-options.h:78
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msgid "Outline rectangles"
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msgstr ""
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msgstr "Obrysové obdélníky"
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#: cogl/cogl-debug-options.h:79
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#: ../cogl/cogl-debug-options.h:79
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msgid "Add wire outlines for all rectangular geometry"
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msgstr ""
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msgstr "Přidat drátěný obrys ke všem obdélníkům"
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#: cogl/cogl-debug-options.h:83
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#: ../cogl/cogl-debug-options.h:83
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msgid "Show wireframes"
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msgstr ""
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msgstr "Drátěné zobrazení"
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#: cogl/cogl-debug-options.h:84
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#: ../cogl/cogl-debug-options.h:84
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msgid "Add wire outlines for all geometry"
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msgstr ""
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msgstr "Přidat drátěný obrys ke všem útvarům"
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#: cogl/cogl-debug-options.h:86 cogl/cogl-debug-options.h:91
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#: cogl/cogl-debug-options.h:96 cogl/cogl-debug-options.h:101
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#: cogl/cogl-debug-options.h:111 cogl/cogl-debug-options.h:116
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#: cogl/cogl-debug-options.h:122 cogl/cogl-debug-options.h:127
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#: cogl/cogl-debug-options.h:132 cogl/cogl-debug-options.h:137
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#: cogl/cogl-debug-options.h:142 cogl/cogl-debug-options.h:147
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#: cogl/cogl-debug-options.h:153 cogl/cogl-debug-options.h:173
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#: cogl/cogl-debug-options.h:178
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#: ../cogl/cogl-debug-options.h:86
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#: ../cogl/cogl-debug-options.h:91
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#: ../cogl/cogl-debug-options.h:96
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#: ../cogl/cogl-debug-options.h:101
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#: ../cogl/cogl-debug-options.h:111
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#: ../cogl/cogl-debug-options.h:116
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#: ../cogl/cogl-debug-options.h:122
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#: ../cogl/cogl-debug-options.h:127
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#: ../cogl/cogl-debug-options.h:132
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#: ../cogl/cogl-debug-options.h:137
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#: ../cogl/cogl-debug-options.h:142
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#: ../cogl/cogl-debug-options.h:147
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#: ../cogl/cogl-debug-options.h:153
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#: ../cogl/cogl-debug-options.h:173
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#: ../cogl/cogl-debug-options.h:178
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msgid "Root Cause"
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msgstr ""
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#: cogl/cogl-debug-options.h:88
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#: ../cogl/cogl-debug-options.h:88
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msgid "Disable Journal batching"
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msgstr ""
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#: cogl/cogl-debug-options.h:89
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#: ../cogl/cogl-debug-options.h:89
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msgid "Disable batching of geometry in the Cogl Journal."
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msgstr ""
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#: cogl/cogl-debug-options.h:93
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#: ../cogl/cogl-debug-options.h:93
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msgid "Disable GL Vertex Buffers"
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msgstr ""
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#: cogl/cogl-debug-options.h:94
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#: ../cogl/cogl-debug-options.h:94
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msgid "Disable use of OpenGL vertex buffer objects"
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msgstr ""
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#: cogl/cogl-debug-options.h:98
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#: ../cogl/cogl-debug-options.h:98
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msgid "Disable GL Pixel Buffers"
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msgstr ""
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#: cogl/cogl-debug-options.h:99
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#: ../cogl/cogl-debug-options.h:99
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msgid "Disable use of OpenGL pixel buffer objects"
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msgstr ""
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#: cogl/cogl-debug-options.h:103
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#: ../cogl/cogl-debug-options.h:103
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msgid "Disable software rect transform"
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msgstr ""
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msgstr "Zakázat softwarovou transformaci obdélníků"
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#: cogl/cogl-debug-options.h:104
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#: ../cogl/cogl-debug-options.h:104
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msgid "Use the GPU to transform rectangular geometry"
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msgstr ""
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msgstr "Použít grafický adaptér k transformacím obdélníků"
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#: cogl/cogl-debug-options.h:106
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#: ../cogl/cogl-debug-options.h:106
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msgid "Cogl Specialist"
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msgstr ""
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#: cogl/cogl-debug-options.h:108
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#: ../cogl/cogl-debug-options.h:108
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msgid "Dump atlas images"
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msgstr ""
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msgstr "Ukládat obrázky atlasu"
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#: cogl/cogl-debug-options.h:109
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#: ../cogl/cogl-debug-options.h:109
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msgid "Dump texture atlas changes to an image file"
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msgstr ""
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msgstr "Ukládat změny texturového atlasu do obrázkového souboru"
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#: cogl/cogl-debug-options.h:113
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#: ../cogl/cogl-debug-options.h:113
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msgid "Disable texture atlasing"
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msgstr ""
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msgstr "Zakázat atlasování textur"
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#: cogl/cogl-debug-options.h:114
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#: ../cogl/cogl-debug-options.h:114
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msgid "Disable use of texture atlasing"
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msgstr ""
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msgstr "Zakázat tvorbu atlasu z textur"
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#: cogl/cogl-debug-options.h:118
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#: ../cogl/cogl-debug-options.h:118
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msgid "Disable sharing the texture atlas between text and images"
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msgstr ""
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msgstr "Zakázat sdílení texturového atlasu mezi textem a obrázky"
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#: cogl/cogl-debug-options.h:119
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msgid ""
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"When this is set the glyph cache will always use a separate texture for its "
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"atlas. Otherwise it will try to share the atlas with images."
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msgstr ""
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#: ../cogl/cogl-debug-options.h:119
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msgid "When this is set the glyph cache will always use a separate texture for its atlas. Otherwise it will try to share the atlas with images."
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msgstr "Pokud je nastaveno, paměť znaků bude vždy používat oddělenou texturu pro svůj atlas. V opačném případě se bude snažit sdílet atlas s obrázky."
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#: cogl/cogl-debug-options.h:124
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#: ../cogl/cogl-debug-options.h:124
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msgid "Disable texturing"
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msgstr ""
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msgstr "Zakázat potažení texturami"
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#: cogl/cogl-debug-options.h:125
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#: ../cogl/cogl-debug-options.h:125
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msgid "Disable texturing any primitives"
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msgstr ""
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msgstr "Zakázat potažení texturami u všech primitiv"
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#: cogl/cogl-debug-options.h:129
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#: ../cogl/cogl-debug-options.h:129
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msgid "Disable arbfp"
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msgstr ""
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msgstr "Zakázat arbfp"
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#: cogl/cogl-debug-options.h:130
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#: ../cogl/cogl-debug-options.h:130
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msgid "Disable use of ARB fragment programs"
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msgstr ""
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msgstr "Zakázat použití fragmentovacích programů ARB"
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#: cogl/cogl-debug-options.h:134
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#: ../cogl/cogl-debug-options.h:134
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msgid "Disable fixed"
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msgstr ""
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#: cogl/cogl-debug-options.h:135
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#: ../cogl/cogl-debug-options.h:135
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msgid "Disable use of the fixed function pipeline backend"
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msgstr ""
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#: cogl/cogl-debug-options.h:139
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#: ../cogl/cogl-debug-options.h:139
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msgid "Disable GLSL"
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msgstr ""
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msgstr "Zakázat GLSL"
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#: cogl/cogl-debug-options.h:140
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#: ../cogl/cogl-debug-options.h:140
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msgid "Disable use of GLSL"
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msgstr ""
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msgstr "Zakázat používaní GLSL"
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#: cogl/cogl-debug-options.h:144
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#: ../cogl/cogl-debug-options.h:144
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msgid "Disable blending"
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msgstr ""
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msgstr "Zakázat mísení"
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#: cogl/cogl-debug-options.h:145
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#: ../cogl/cogl-debug-options.h:145
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msgid "Disable use of blending"
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msgstr ""
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msgstr "Zakázat použití mísení (blending)"
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#: cogl/cogl-debug-options.h:149
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#: ../cogl/cogl-debug-options.h:149
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msgid "Disable non-power-of-two textures"
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msgstr ""
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msgstr "Zakázat textury typu NPOT"
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#: cogl/cogl-debug-options.h:150
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msgid ""
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"Makes Cogl think that the GL driver doesn't support NPOT textures so that it "
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"will create sliced textures or textures with waste instead."
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msgstr ""
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#: ../cogl/cogl-debug-options.h:150
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msgid "Makes Cogl think that the GL driver doesn't support NPOT textures so that it will create sliced textures or textures with waste instead."
|
||||
msgstr "Cogl bude pracovat, jako by ovladač GL nepodporoval textury s rozměry různými od mocnin dvojky. Textury se buď rozdělí na pláty nebo bude vznikat prázdný prostor."
|
||||
|
||||
#: cogl/cogl-debug-options.h:155
|
||||
#: ../cogl/cogl-debug-options.h:155
|
||||
msgid "Disable software clipping"
|
||||
msgstr ""
|
||||
msgstr "Zakázat softwarové ořezávání"
|
||||
|
||||
#: cogl/cogl-debug-options.h:156
|
||||
#: ../cogl/cogl-debug-options.h:156
|
||||
msgid "Disables Cogl's attempts to clip some rectangles in software."
|
||||
msgstr ""
|
||||
msgstr "Zákázat pokusy o softwarový ořez některých obdélníků"
|
||||
|
||||
#: cogl/cogl-debug-options.h:160
|
||||
#: ../cogl/cogl-debug-options.h:160
|
||||
msgid "Show source"
|
||||
msgstr ""
|
||||
msgstr "Zobrazit zdrojový kód"
|
||||
|
||||
#: cogl/cogl-debug-options.h:161
|
||||
#: ../cogl/cogl-debug-options.h:161
|
||||
msgid "Show generated ARBfp/GLSL source code"
|
||||
msgstr ""
|
||||
msgstr "Zobrazit vytvořený zdrojový kód ARBfp/GLSL"
|
||||
|
||||
#: cogl/cogl-debug-options.h:165
|
||||
#: ../cogl/cogl-debug-options.h:165
|
||||
msgid "Trace some OpenGL"
|
||||
msgstr ""
|
||||
msgstr "Sledovat něco z OpenGL"
|
||||
|
||||
#: cogl/cogl-debug-options.h:166
|
||||
#: ../cogl/cogl-debug-options.h:166
|
||||
msgid "Traces some select OpenGL calls"
|
||||
msgstr ""
|
||||
msgstr "Sledovat některá vybraná volání OpenGL"
|
||||
|
||||
#: cogl/cogl-debug-options.h:170
|
||||
#: ../cogl/cogl-debug-options.h:170
|
||||
msgid "Trace offscreen support"
|
||||
msgstr ""
|
||||
msgstr "Sledovat podporu mimoobrazovkového vykreslování"
|
||||
|
||||
#: cogl/cogl-debug-options.h:171
|
||||
#: ../cogl/cogl-debug-options.h:171
|
||||
msgid "Debug offscreen support"
|
||||
msgstr ""
|
||||
msgstr "Ladit podporu mimoobrazovkévého vykreslování (offscreen)"
|
||||
|
||||
#: cogl/cogl-debug-options.h:175
|
||||
#: ../cogl/cogl-debug-options.h:175
|
||||
msgid "Disable program caches"
|
||||
msgstr ""
|
||||
msgstr "Zakázat mezipaměť programů"
|
||||
|
||||
#: cogl/cogl-debug-options.h:176
|
||||
#: ../cogl/cogl-debug-options.h:176
|
||||
msgid "Disable fallback caches for arbfp and glsl programs"
|
||||
msgstr ""
|
||||
msgstr "Zakázat nouzovou mezipaměť pro programy arbfp a glsl"
|
||||
|
||||
#: cogl/cogl-debug-options.h:180
|
||||
#: ../cogl/cogl-debug-options.h:180
|
||||
msgid "Disable read pixel optimization"
|
||||
msgstr ""
|
||||
|
||||
#: cogl/cogl-debug-options.h:181
|
||||
msgid ""
|
||||
"Disable optimization for reading 1px for simple scenes of opaque rectangles"
|
||||
#: ../cogl/cogl-debug-options.h:181
|
||||
msgid "Disable optimization for reading 1px for simple scenes of opaque rectangles"
|
||||
msgstr ""
|
||||
|
||||
#: cogl/cogl-debug-options.h:186
|
||||
#: ../cogl/cogl-debug-options.h:186
|
||||
msgid "Trace clipping"
|
||||
msgstr ""
|
||||
msgstr "Sledovat ořezávání"
|
||||
|
||||
#: cogl/cogl-debug-options.h:187
|
||||
#: ../cogl/cogl-debug-options.h:187
|
||||
msgid "Logs information about how Cogl is implementing clipping"
|
||||
msgstr ""
|
||||
msgstr "Zapisovat informace, jak Cogl provádí ořezy"
|
||||
|
Loading…
Reference in New Issue
Block a user