cogl/matrix: Import skew functions from Clutter
Graphene provides skewing as part of graphene_matrix_t API, and it'll be easier for the transition to just expose similar API surfaces. Move the matrix skew methods to CoglMatrix. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
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@ -285,36 +285,6 @@ _clutter_util_matrix_transpose_vector4_transform (const CoglMatrix *matrix,
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+ matrix->ww * point->w;
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}
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void
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_clutter_util_matrix_skew_xy (CoglMatrix *matrix,
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float factor)
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{
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matrix->yx += matrix->xx * factor;
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matrix->yy += matrix->xy * factor;
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matrix->yz += matrix->xz * factor;
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matrix->yw += matrix->xw * factor;
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}
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void
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_clutter_util_matrix_skew_xz (CoglMatrix *matrix,
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float factor)
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{
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matrix->zx += matrix->xx * factor;
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matrix->zy += matrix->xy * factor;
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matrix->zz += matrix->xz * factor;
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matrix->zw += matrix->xw * factor;
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}
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void
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_clutter_util_matrix_skew_yz (CoglMatrix *matrix,
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float factor)
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{
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matrix->zx += matrix->yx * factor;
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matrix->zy += matrix->yy * factor;
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matrix->zz += matrix->yz * factor;
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matrix->zw += matrix->yw * factor;
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}
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static void
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_clutter_util_vertex_combine (const graphene_point3d_t *a,
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const graphene_point3d_t *b,
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