Merge branch 'stage-state'

* stage-state:
  docs: Update ClutterStageState flags
  wayland: Use the Stage state tracking
  gdk: Use the Stage state tracking
  win32: Use the Stage state tracking
  x11: Use the Stage state tracking
  osx: Use the Stage state tracking
  stage: Add state tracking
This commit is contained in:
Emmanuele Bassi 2012-01-26 08:42:00 +00:00
commit fdf89a9e06
12 changed files with 206 additions and 181 deletions

View File

@ -742,10 +742,10 @@ typedef enum { /*< prefix=CLUTTER_SCROLL >*/
/**
* ClutterStageState:
* @CLUTTER_STAGE_STATE_FULLSCREEN: Fullscreen mask
* @CLUTTER_STAGE_STATE_OFFSCREEN: Offscreen mask
* @CLUTTER_STAGE_STATE_OFFSCREEN: Offscreen mask (deprecated)
* @CLUTTER_STAGE_STATE_ACTIVATED: Activated mask
*
* Stage state masks
* Stage state masks, used by the #ClutterEvent of type %CLUTTER_STAGE_STATE.
*
* Since: 0.4
*/

View File

@ -109,6 +109,13 @@ ClutterActor * _clutter_stage_get_drag_actor (ClutterStage *sta
void _clutter_stage_remove_drag_actor (ClutterStage *stage,
ClutterInputDevice *device);
ClutterStageState _clutter_stage_get_state (ClutterStage *stage);
gboolean _clutter_stage_is_activated (ClutterStage *stage);
gboolean _clutter_stage_is_fullscreen (ClutterStage *stage);
gboolean _clutter_stage_update_state (ClutterStage *stage,
ClutterStageState unset_state,
ClutterStageState set_state);
G_END_DECLS
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */

View File

@ -127,6 +127,7 @@ struct _ClutterStagePrivate
CoglMatrix inverse_projection;
CoglMatrix view;
float viewport[4];
ClutterFog fog;
gchar *title;
@ -159,6 +160,8 @@ struct _ClutterStagePrivate
gulong redraw_count;
#endif /* CLUTTER_ENABLE_DEBUG */
ClutterStageState current_state;
guint relayout_pending : 1;
guint redraw_pending : 1;
guint is_fullscreen : 1;
@ -4397,3 +4400,87 @@ _clutter_stage_remove_drag_actor (ClutterStage *stage,
if (g_hash_table_size (drag_actors) == 0)
g_object_set_data (G_OBJECT (stage), "__clutter_stage_drag_actors", NULL);
}
/*< private >
* _clutter_stage_get_state:
* @stage: a #ClutterStage
*
* Retrieves the current #ClutterStageState flags associated to the @stage.
*
* Return value: a bitwise OR of #ClutterStageState flags
*/
ClutterStageState
_clutter_stage_get_state (ClutterStage *stage)
{
return stage->priv->current_state;
}
/*< private >
* _clutter_stage_is_activated:
* @stage: a #ClutterStage
*
* Checks whether the @stage state includes %CLUTTER_STAGE_STATE_ACTIVATED.
*
* Return value: %TRUE if the @stage is active
*/
gboolean
_clutter_stage_is_activated (ClutterStage *stage)
{
return (stage->priv->current_state & CLUTTER_STAGE_STATE_ACTIVATED) != 0;
}
/*< private >
* _clutter_stage_is_fullscreen:
* @stage: a #ClutterStage
*
* Checks whether the @stage state includes %CLUTTER_STAGE_STATE_FULLSCREEN.
*
* Return value: %TRUE if the @stage is fullscreen
*/
gboolean
_clutter_stage_is_fullscreen (ClutterStage *stage)
{
return (stage->priv->current_state & CLUTTER_STAGE_STATE_FULLSCREEN) != 0;
}
/*< private >
* _clutter_stage_update_state:
* @stage: a #ClutterStage
* @unset_flags: flags to unset
* @set_flags: flags to set
*
* Updates the state of @stage, by unsetting the @unset_flags and setting
* the @set_flags.
*
* If the stage state has been changed, this function will queue a
* #ClutterEvent of type %CLUTTER_STAGE_STATE.
*
* Return value: %TRUE if the state was updated, and %FALSE otherwise
*/
gboolean
_clutter_stage_update_state (ClutterStage *stage,
ClutterStageState unset_flags,
ClutterStageState set_flags)
{
ClutterStageState new_state;
ClutterEvent *event;
new_state = stage->priv->current_state;
new_state |= set_flags;
new_state &= ~unset_flags;
if (new_state == stage->priv->current_state)
return FALSE;
event = clutter_event_new (CLUTTER_STAGE_STATE);
clutter_event_set_stage (event, stage);
event->stage_state.new_state = new_state;
event->stage_state.changed_mask = new_state ^ stage->priv->current_state;
stage->priv->current_state = new_state;
_clutter_event_push (event, FALSE);
return TRUE;
}

View File

@ -226,12 +226,10 @@ clutter_gdk_handle_event (GdkEvent *gdk_event)
break;
case GDK_FOCUS_CHANGE:
event = clutter_event_new (CLUTTER_STAGE_STATE);
event->stage_state.time = 0; /* XXX: there is no timestamp in this GdkEvent */
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = gdk_event->focus_change.in
? CLUTTER_STAGE_STATE_ACTIVATED
: 0;
if (gdk_event->focus_change.in)
_clutter_stage_update_state (stage, 0, CLUTTER_STAGE_STATE_ACTIVATED);
else
_clutter_stage_update_state (stage, CLUTTER_STAGE_STATE_ACTIVATED, 0);
break;
case GDK_CONFIGURE:
@ -263,23 +261,15 @@ clutter_gdk_handle_event (GdkEvent *gdk_event)
break;
case GDK_WINDOW_STATE:
event = clutter_event_new (CLUTTER_STAGE_STATE);
event->stage_state.changed_mask = 0;
event->stage_state.new_state = 0;
if (gdk_event->window_state.changed_mask & GDK_WINDOW_STATE_WITHDRAWN)
{
event->stage_state.changed_mask |= CLUTTER_STAGE_STATE_OFFSCREEN;
event->stage_state.new_state |= (gdk_event->window_state.new_window_state & GDK_WINDOW_STATE_WITHDRAWN)
? CLUTTER_STAGE_STATE_OFFSCREEN
: 0;
}
if (gdk_event->window_state.changed_mask & GDK_WINDOW_STATE_FULLSCREEN)
{
event->stage_state.changed_mask |= CLUTTER_STAGE_STATE_FULLSCREEN;
event->stage_state.new_state |= (gdk_event->window_state.new_window_state & GDK_WINDOW_STATE_FULLSCREEN)
? CLUTTER_STAGE_STATE_FULLSCREEN
: 0;
gboolean is_fullscreen;
is_fullscreen = (gdk_event->window_state.new_window_state & GDK_WINDOW_STATE_FULLSCREEN) != 0;
if (is_fullscreen)
_clutter_stage_update_state (stage, 0, CLUTTER_STAGE_STATE_FULLSCREEN);
else
_clutter_stage_update_state (stage, CLUTTER_STAGE_STATE_FULLSCREEN, 0);
}
break;

View File

@ -50,12 +50,6 @@ G_DEFINE_TYPE_WITH_CODE (ClutterStageOSX,
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
clutter_stage_window_iface_init))
/* FIXME: this should be in clutter-stage.c */
static void
clutter_stage_osx_state_update (ClutterStageOSX *self,
ClutterStageState unset_flags,
ClutterStageState set_flags);
static ClutterActor *
clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
@ -87,7 +81,7 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
CLUTTER_NOTE (BACKEND, "[%p] windowShouldClose", self->stage_osx);
event.type = CLUTTER_DELETE;
event.any.stage = CLUTTER_STAGE (self->stage_osx->wrapper);
event.any.stage = self->stage_osx->wrapper;
clutter_event_put (&event);
return NO;
@ -104,26 +98,34 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
- (void) windowDidBecomeKey:(NSNotification*)aNotification
{
ClutterStage *stage;
CLUTTER_NOTE (BACKEND, "[%p] windowDidBecomeKey", self->stage_osx);
if (self->stage_osx->stage_state & CLUTTER_STAGE_STATE_FULLSCREEN)
stage = self->stage_osx->wrapper;
if (_clutter_stage_is_fullscreen (stage))
[self setLevel: CLUTTER_OSX_FULLSCREEN_WINDOW_LEVEL];
clutter_stage_osx_state_update (self->stage_osx, 0, CLUTTER_STAGE_STATE_ACTIVATED);
_clutter_stage_update_state (stage, 0, CLUTTER_STAGE_STATE_ACTIVATED);
}
- (void) windowDidResignKey:(NSNotification*)aNotification
{
ClutterStage *stage;
CLUTTER_NOTE (BACKEND, "[%p] windowDidResignKey", self->stage_osx);
if (self->stage_osx->stage_state & CLUTTER_STAGE_STATE_FULLSCREEN)
stage = self->stage_osx->wrapper;
if (_clutter_stage_is_fullscreen (stage))
{
[self setLevel: NSNormalWindowLevel];
if (!self->stage_osx->isHiding)
[self orderBack: nil];
}
clutter_stage_osx_state_update (self->stage_osx, CLUTTER_STAGE_STATE_ACTIVATED, 0);
_clutter_stage_update_state (stage, CLUTTER_STAGE_STATE_ACTIVATED, 0);
}
- (NSSize) windowWillResize:(NSWindow *) sender toSize:(NSSize) frameSize
@ -143,7 +145,7 @@ clutter_stage_osx_get_wrapper (ClutterStageWindow *stage_window);
- (void)windowDidChangeScreen:(NSNotification *)notification
{
clutter_stage_ensure_redraw (CLUTTER_STAGE (self->stage_osx->wrapper));
clutter_stage_ensure_redraw (self->stage_osx->wrapper);
}
@end
@ -244,28 +246,6 @@ EVENT_HANDLER(tabletProximity)
@end
/*************************************************************************/
static void
clutter_stage_osx_state_update (ClutterStageOSX *self,
ClutterStageState unset_flags,
ClutterStageState set_flags)
{
ClutterStageStateEvent event;
event.new_state = self->stage_state;
event.new_state |= set_flags;
event.new_state &= ~unset_flags;
if (event.new_state == self->stage_state)
return;
event.changed_mask = event.new_state ^ self->stage_state;
self->stage_state = event.new_state;
event.type = CLUTTER_STAGE_STATE;
event.stage = CLUTTER_STAGE (self->wrapper);
clutter_event_put ((ClutterEvent*)&event);
}
static void
clutter_stage_osx_save_frame (ClutterStageOSX *self)
@ -281,7 +261,7 @@ clutter_stage_osx_set_frame (ClutterStageOSX *self)
{
g_assert (self->window != NULL);
if (self->stage_state & CLUTTER_STAGE_STATE_FULLSCREEN)
if (_clutter_stage_is_fullscreen (self->wrapper))
{
/* Raise above the menubar (and dock) covering the whole screen.
*
@ -528,11 +508,17 @@ clutter_stage_osx_set_fullscreen (ClutterStageWindow *stage_window,
*/
if (fullscreen)
{
clutter_stage_osx_state_update (self, 0, CLUTTER_STAGE_STATE_FULLSCREEN);
_clutter_stage_update_state (CLUTTER_STAGE (self->wrapper),
0,
CLUTTER_STAGE_STATE_FULLSCREEN);
clutter_stage_osx_save_frame (self);
}
else
clutter_stage_osx_state_update (self, CLUTTER_STAGE_STATE_FULLSCREEN, 0);
{
_clutter_stage_update_state (CLUTTER_STAGE (self->wrapper),
CLUTTER_STAGE_STATE_FULLSCREEN,
0);
}
clutter_stage_osx_set_frame (self);

View File

@ -65,8 +65,6 @@ struct _ClutterStageOSX
gint requisition_width;
gint requisition_height;
ClutterStageState stage_state;
gboolean acceptFocus;
gboolean isHiding;
gboolean haveRealized;

View File

@ -211,7 +211,6 @@ clutter_wayland_handle_keyboard_focus (void *data,
{
ClutterInputDeviceWayland *device = data;
ClutterStageCogl *stage_cogl;
ClutterEvent *event;
uint32_t *k, *end;
if (device->keyboard_focus)
@ -219,14 +218,9 @@ clutter_wayland_handle_keyboard_focus (void *data,
stage_cogl = device->keyboard_focus;
device->keyboard_focus = NULL;
event = clutter_event_new (CLUTTER_STAGE_STATE);
event->stage_state.time = _time;
event->stage_state.stage = stage_cogl->wrapper;
event->stage_state.stage = stage_cogl->wrapper;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = 0;
_clutter_event_push (event, FALSE);
_clutter_stage_update_state (stage_cogl->wrapper,
CLUTTER_STAGE_STATE_ACTIVATED,
0);
}
if (surface)
@ -234,17 +228,14 @@ clutter_wayland_handle_keyboard_focus (void *data,
stage_cogl = wl_surface_get_user_data (surface);
device->keyboard_focus = stage_cogl;
event = clutter_event_new (CLUTTER_STAGE_STATE);
event->stage_state.stage = stage_cogl->wrapper;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = CLUTTER_STAGE_STATE_ACTIVATED;
_clutter_stage_update_state (stage_cogl->wrapper,
0,
CLUTTER_STAGE_STATE_ACTIVATED);
end = (uint32_t *)((guint8 *)keys->data + keys->size);
device->modifier_state = 0;
for (k = keys->data; k < end; k++)
device->modifier_state |= device->xkb->map->modmap[*k];
_clutter_event_push (event, FALSE);
}
}

View File

@ -412,30 +412,18 @@ clutter_win32_handle_event (const MSG *msg)
case WM_ACTIVATE:
if (msg->wParam == WA_INACTIVE)
{
if (stage_win32->state & CLUTTER_STAGE_STATE_ACTIVATED)
if (_clutter_stage_is_activated (stage_win32->wrapper))
{
ClutterEvent *event = clutter_event_new (CLUTTER_STAGE_STATE);
stage_win32->state &= ~CLUTTER_STAGE_STATE_ACTIVATED;
event->any.stage = stage;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = stage_win32->state;
take_and_queue_event (event);
_clutter_stage_update_state (stage_win32->wrapper,
CLUTTER_STAGE_STATE_ACTIVATED,
0);
}
}
else if (!(stage_win32->state & CLUTTER_STAGE_STATE_ACTIVATED))
else if (!_clutter_stage_is_activated (stage_win32->wrapper))
{
ClutterEvent *event = clutter_event_new (CLUTTER_STAGE_STATE);
stage_win32->state |= CLUTTER_STAGE_STATE_ACTIVATED;
event->any.stage = stage;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = stage_win32->state;
take_and_queue_event (event);
_clutter_stage_update_state (stage_win32->wrapper,
0,
CLUTTER_STAGE_STATE_ACTIVATED);
}
break;

View File

@ -92,7 +92,7 @@ clutter_stage_win32_get_geometry (ClutterStageWindow *stage_window,
{
ClutterStageWin32 *stage_win32 = CLUTTER_STAGE_WIN32 (stage_window);
if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
if (_clutter_stage_is_fullscreen (stage_win32->wrapper))
{
geometry->width = stage_win32->fullscreen_rect.right
- stage_win32->fullscreen_rect.left;
@ -177,7 +177,7 @@ clutter_stage_win32_resize (ClutterStageWindow *stage_window,
if (width != stage_win32->win_width || height != stage_win32->win_height)
{
/* Ignore size requests if we are in full screen mode */
if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN) == 0)
if (!_clutter_stage_is_fullscreen (stage_win32->wrapper))
{
stage_win32->win_width = width;
stage_win32->win_height = height;
@ -272,7 +272,7 @@ get_window_style (ClutterStageWin32 *stage_win32)
ClutterStage *wrapper = stage_win32->wrapper;
/* Fullscreen mode shouldn't have any borders */
if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
if (_clutter_stage_is_fullscreen (wrapper))
return WS_POPUP;
/* Otherwise it's an overlapped window but if it isn't resizable
then it shouldn't have a thick frame */
@ -323,11 +323,6 @@ clutter_stage_win32_set_fullscreen (ClutterStageWindow *stage_window,
LONG old_style = GetWindowLongW (hwnd, GWL_STYLE);
ClutterStageStateEvent event;
if (value)
stage_win32->state |= CLUTTER_STAGE_STATE_FULLSCREEN;
else
stage_win32->state &= ~CLUTTER_STAGE_STATE_FULLSCREEN;
if (hwnd)
{
/* Update the window style but preserve the visibility */
@ -364,12 +359,18 @@ clutter_stage_win32_set_fullscreen (ClutterStageWindow *stage_window,
}
/* Report the state change */
memset (&event, 0, sizeof (event));
event.type = CLUTTER_STAGE_STATE;
event.stage = CLUTTER_STAGE (stage_win32->wrapper);
event.new_state = stage_win32->state;
event.changed_mask = CLUTTER_STAGE_STATE_FULLSCREEN;
clutter_event_put ((ClutterEvent *) &event);
if (value)
{
_clutter_stage_update_state (stage_win32->wrapper,
0,
CLUTTER_STAGE_STATE_FULLSCREEN);
}
else
{
_clutter_stage_update_state (stage_win32->wrapper,
CLUTTER_STAGE_STATE_FULLSCREEN,
0);
}
}
static ATOM
@ -431,7 +432,7 @@ clutter_stage_win32_realize (ClutterStageWindow *stage_window)
/* If we're in fullscreen mode then use the fullscreen rect
instead */
if ((stage_win32->state & CLUTTER_STAGE_STATE_FULLSCREEN))
if (_clutter_stage_is_fullscreen (stage_win32->wrapper))
{
get_fullscreen_rect (stage_win32);
win_xpos = stage_win32->fullscreen_rect.left;

View File

@ -54,7 +54,6 @@ struct _ClutterStageWin32
wchar_t *wtitle;
ClutterBackendWin32 *backend;
ClutterStageState state;
ClutterStage *wrapper;

View File

@ -207,7 +207,7 @@ clutter_stage_x11_get_geometry (ClutterStageWindow *stage_window,
geometry->x = geometry->y = 0;
/* If we're fullscreen, return the size of the display. */
if ((stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN) &&
if (_clutter_stage_is_fullscreen (stage_x11->wrapper) &&
stage_x11->fullscreening)
{
geometry->width = DisplayWidth (backend_x11->xdpy, backend_x11->xscreen_num);
@ -524,7 +524,7 @@ clutter_stage_x11_set_fullscreen (ClutterStageWindow *stage_window,
if (stage == NULL || CLUTTER_ACTOR_IN_DESTRUCTION (stage))
return;
was_fullscreen = ((stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN) != 0);
was_fullscreen = _clutter_stage_is_fullscreen (stage);
is_fullscreen = !!is_fullscreen;
if (was_fullscreen == is_fullscreen)
@ -681,7 +681,7 @@ clutter_stage_x11_set_accept_focus (ClutterStageWindow *stage_window,
}
static void
set_stage_state (ClutterStageX11 *stage_x11,
set_stage_x11_state (ClutterStageX11 *stage_x11,
ClutterStageX11State unset_flags,
ClutterStageX11State set_flags)
{
@ -721,7 +721,7 @@ clutter_stage_x11_show (ClutterStageWindow *stage_window,
CLUTTER_NOTE (BACKEND, "Mapping stage[%lu]",
(unsigned long) stage_x11->xwin);
set_stage_state (stage_x11, STAGE_X11_WITHDRAWN, 0);
set_stage_x11_state (stage_x11, STAGE_X11_WITHDRAWN, 0);
update_wm_hints (stage_x11);
@ -750,7 +750,7 @@ clutter_stage_x11_hide (ClutterStageWindow *stage_window)
if (stage_x11->xwin != None)
{
if (STAGE_X11_IS_MAPPED (stage_x11))
set_stage_state (stage_x11, 0, STAGE_X11_WITHDRAWN);
set_stage_x11_state (stage_x11, 0, STAGE_X11_WITHDRAWN);
g_assert (!STAGE_X11_IS_MAPPED (stage_x11));
@ -939,7 +939,7 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
/* When fullscreen, we'll keep the xwin_width/height
variables to track the old size of the window and we'll
assume all ConfigureNotifies constitute a size change */
if ((stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN))
if (_clutter_stage_is_fullscreen (stage))
size_changed = TRUE;
else if ((stage_x11->xwin_width != xevent->xconfigure.width) ||
(stage_x11->xwin_height != xevent->xconfigure.height))
@ -1040,9 +1040,9 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
if (type != None && data != NULL)
{
gboolean is_fullscreen = FALSE;
Atom *atoms = (Atom *) data;
gulong i;
gboolean is_fullscreen = FALSE;
for (i = 0; i < n_items; i++)
{
@ -1050,26 +1050,20 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
fullscreen_set = TRUE;
}
is_fullscreen =
(stage_x11->state & CLUTTER_STAGE_STATE_FULLSCREEN);
is_fullscreen = _clutter_stage_is_fullscreen (stage_x11->wrapper);
if (fullscreen_set != is_fullscreen)
{
ClutterStageState new_state;
if (fullscreen_set)
stage_x11->state |= CLUTTER_STAGE_STATE_FULLSCREEN;
_clutter_stage_update_state (stage_x11->wrapper,
0,
CLUTTER_STAGE_STATE_FULLSCREEN);
else
stage_x11->state &= ~CLUTTER_STAGE_STATE_FULLSCREEN;
stage_x11->fullscreening = fullscreen_set;
event->any.type = CLUTTER_STAGE_STATE;
event->any.source = CLUTTER_ACTOR (stage);
event->any.stage = stage;
event->stage_state.changed_mask =
CLUTTER_STAGE_STATE_FULLSCREEN;
event->stage_state.new_state = stage_x11->state;
res = CLUTTER_TRANSLATE_QUEUE;
_clutter_stage_update_state (stage_x11->wrapper,
CLUTTER_STAGE_STATE_FULLSCREEN,
0);
}
XFree (data);
@ -1078,34 +1072,20 @@ clutter_stage_x11_translate_event (ClutterEventTranslator *translator,
break;
case FocusIn:
if (!(stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED))
if (!_clutter_stage_is_activated (stage_x11->wrapper))
{
/* TODO: check the detail? */
stage_x11->state |= CLUTTER_STAGE_STATE_ACTIVATED;
event->type = CLUTTER_STAGE_STATE;
event->any.source = CLUTTER_ACTOR (stage);
event->any.stage = stage;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = stage_x11->state;
res = CLUTTER_TRANSLATE_QUEUE;
_clutter_stage_update_state (stage_x11->wrapper,
0,
CLUTTER_STAGE_STATE_ACTIVATED);
}
break;
case FocusOut:
if (stage_x11->state & CLUTTER_STAGE_STATE_ACTIVATED)
if (_clutter_stage_is_activated (stage_x11->wrapper))
{
/* TODO: check the detail? */
stage_x11->state &= ~CLUTTER_STAGE_STATE_ACTIVATED;
event->any.type = CLUTTER_STAGE_STATE;
event->any.source = CLUTTER_ACTOR (stage);
event->any.stage = stage;
event->stage_state.changed_mask = CLUTTER_STAGE_STATE_ACTIVATED;
event->stage_state.new_state = stage_x11->state;
res = CLUTTER_TRANSLATE_QUEUE;
_clutter_stage_update_state (stage_x11->wrapper,
CLUTTER_STAGE_STATE_ACTIVATED,
0);
}
break;

View File

@ -59,8 +59,6 @@ struct _ClutterStageX11
guint clipped_redraws_cool_off;
ClutterStageState state;
ClutterStageX11State wm_state;
guint is_foreign_xwin : 1;