Bug 1207 - Timelines sometime miss markers
* clutter/clutter-timeline.c (timeline_timeout_func): Move the code for firing the new-frame and marker-reached signals into a separate static function so that it can also be called when the last frame is reached. Also fix an issue where the frame numbers were changed in the wrong direction when detecting missed markers in a reversed timeline. Based on a patch by Michael Boccara. * tests/test-timeline.c: Now tries to automatically verify whether the test worked by keeping track of all the signal emissions. The timelines are run a second time with an extra timeout that causes delays to simulate skipped frames.
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ChangeLog
16
ChangeLog
@ -1,3 +1,19 @@
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2008-11-03 Neil Roberts <neil@linux.intel.com>
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Bug 1207 - Timelines sometime miss markers
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* clutter/clutter-timeline.c (timeline_timeout_func): Move the
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code for firing the new-frame and marker-reached signals into a
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separate static function so that it can also be called when the
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last frame is reached. Also fix an issue where the frame numbers
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were changed in the wrong direction when detecting missed markers
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in a reversed timeline. Based on a patch by Michael Boccara.
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* tests/test-timeline.c: Now tries to automatically verify whether
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the test worked by keeping track of all the signal emissions. The
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timelines are run a second time with an extra timeout that causes
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delays to simulate skipped frames.
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2008-10-31 Emmanuele Bassi <ebassi@linux.intel.com>
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* clutter/pango/cogl-pango-fontmap.c:
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@ -575,6 +575,37 @@ clutter_timeline_init (ClutterTimeline *self)
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timeline_marker_free);
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}
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static void
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emit_frame_signal (ClutterTimeline *timeline)
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{
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ClutterTimelinePrivate *priv = timeline->priv;
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gint i;
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g_signal_emit (timeline, timeline_signals[NEW_FRAME], 0,
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priv->current_frame_num);
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for (i = priv->skipped_frames; i >= 0; i--)
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{
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gint frame_num = priv->current_frame_num
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+ (priv->direction == CLUTTER_TIMELINE_FORWARD ? -i : i);
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GSList *markers, *l;
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markers = g_hash_table_lookup (priv->markers_by_frame,
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GUINT_TO_POINTER (frame_num));
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for (l = markers; l; l = l->next)
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{
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TimelineMarker *marker = l->data;
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CLUTTER_NOTE (SCHEDULER, "Marker `%s' reached", marker->name);
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g_signal_emit (timeline, timeline_signals[MARKER_REACHED],
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marker->quark,
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marker->name,
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marker->frame_num);
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}
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}
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}
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static gboolean
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timeline_timeout_func (gpointer data)
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{
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@ -636,31 +667,8 @@ timeline_timeout_func (gpointer data)
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(priv->current_frame_num <= 0))
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))
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{
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gint i;
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/* Fire off signal */
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g_signal_emit (timeline, timeline_signals[NEW_FRAME], 0,
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priv->current_frame_num);
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for (i = priv->skipped_frames; i >= 0; i--)
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{
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gint frame_num = priv->current_frame_num - i;
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GSList *markers, *l;
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markers = g_hash_table_lookup (priv->markers_by_frame,
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GUINT_TO_POINTER (frame_num));
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for (l = markers; l; l = l->next)
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{
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TimelineMarker *marker = l->data;
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CLUTTER_NOTE (SCHEDULER, "Marker `%s' reached", marker->name);
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g_signal_emit (timeline, timeline_signals[MARKER_REACHED],
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marker->quark,
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marker->name,
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marker->frame_num);
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}
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}
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/* Emit the signal */
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emit_frame_signal (timeline);
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/* Signal pauses timeline ? */
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if (!priv->timeout_id)
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@ -679,17 +687,24 @@ timeline_timeout_func (gpointer data)
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guint overflow_frame_num = priv->current_frame_num;
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gint end_frame;
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/* In case the signal handlers want to take a peek... */
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/* Update the current frame number in case the signal handlers
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want to take a peek. Don't count skipped frames that run past
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the end of the timeline */
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if (priv->direction == CLUTTER_TIMELINE_FORWARD)
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priv->current_frame_num = priv->n_frames;
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{
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priv->skipped_frames -= priv->current_frame_num - priv->n_frames;
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priv->current_frame_num = priv->n_frames;
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}
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else if (priv->direction == CLUTTER_TIMELINE_BACKWARD)
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priv->current_frame_num = 0;
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{
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priv->skipped_frames += priv->current_frame_num;
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priv->current_frame_num = 0;
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}
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end_frame = priv->current_frame_num;
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/* Fire off signal */
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g_signal_emit (timeline, timeline_signals[NEW_FRAME], 0,
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priv->current_frame_num);
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/* Emit the signal */
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emit_frame_signal (timeline);
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/* Did the signal handler modify the current_frame_num */
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if (priv->current_frame_num != end_frame)
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@ -3,86 +3,193 @@
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#include <string.h>
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#include <clutter/clutter.h>
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static void
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timeline_1_complete (ClutterTimeline *timeline)
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/* This test runs three timelines at 30 fps with 10 frames. Some of
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the timelines have markers. Once the timelines are run it then
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checks that all of the frames were hit, all of the markers were hit
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and that the completed signal was fired. The timelines are then run
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again but this time with a timeout source that introduces a
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delay. This should cause some frames to be skipped. The test is run
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again but only the markers and the completed signal is checked
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for. */
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#define FRAME_COUNT 10
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typedef struct _TimelineData TimelineData;
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struct _TimelineData
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{
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g_debug ("1: Completed");
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int timeline_num;
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guint frame_hit_count[FRAME_COUNT + 1];
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GSList *markers_hit;
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guint completed_count;
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};
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static void
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timeline_data_init (TimelineData *data, int timeline_num)
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{
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memset (data, 0, sizeof (TimelineData));
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data->timeline_num = timeline_num;
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}
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static void
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timeline_2_complete (ClutterTimeline *timeline)
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timeline_data_destroy (TimelineData *data)
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{
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g_debug ("2: Completed");
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g_slist_foreach (data->markers_hit, (GFunc) g_free, NULL);
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g_slist_free (data->markers_hit);
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}
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static void
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timeline_3_complete (ClutterTimeline *timeline)
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timeline_complete_cb (ClutterTimeline *timeline,
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TimelineData *data)
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{
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g_debug ("3: Completed");
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printf ("%i: Completed\n", data->timeline_num);
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data->completed_count++;
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}
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static void
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timeline_1_new_frame_cb (ClutterTimeline *timeline, gint frame_no)
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timeline_new_frame_cb (ClutterTimeline *timeline,
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gint frame_no,
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TimelineData *data)
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{
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g_debug ("1: Doing frame %d.", frame_no);
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printf ("%i: Doing frame %d, delta = %i\n",
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data->timeline_num, frame_no,
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clutter_timeline_get_delta (timeline, NULL));
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data->frame_hit_count[frame_no]++;
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}
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static void
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timeline_2_new_frame_cb (ClutterTimeline *timeline, gint frame_no)
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timeline_marker_reached_cb (ClutterTimeline *timeline,
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const gchar *marker_name,
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guint frame_num,
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TimelineData *data)
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{
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g_debug ("2: Doing frame %d.", frame_no);
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printf ("%i: Marker `%s' (%d) reached, delta = %i\n",
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data->timeline_num, marker_name, frame_num,
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clutter_timeline_get_delta (timeline, NULL));
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data->markers_hit = g_slist_prepend (data->markers_hit,
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g_strdup (marker_name));
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}
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static void
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timeline_3_new_frame_cb (ClutterTimeline *timeline, gint frame_no)
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static gboolean
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check_timeline (ClutterTimeline *timeline,
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TimelineData *data,
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gboolean check_missed_frames)
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{
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g_debug ("3: Doing frame %d.", frame_no);
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gchar **markers;
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gsize n_markers;
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guint *marker_reached_count;
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gboolean succeeded = TRUE;
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GSList *node;
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int i;
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int missed_frame_count = 0;
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int frame_offset;
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if (clutter_timeline_get_direction (timeline) == CLUTTER_TIMELINE_BACKWARD)
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frame_offset = 0;
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else
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frame_offset = 1;
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markers = clutter_timeline_list_markers (timeline, -1, &n_markers);
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marker_reached_count = g_new0 (guint, n_markers);
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for (node = data->markers_hit; node; node = node->next)
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{
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for (i = 0; i < n_markers; i++)
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if (!strcmp (node->data, markers[i]))
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break;
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if (i < n_markers)
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marker_reached_count[i]++;
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else
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{
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printf ("FAIL: unknown marker '%s' hit for %i\n",
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(char *) node->data, data->timeline_num);
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succeeded = FALSE;
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}
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}
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for (i = 0; i < n_markers; i++)
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if (marker_reached_count[i] != 1)
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{
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printf ("FAIL: marker '%s' hit %i times for %i\n",
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markers[i], marker_reached_count[i], data->timeline_num);
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succeeded = FALSE;
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}
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if (check_missed_frames)
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{
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for (i = 0; i < FRAME_COUNT; i++)
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if (data->frame_hit_count[i + frame_offset] != 1)
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missed_frame_count++;
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if (missed_frame_count)
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{
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printf ("FAIL: missed %i frame%s for %i\n",
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missed_frame_count, missed_frame_count == 1 ? "" : "s",
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data->timeline_num);
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succeeded = FALSE;
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}
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}
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if (data->completed_count != 1)
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{
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printf ("FAIL: timeline %i completed %i times\n",
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data->timeline_num, data->completed_count);
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succeeded = FALSE;
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}
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g_strfreev (markers);
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g_free (marker_reached_count);
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return succeeded;
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}
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static void
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timeline_1_marker_reached (ClutterTimeline *timeline,
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const gchar *marker_name,
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guint frame_num)
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static gboolean
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timeout_cb (gpointer data)
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{
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g_print ("1: Marker `%s' (%d) reached\n", marker_name, frame_num);
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clutter_main_quit ();
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return FALSE;
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}
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static void
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timeline_2_marker_reached (ClutterTimeline *timeline,
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const gchar *marker_name,
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guint frame_num)
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static gboolean
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delay_cb (gpointer data)
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{
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g_print ("2: Marker `%s' (%d) reached\n", marker_name, frame_num);
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}
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/* Waste a bit of time so that it will skip frames */
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g_usleep (G_USEC_PER_SEC * 66 / 1000);
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static void
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timeline_3_marker_reached (ClutterTimeline *timeline,
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const gchar *marker_name,
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guint frame_num)
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{
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g_print ("3: Marker `%s' (%d) reached\n", marker_name, frame_num);
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return TRUE;
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}
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int
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main (int argc, char **argv)
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{
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ClutterTimeline *timeline_1;
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TimelineData data_1;
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ClutterTimeline *timeline_2;
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TimelineData data_2;
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ClutterTimeline *timeline_3;
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TimelineData data_3;
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gchar **markers;
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gsize n_markers;
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int ret = EXIT_SUCCESS;
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clutter_init (&argc, &argv);
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timeline_1 = clutter_timeline_new (10, 120);
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timeline_data_init (&data_1, 1);
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timeline_1 = clutter_timeline_new (FRAME_COUNT, 30);
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clutter_timeline_add_marker_at_frame (timeline_1, "foo", 5);
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clutter_timeline_add_marker_at_frame (timeline_1, "bar", 5);
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clutter_timeline_add_marker_at_frame (timeline_1, "baz", 5);
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clutter_timeline_add_marker_at_frame (timeline_1, "near-end-marker", 9);
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clutter_timeline_add_marker_at_frame (timeline_1, "end-marker", 10);
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markers = clutter_timeline_list_markers (timeline_1, 5, &n_markers);
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g_assert (markers != NULL);
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g_assert (n_markers == 3);
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g_strfreev (markers);
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timeline_data_init (&data_2, 2);
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timeline_2 = clutter_timeline_clone (timeline_1);
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clutter_timeline_add_marker_at_frame (timeline_2, "bar", 2);
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markers = clutter_timeline_list_markers (timeline_2, -1, &n_markers);
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@ -91,49 +198,96 @@ main (int argc, char **argv)
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g_assert (strcmp (markers[0], "bar") == 0);
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g_strfreev (markers);
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timeline_data_init (&data_3, 3);
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timeline_3 = clutter_timeline_clone (timeline_1);
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clutter_timeline_set_direction (timeline_3, CLUTTER_TIMELINE_BACKWARD);
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clutter_timeline_add_marker_at_frame (timeline_3, "foo", 5);
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clutter_timeline_add_marker_at_frame (timeline_3, "baz", 8);
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clutter_timeline_add_marker_at_frame (timeline_3, "near-end-marker", 1);
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clutter_timeline_add_marker_at_frame (timeline_3, "end-marker", 0);
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g_signal_connect (timeline_1,
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"marker-reached", G_CALLBACK (timeline_1_marker_reached),
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NULL);
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"marker-reached", G_CALLBACK (timeline_marker_reached_cb),
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&data_1);
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g_signal_connect (timeline_1,
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"new-frame", G_CALLBACK (timeline_1_new_frame_cb),
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NULL);
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"new-frame", G_CALLBACK (timeline_new_frame_cb),
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&data_1);
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g_signal_connect (timeline_1,
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"completed", G_CALLBACK (timeline_1_complete),
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NULL);
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"completed", G_CALLBACK (timeline_complete_cb),
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&data_1);
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g_signal_connect (timeline_2,
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"marker-reached::bar", G_CALLBACK (timeline_2_marker_reached),
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NULL);
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"marker-reached::bar",
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G_CALLBACK (timeline_marker_reached_cb),
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&data_2);
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g_signal_connect (timeline_2,
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"new-frame", G_CALLBACK (timeline_2_new_frame_cb),
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NULL);
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"new-frame", G_CALLBACK (timeline_new_frame_cb),
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&data_2);
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g_signal_connect (timeline_2,
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"completed", G_CALLBACK (timeline_2_complete),
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NULL);
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"completed", G_CALLBACK (timeline_complete_cb),
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&data_2);
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g_signal_connect (timeline_3,
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"marker-reached", G_CALLBACK (timeline_3_marker_reached),
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NULL);
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"marker-reached", G_CALLBACK (timeline_marker_reached_cb),
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&data_3);
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g_signal_connect (timeline_3,
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"new-frame", G_CALLBACK (timeline_3_new_frame_cb),
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NULL);
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"new-frame", G_CALLBACK (timeline_new_frame_cb),
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&data_3);
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g_signal_connect (timeline_3,
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"completed", G_CALLBACK (timeline_3_complete),
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NULL);
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"completed", G_CALLBACK (timeline_complete_cb),
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&data_3);
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printf ("Without delay...\n");
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clutter_timeline_start (timeline_1);
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clutter_timeline_start (timeline_2);
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clutter_timeline_start (timeline_3);
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clutter_threads_add_timeout (2000, timeout_cb, NULL);
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clutter_main ();
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if (!check_timeline (timeline_1, &data_1, TRUE))
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ret = EXIT_FAILURE;
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if (!check_timeline (timeline_2, &data_2, TRUE))
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ret = EXIT_FAILURE;
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if (!check_timeline (timeline_3, &data_3, TRUE))
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ret = EXIT_FAILURE;
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printf ("With delay...\n");
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timeline_data_destroy (&data_1);
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timeline_data_init (&data_1, 1);
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timeline_data_destroy (&data_2);
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timeline_data_init (&data_2, 2);
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timeline_data_destroy (&data_3);
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timeline_data_init (&data_3, 3);
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clutter_timeline_start (timeline_1);
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clutter_timeline_start (timeline_2);
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clutter_timeline_start (timeline_3);
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clutter_threads_add_timeout (2000, timeout_cb, NULL);
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clutter_threads_add_timeout (99, delay_cb, NULL);
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clutter_main ();
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if (!check_timeline (timeline_1, &data_1, FALSE))
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ret = EXIT_FAILURE;
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if (!check_timeline (timeline_2, &data_2, FALSE))
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ret = EXIT_FAILURE;
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if (!check_timeline (timeline_3, &data_3, FALSE))
|
||||
ret = EXIT_FAILURE;
|
||||
|
||||
g_object_unref (timeline_1);
|
||||
g_object_unref (timeline_2);
|
||||
g_object_unref (timeline_3);
|
||||
|
||||
return EXIT_SUCCESS;
|
||||
timeline_data_destroy (&data_1);
|
||||
timeline_data_destroy (&data_2);
|
||||
timeline_data_destroy (&data_3);
|
||||
|
||||
printf ("Overall result: %s\n", ret == EXIT_SUCCESS ? "PASS" : "FAIL");
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user