* clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize):

Fix name of parent class variable which otherwise breaks the
	build.
This commit is contained in:
Neil Roberts 2008-05-16 15:40:49 +00:00
parent 14a48008cd
commit fbc68f2d26
2 changed files with 7 additions and 1 deletions

View File

@ -1,3 +1,9 @@
2008-05-16 Neil Roberts <neil@o-hand.com>
* clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize):
Fix name of parent class variable which otherwise breaks the
build.
2008-05-16 Neil Roberts <neil@o-hand.com>
Use the Mesa headers instead of depending on GLee for Win32

View File

@ -233,7 +233,7 @@ clutter_stage_egl_realize (ClutterActor *actor)
/* we need to chain up to the X11 stage implementation in order to
* set the window state in case we set it before realizing the stage
*/
CLUTTER_ACTOR_CLASS (clutter_stage_glx_parent_class)->realize (actor);
CLUTTER_ACTOR_CLASS (clutter_stage_egl_parent_class)->realize (actor);
return;
fail: