* clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize):
Fix name of parent class variable which otherwise breaks the build.
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@ -1,3 +1,9 @@
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2008-05-16 Neil Roberts <neil@o-hand.com>
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* clutter/eglx/clutter-stage-egl.c (clutter_stage_egl_realize):
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Fix name of parent class variable which otherwise breaks the
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build.
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2008-05-16 Neil Roberts <neil@o-hand.com>
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2008-05-16 Neil Roberts <neil@o-hand.com>
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Use the Mesa headers instead of depending on GLee for Win32
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Use the Mesa headers instead of depending on GLee for Win32
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@ -233,7 +233,7 @@ clutter_stage_egl_realize (ClutterActor *actor)
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/* we need to chain up to the X11 stage implementation in order to
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/* we need to chain up to the X11 stage implementation in order to
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* set the window state in case we set it before realizing the stage
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* set the window state in case we set it before realizing the stage
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*/
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*/
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CLUTTER_ACTOR_CLASS (clutter_stage_glx_parent_class)->realize (actor);
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CLUTTER_ACTOR_CLASS (clutter_stage_egl_parent_class)->realize (actor);
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return;
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return;
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fail:
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fail:
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