cogl: Remove unused COGL_FEATURE_ID_DEPTH_TEXTURE
https://gitlab.gnome.org/GNOME/mutter/merge_requests/866
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@ -194,8 +194,6 @@ cogl_is_context (void *object);
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* @COGL_FEATURE_ID_BUFFER_AGE: Available if the age of #CoglOnscreen back
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* @COGL_FEATURE_ID_BUFFER_AGE: Available if the age of #CoglOnscreen back
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* buffers are tracked and so cogl_onscreen_get_buffer_age() can be
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* buffers are tracked and so cogl_onscreen_get_buffer_age() can be
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* expected to return age values other than 0.
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* expected to return age values other than 0.
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* @COGL_FEATURE_ID_DEPTH_TEXTURE: Whether #CoglFramebuffer support rendering
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* the depth buffer to a texture.
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* @COGL_FEATURE_ID_PRESENTATION_TIME: Whether frame presentation
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* @COGL_FEATURE_ID_PRESENTATION_TIME: Whether frame presentation
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* time stamps will be recorded in #CoglFrameInfo objects.
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* time stamps will be recorded in #CoglFrameInfo objects.
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*
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*
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@ -213,7 +211,6 @@ typedef enum _CoglFeatureID
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COGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
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COGL_FEATURE_ID_MAP_BUFFER_FOR_READ,
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COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
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COGL_FEATURE_ID_MAP_BUFFER_FOR_WRITE,
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COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
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COGL_FEATURE_ID_SWAP_BUFFERS_EVENT,
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COGL_FEATURE_ID_DEPTH_TEXTURE,
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COGL_FEATURE_ID_PRESENTATION_TIME,
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COGL_FEATURE_ID_PRESENTATION_TIME,
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COGL_FEATURE_ID_FENCE,
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COGL_FEATURE_ID_FENCE,
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COGL_FEATURE_ID_TEXTURE_RG,
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COGL_FEATURE_ID_TEXTURE_RG,
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@ -846,9 +846,6 @@ cogl_framebuffer_set_stereo_mode (CoglFramebuffer *framebuffer,
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* is available as a texture. You can retrieve the texture with
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* is available as a texture. You can retrieve the texture with
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* cogl_framebuffer_get_depth_texture().
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* cogl_framebuffer_get_depth_texture().
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*
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*
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* <note>It's possible that your GPU does not support depth textures. You
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* should check the %COGL_FEATURE_ID_DEPTH_TEXTURE feature before using this
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* function.</note>
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* <note>It's not valid to call this function after the framebuffer has been
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* <note>It's not valid to call this function after the framebuffer has been
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* allocated as the creation of the depth texture is done at allocation time.
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* allocated as the creation of the depth texture is done at allocation time.
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* </note>
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* </note>
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@ -430,12 +430,6 @@ _cogl_driver_update_features (CoglContext *ctx,
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COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE, TRUE);
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COGL_FEATURE_ID_OFFSCREEN_MULTISAMPLE, TRUE);
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}
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}
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if (COGL_CHECK_GL_VERSION (gl_major, gl_minor, 3, 0) ||
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_cogl_check_extension ("GL_ARB_depth_texture", gl_extensions))
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{
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COGL_FLAGS_SET (ctx->features, COGL_FEATURE_ID_DEPTH_TEXTURE, TRUE);
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}
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_PBOS, TRUE);
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COGL_FLAGS_SET (private_features, COGL_PRIVATE_FEATURE_PBOS, TRUE);
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flags |= (COGL_FEATURE_MAP_BUFFER_FOR_READ |
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flags |= (COGL_FEATURE_MAP_BUFFER_FOR_READ |
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@ -318,11 +318,6 @@ _cogl_driver_update_features (CoglContext *context,
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COGL_FEATURE_ID_UNSIGNED_INT_INDICES, TRUE);
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COGL_FEATURE_ID_UNSIGNED_INT_INDICES, TRUE);
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}
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}
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if (_cogl_check_extension ("GL_OES_depth_texture", gl_extensions))
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{
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COGL_FLAGS_SET (context->features, COGL_FEATURE_ID_DEPTH_TEXTURE, TRUE);
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}
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if (context->glMapBuffer)
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if (context->glMapBuffer)
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{
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{
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/* The GL_OES_mapbuffer extension doesn't support mapping for
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/* The GL_OES_mapbuffer extension doesn't support mapping for
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