cogl: Avoid pointer arithmetic on void* pointers
Some code was doing pointer arithmetic on the return value from cogl_buffer_map which is void* pointer. This is a GCC extension so we should try to avoid it. This patch adds casts to guint8* where appropriate. Based on a patch by Fan, Chun-wei. http://bugzilla.clutter-project.org/show_bug.cgi?id=2561
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@ -600,7 +600,7 @@ enable_gl_state (CoglDrawFlags flags,
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CoglAttribute *attribute = attributes[i];
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CoglVertexArray *vertex_array;
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CoglBuffer *buffer;
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void *base;
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guint8 *base;
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#ifdef HAVE_COGL_GLES2
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int attrib_location;
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#endif
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@ -1186,7 +1186,7 @@ _cogl_draw_indexed_attributes_array (CoglVerticesMode mode,
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ValidateLayerState state;
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CoglPipeline *source;
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CoglBuffer *buffer;
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void *base;
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guint8 *base;
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size_t array_offset;
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size_t index_size;
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GLenum indices_gl_type = 0;
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@ -628,7 +628,7 @@ _cogl_journal_flush_vbo_offsets_and_entries (CoglJournalEntry *batch_start,
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/* Mapping a buffer for read is probably a really bad thing to
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do but this will only happen during debugging so it probably
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doesn't matter */
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verts = (cogl_buffer_map (COGL_BUFFER (state->vertex_array),
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verts = ((guint8 *) cogl_buffer_map (COGL_BUFFER (state->vertex_array),
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COGL_BUFFER_ACCESS_READ, 0) +
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state->array_offset);
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