[Cogl] Renames cogl_fog_set to cogl_set_fog for consistency
More things follow the <object>_set_<property> convention.
This commit is contained in:
parent
51edcc5251
commit
fa55c096d8
@ -226,7 +226,7 @@ clutter_stage_paint (ClutterActor *self)
|
||||
|
||||
if (priv->use_fog)
|
||||
{
|
||||
cogl_fog_set (&stage_color,
|
||||
cogl_set_fog (&stage_color,
|
||||
priv->fog.density,
|
||||
priv->fog.z_near,
|
||||
priv->fog.z_far);
|
||||
|
@ -408,7 +408,7 @@ void cogl_enable_depth_test (gboolean setting);
|
||||
void cogl_enable_backface_culling (gboolean setting);
|
||||
|
||||
/**
|
||||
* cogl_fog_set:
|
||||
* cogl_set_fog:
|
||||
* @fog_color: The color of the fog
|
||||
* @density: Ignored
|
||||
* @z_near: Position along z-axis where no fogging should be applied
|
||||
@ -421,10 +421,10 @@ void cogl_enable_backface_culling (gboolean setting);
|
||||
* with @fog_color. Fogging will remain enabled until the next call to
|
||||
* cogl_paint_init().
|
||||
*/
|
||||
void cogl_fog_set (const CoglColor *fog_color,
|
||||
float density,
|
||||
float z_near,
|
||||
float z_far);
|
||||
void cogl_set_fog (const CoglColor *fog_color,
|
||||
float density,
|
||||
float z_near,
|
||||
float z_far);
|
||||
|
||||
/**
|
||||
* cogl_paint_init:
|
||||
|
@ -1173,10 +1173,10 @@ cogl_get_bitmasks (gint *red, gint *green, gint *blue, gint *alpha)
|
||||
}
|
||||
|
||||
void
|
||||
cogl_fog_set (const CoglColor *fog_color,
|
||||
float density,
|
||||
float z_near,
|
||||
float z_far)
|
||||
cogl_set_fog (const CoglColor *fog_color,
|
||||
float density,
|
||||
float z_near,
|
||||
float z_far)
|
||||
{
|
||||
GLfloat fogColor[4];
|
||||
|
||||
|
@ -736,10 +736,10 @@ cogl_get_bitmasks (gint *red, gint *green, gint *blue, gint *alpha)
|
||||
}
|
||||
|
||||
void
|
||||
cogl_fog_set (const CoglColor *fog_color,
|
||||
float density,
|
||||
float z_near,
|
||||
float z_far)
|
||||
cogl_set_fog (const CoglColor *fog_color,
|
||||
float density,
|
||||
float z_near,
|
||||
float z_far)
|
||||
{
|
||||
GLfloat fogColor[4];
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user