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@ -91,6 +91,7 @@ struct _ClutterDragActionPrivate
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gint y_drag_threshold;
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ClutterActor *drag_handle;
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ClutterDragAxis drag_axis;
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ClutterRect drag_area;
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ClutterInputDevice *device;
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ClutterEventSequence *sequence;
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@ -113,6 +114,7 @@ struct _ClutterDragActionPrivate
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guint emit_delayed_press : 1;
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guint in_drag : 1;
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guint motion_events_enabled : 1;
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guint drag_area_set : 1;
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};
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enum
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@ -123,6 +125,8 @@ enum
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PROP_Y_DRAG_THRESHOLD,
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PROP_DRAG_HANDLE,
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PROP_DRAG_AXIS,
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PROP_DRAG_AREA,
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PROP_DRAG_AREA_SET,
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PROP_LAST
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};
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@ -520,13 +524,27 @@ clutter_drag_action_real_drag_motion (ClutterDragAction *action,
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gfloat delta_y)
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{
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ClutterActor *drag_handle;
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gfloat x, y;
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if (action->priv->drag_handle != NULL)
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drag_handle = action->priv->drag_handle;
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else
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drag_handle = actor;
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clutter_actor_move_by (drag_handle, delta_x, delta_y);
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clutter_actor_get_position (drag_handle, &x, &y);
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x += delta_x;
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y += delta_y;
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if (action->priv->drag_area_set)
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{
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ClutterRect *drag_area = &action->priv->drag_area;
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x = CLAMP (x, drag_area->origin.x, drag_area->origin.x + drag_area->size.width);
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y = CLAMP (y, drag_area->origin.y, drag_area->origin.y + drag_area->size.height);
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}
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clutter_actor_set_position (drag_handle, x, y);
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}
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static void
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@ -560,6 +578,10 @@ clutter_drag_action_set_property (GObject *gobject,
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clutter_drag_action_set_drag_axis (action, g_value_get_enum (value));
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break;
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case PROP_DRAG_AREA:
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clutter_drag_action_set_drag_area (action, g_value_get_boxed (value));
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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@ -601,6 +623,14 @@ clutter_drag_action_get_property (GObject *gobject,
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g_value_set_enum (value, priv->drag_axis);
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break;
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case PROP_DRAG_AREA:
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g_value_set_boxed (value, &priv->drag_area);
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break;
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case PROP_DRAG_AREA_SET:
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g_value_set_boolean (value, priv->drag_area_set);
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break;
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default:
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G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
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}
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@ -636,6 +666,7 @@ clutter_drag_action_dispose (GObject *gobject)
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}
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clutter_drag_action_set_drag_handle (CLUTTER_DRAG_ACTION (gobject), NULL);
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clutter_drag_action_set_drag_area (CLUTTER_DRAG_ACTION (gobject), NULL);
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G_OBJECT_CLASS (clutter_drag_action_parent_class)->dispose (gobject);
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}
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@ -745,6 +776,37 @@ clutter_drag_action_class_init (ClutterDragActionClass *klass)
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CLUTTER_DRAG_AXIS_NONE,
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CLUTTER_PARAM_READWRITE);
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/**
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* ClutterDragAction:drag-area:
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*
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* Constains the dragging action (or in particular, the resulting
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* actor position) to the specified #ClutterRect, in parent's
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* coordinates.
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*
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* Since: 1.12
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*/
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drag_props[PROP_DRAG_AREA] =
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g_param_spec_boxed ("drag-area",
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P_("Drag Area"),
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P_("Constrains the dragging to a rectangle"),
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CLUTTER_TYPE_RECT,
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CLUTTER_PARAM_READWRITE);
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/**
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* ClutterDragAction:drag-area-set:
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*
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* Whether the #ClutterDragAction:drag-area property has been set.
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*
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* Since: 1.12
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*/
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drag_props[PROP_DRAG_AREA_SET] =
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g_param_spec_boolean ("drag-area-set",
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P_("Drag Area Set"),
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P_("Whether the drag area is set"),
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FALSE,
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CLUTTER_PARAM_READABLE);
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gobject_class->set_property = clutter_drag_action_set_property;
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gobject_class->get_property = clutter_drag_action_get_property;
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gobject_class->dispose = clutter_drag_action_dispose;
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@ -1168,3 +1230,58 @@ clutter_drag_action_get_motion_coords (ClutterDragAction *action,
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if (motion_y)
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*motion_y = action->priv->last_motion_y;
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}
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/**
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* clutter_drag_action_get_drag_area:
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* @action: a #ClutterDragAction
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* @drag_area: (out caller-allocates): a #ClutterRect to be filled
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*
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* Retrieves the "drag area" associated with @action, that
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* is a #ClutterRect that constrains the actor movements,
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* in parents coordinates.
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*
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* Returns: %TRUE if the actor is actually constrained (and thus
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* @drag_area is valid), %FALSE otherwise
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*/
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gboolean
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clutter_drag_action_get_drag_area (ClutterDragAction *action,
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ClutterRect *drag_area)
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{
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g_return_val_if_fail (CLUTTER_IS_DRAG_ACTION (action), FALSE);
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if (drag_area != NULL)
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*drag_area = action->priv->drag_area;
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return action->priv->drag_area_set;
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}
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/**
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* clutter_drag_action_set_drag_area:
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* @action: a #ClutterDragAction
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* @drag_area: (allow-none): a #ClutterRect
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*
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* Sets @drag_area to constrain the dragging of the actor associated
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* with @action, so that it position is always within @drag_area, expressed
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* in parent's coordinates.
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* If @drag_area is %NULL, the actor is not constrained.
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*/
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void
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clutter_drag_action_set_drag_area (ClutterDragAction *action,
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const ClutterRect *drag_area)
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{
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ClutterDragActionPrivate *priv;
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g_return_if_fail (CLUTTER_IS_DRAG_ACTION (action));
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priv = action->priv;
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if (drag_area != NULL)
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{
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priv->drag_area = *drag_area;
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priv->drag_area_set = TRUE;
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}
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else
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priv->drag_area_set = FALSE;
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g_object_notify_by_pspec (G_OBJECT (action), drag_props[PROP_DRAG_AREA_SET]);
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g_object_notify_by_pspec (G_OBJECT (action), drag_props[PROP_DRAG_AREA]);
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}
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