wayland/surface: Repick when effects are complete
When mapping/unmapping windows, an animation may be played which can change the actual actor size and location, hence defeating picking if done too early. Make sure we repick when the affects are completed, once the actor is sized and placed. https://gitlab.gnome.org/GNOME/mutter/merge_requests/1026
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@ -1390,6 +1390,7 @@ window_actor_effects_completed (MetaWindowActor *window_actor,
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MetaWaylandSurface *surface)
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{
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meta_wayland_surface_update_outputs_recursively (surface);
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meta_wayland_compositor_repick (surface->compositor);
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}
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MetaWaylandSurface *
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