cogl: Drop cogl_texture_new_from_file

It is now unused.

Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2355>
This commit is contained in:
Georges Basile Stavracas Neto 2022-03-31 12:34:01 -03:00
parent 8f6469f6cb
commit f927e692c7
2 changed files with 0 additions and 56 deletions

View File

@ -225,29 +225,3 @@ _cogl_texture_new_from_bitmap (CoglBitmap *bitmap,
return tex;
}
CoglTexture *
cogl_texture_new_from_file (const char *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
GError **error)
{
CoglBitmap *bmp;
CoglTexture *texture = NULL;
_COGL_GET_CONTEXT (ctx, NULL);
g_return_val_if_fail (error == NULL || *error == NULL, NULL);
bmp = cogl_bitmap_new_from_file (filename, error);
if (bmp == NULL)
return NULL;
texture = _cogl_texture_new_from_bitmap (bmp, flags,
internal_format,
TRUE, /* can convert in-place */
error);
cogl_object_unref (bmp);
return texture;
}

View File

@ -35,36 +35,6 @@ G_BEGIN_DECLS
#include <cogl/cogl-texture.h>
/**
* cogl_texture_new_from_file:
* @filename: the file to load
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
* texture. If %COGL_PIXEL_FORMAT_ANY is given then a premultiplied
* format similar to the format of the source data will be used. The
* default blending equations of Cogl expect premultiplied color data;
* the main use of passing a non-premultiplied format here is if you
* have non-premultiplied source data and are going to adjust the blend
* mode (see cogl_material_set_blend()) or use the data for something
* other than straight blending.
* @error: return location for a #GError or %NULL
*
* Creates a #CoglTexture from an image file.
*
* Return value: (transfer full): A newly created #CoglTexture or
* %NULL on failure
*
* Since: 0.8
* Deprecated: 1.18: Use specific constructors such as
* cogl_texture_2d_new_from_file()
*/
COGL_DEPRECATED_FOR (cogl_texture_2d_new_from_file__OR__cogl_texture_2d_sliced_new_from_file)
COGL_EXPORT CoglTexture *
cogl_texture_new_from_file (const char *filename,
CoglTextureFlags flags,
CoglPixelFormat internal_format,
GError **error);
/**
* cogl_texture_new_from_data:
* @width: width of texture in pixels