drag-action: don't mix touch and pointer events
https://bugzilla.gnome.org/show_bug.cgi?id=709762
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7c2b88f73b
commit
f70eee0748
@ -364,13 +364,13 @@ on_captured_event (ClutterActor *stage,
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if (!priv->in_drag)
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return CLUTTER_EVENT_PROPAGATE;
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if (clutter_event_get_device (event) != priv->device)
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if (clutter_event_get_device (event) != priv->device ||
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clutter_event_get_event_sequence (event) != priv->sequence)
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return CLUTTER_EVENT_PROPAGATE;
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switch (clutter_event_type (event))
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{
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case CLUTTER_TOUCH_UPDATE:
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if (clutter_event_get_event_sequence (event) == priv->sequence)
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emit_drag_motion (action, actor, event);
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break;
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@ -391,7 +391,6 @@ on_captured_event (ClutterActor *stage,
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case CLUTTER_TOUCH_END:
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case CLUTTER_TOUCH_CANCEL:
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if (clutter_event_get_event_sequence (event) == priv->sequence)
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emit_drag_end (action, actor, event);
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break;
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@ -427,6 +426,8 @@ on_drag_begin (ClutterActor *actor,
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switch (clutter_event_type (event))
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{
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case CLUTTER_BUTTON_PRESS:
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if (priv->sequence != NULL)
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return CLUTTER_EVENT_PROPAGATE;
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if (clutter_event_get_button (event) != CLUTTER_BUTTON_PRIMARY)
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return CLUTTER_EVENT_PROPAGATE;
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break;
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