shaped-texture: Move unobscured_region processing here
We want to remove a bunch of auxilliary duties from the MetaWindowActor and MetaSurfaceActor, including some details of how culling is done. Move the unobscured region culling code to the MetaShapedTexture, which helps the actor become "more independent". https://bugzilla.gnome.org/show_bug.cgi?id=720631
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@ -32,5 +32,8 @@
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ClutterActor *meta_shaped_texture_new (void);
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void meta_shaped_texture_set_texture (MetaShapedTexture *stex,
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CoglTexture *texture);
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gboolean meta_shaped_texture_get_unobscured_bounds (MetaShapedTexture *stex,
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cairo_rectangle_int_t *unobscured_bounds);
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gboolean meta_shaped_texture_is_obscured (MetaShapedTexture *self);
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#endif
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@ -73,10 +73,15 @@ struct _MetaShapedTexturePrivate
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CoglTexture *texture;
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CoglTexture *mask_texture;
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cairo_region_t *clip_region;
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cairo_region_t *input_shape_region;
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/* The region containing only fully opaque pixels */
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cairo_region_t *opaque_region;
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/* MetaCullable regions, see that documentation for more details */
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cairo_region_t *clip_region;
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cairo_region_t *unobscured_region;
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guint tex_width, tex_height;
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guint create_mipmaps : 1;
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@ -113,6 +118,21 @@ meta_shaped_texture_init (MetaShapedTexture *self)
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priv->create_mipmaps = TRUE;
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}
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static void
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set_unobscured_region (MetaShapedTexture *self,
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cairo_region_t *unobscured_region)
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{
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MetaShapedTexturePrivate *priv = self->priv;
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g_clear_pointer (&priv->unobscured_region, (GDestroyNotify) cairo_region_destroy);
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if (unobscured_region)
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{
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cairo_rectangle_int_t bounds = { 0, 0, priv->tex_width, priv->tex_height };
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priv->unobscured_region = cairo_region_copy (unobscured_region);
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cairo_region_intersect_rectangle (priv->unobscured_region, &bounds);
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}
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}
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static void
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set_clip_region (MetaShapedTexture *self,
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cairo_region_t *clip_region)
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@ -138,6 +158,7 @@ meta_shaped_texture_dispose (GObject *object)
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g_clear_pointer (&priv->opaque_region, cairo_region_destroy);
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meta_shaped_texture_set_mask_texture (self, NULL);
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set_unobscured_region (self, NULL);
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set_clip_region (self, NULL);
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G_OBJECT_CLASS (meta_shaped_texture_parent_class)->dispose (object);
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@ -546,10 +567,37 @@ meta_shaped_texture_get_preferred_height (ClutterActor *self,
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}
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static gboolean
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meta_shaped_texture_get_paint_volume (ClutterActor *self,
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meta_shaped_texture_get_paint_volume (ClutterActor *actor,
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ClutterPaintVolume *volume)
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{
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return clutter_paint_volume_set_from_allocation (volume, self);
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MetaShapedTexture *self = META_SHAPED_TEXTURE (actor);
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cairo_rectangle_int_t unobscured_bounds;
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if (!clutter_paint_volume_set_from_allocation (volume, actor))
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return FALSE;
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if (meta_shaped_texture_get_unobscured_bounds (self, &unobscured_bounds))
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{
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ClutterVertex origin;
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cairo_rectangle_int_t bounds;
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/* I hate ClutterPaintVolume so much... */
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clutter_paint_volume_get_origin (volume, &origin);
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bounds.x = origin.x;
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bounds.y = origin.y;
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bounds.width = clutter_paint_volume_get_width (volume);
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bounds.height = clutter_paint_volume_get_height (volume);
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gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
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origin.x = bounds.x;
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origin.y = bounds.y;
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clutter_paint_volume_set_origin (volume, &origin);
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clutter_paint_volume_set_width (volume, bounds.width);
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clutter_paint_volume_set_height (volume, bounds.height);
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}
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return TRUE;
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}
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void
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@ -594,6 +642,41 @@ meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
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clutter_actor_queue_redraw (CLUTTER_ACTOR (stex));
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}
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static cairo_region_t *
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effective_unobscured_region (MetaShapedTexture *self)
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{
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MetaShapedTexturePrivate *priv = self->priv;
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return clutter_actor_has_mapped_clones (CLUTTER_ACTOR (self)) ? NULL : priv->unobscured_region;
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}
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gboolean
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meta_shaped_texture_get_unobscured_bounds (MetaShapedTexture *self,
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cairo_rectangle_int_t *unobscured_bounds)
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{
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cairo_region_t *unobscured_region = effective_unobscured_region (self);
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if (unobscured_region)
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{
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cairo_region_get_extents (unobscured_region, unobscured_bounds);
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return TRUE;
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}
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else
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return FALSE;
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}
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gboolean
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meta_shaped_texture_is_obscured (MetaShapedTexture *self)
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{
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MetaShapedTexturePrivate *priv = self->priv;
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cairo_region_t *unobscured_region = effective_unobscured_region (self);
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if (unobscured_region)
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return cairo_region_is_empty (unobscured_region);
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else
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return FALSE;
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}
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/**
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* meta_shaped_texture_update_area:
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* @stex: #MetaShapedTexture
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@ -601,14 +684,9 @@ meta_shaped_texture_set_mask_texture (MetaShapedTexture *stex,
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* @y: the y coordinate of the damaged area
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* @width: the width of the damaged area
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* @height: the height of the damaged area
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* @unobscured_region: The unobscured region of the window or %NULL if
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* there is no valid one (like when the actor is transformed or
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* has a mapped clone)
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*
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* Repairs the damaged area indicated by @x, @y, @width and @height
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* and queues a redraw for the intersection @unobscured_region and
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* the damage area. If @unobscured_region is %NULL a redraw will always
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* get queued.
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* and potentially queues a redraw.
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*
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* Return value: Whether a redraw have been queued or not
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*/
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@ -617,10 +695,10 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
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int x,
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int y,
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int width,
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int height,
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cairo_region_t *unobscured_region)
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int height)
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{
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MetaShapedTexturePrivate *priv;
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cairo_region_t *unobscured_region;
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const cairo_rectangle_int_t clip = { x, y, width, height };
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priv = stex->priv;
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@ -630,6 +708,7 @@ meta_shaped_texture_update_area (MetaShapedTexture *stex,
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meta_texture_tower_update_area (priv->paint_tower, x, y, width, height);
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unobscured_region = effective_unobscured_region (stex);
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if (unobscured_region)
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{
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cairo_region_t *intersection;
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@ -857,6 +936,7 @@ meta_shaped_texture_cull_out (MetaCullable *cullable,
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MetaShapedTexture *self = META_SHAPED_TEXTURE (cullable);
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MetaShapedTexturePrivate *priv = self->priv;
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set_unobscured_region (self, unobscured_region);
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set_clip_region (self, clip_region);
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if (clutter_actor_get_paint_opacity (CLUTTER_ACTOR (self)) == 0xff)
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@ -31,6 +31,14 @@ static void cullable_iface_init (MetaCullableInterface *iface);
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G_DEFINE_TYPE_WITH_CODE (MetaSurfaceActor, meta_surface_actor, CLUTTER_TYPE_ACTOR,
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G_IMPLEMENT_INTERFACE (META_TYPE_CULLABLE, cullable_iface_init));
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gboolean
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meta_surface_actor_get_unobscured_bounds (MetaSurfaceActor *self,
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cairo_rectangle_int_t *unobscured_bounds)
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{
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MetaSurfaceActorPrivate *priv = self->priv;
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return meta_shaped_texture_get_unobscured_bounds (priv->texture, unobscured_bounds);
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}
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static void
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meta_surface_actor_class_init (MetaSurfaceActorClass *klass)
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{
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@ -109,18 +117,13 @@ update_area (MetaSurfaceActor *self,
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}
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gboolean
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meta_surface_actor_damage_all (MetaSurfaceActor *self,
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cairo_region_t *unobscured_region)
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meta_surface_actor_damage_all (MetaSurfaceActor *self)
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{
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MetaSurfaceActorPrivate *priv = self->priv;
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CoglTexture *texture = meta_shaped_texture_get_texture (priv->texture);
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update_area (self, 0, 0, cogl_texture_get_width (texture), cogl_texture_get_height (texture));
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return meta_shaped_texture_update_area (priv->texture,
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0, 0,
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cogl_texture_get_width (texture),
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cogl_texture_get_height (texture),
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unobscured_region);
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return meta_shaped_texture_update_area (priv->texture, 0, 0, cogl_texture_get_width (texture), cogl_texture_get_height (texture));
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}
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gboolean
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@ -128,15 +131,19 @@ meta_surface_actor_damage_area (MetaSurfaceActor *self,
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int x,
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int y,
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int width,
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int height,
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cairo_region_t *unobscured_region)
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int height)
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{
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MetaSurfaceActorPrivate *priv = self->priv;
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update_area (self, x, y, width, height);
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return meta_shaped_texture_update_area (priv->texture,
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x, y, width, height,
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unobscured_region);
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return meta_shaped_texture_update_area (priv->texture, x, y, width, height);
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}
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gboolean
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meta_surface_actor_is_obscured (MetaSurfaceActor *self)
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{
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MetaSurfaceActorPrivate *priv = self->priv;
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return meta_shaped_texture_is_obscured (priv->texture);
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}
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void
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@ -43,15 +43,16 @@ cairo_surface_t *meta_surface_actor_get_image (MetaSurfaceActor *self,
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MetaShapedTexture *meta_surface_actor_get_texture (MetaSurfaceActor *self);
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gboolean meta_surface_actor_damage_all (MetaSurfaceActor *self,
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cairo_region_t *unobscured_region);
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gboolean meta_surface_actor_damage_all (MetaSurfaceActor *self);
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gboolean meta_surface_actor_damage_area (MetaSurfaceActor *self,
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int x,
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int y,
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int width,
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int height,
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cairo_region_t *unobscured_region);
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int height);
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gboolean meta_surface_actor_is_obscured (MetaSurfaceActor *self);
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gboolean meta_surface_actor_get_unobscured_bounds (MetaSurfaceActor *self,
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cairo_rectangle_int_t *unobscured_bounds);
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void meta_surface_actor_set_texture (MetaSurfaceActor *self,
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CoglTexture *texture);
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@ -72,9 +72,6 @@ struct _MetaWindowActorPrivate
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/* The region we should clip to when painting the shadow */
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cairo_region_t *shadow_clip;
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/* The region that is visible, used to optimize out redraws */
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cairo_region_t *unobscured_region;
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guint send_frame_messages_timer;
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gint64 frame_drawn_time;
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@ -425,7 +422,6 @@ meta_window_actor_dispose (GObject *object)
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priv->send_frame_messages_timer = 0;
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}
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g_clear_pointer (&priv->unobscured_region, cairo_region_destroy);
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g_clear_pointer (&priv->shape_region, cairo_region_destroy);
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g_clear_pointer (&priv->shadow_clip, cairo_region_destroy);
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@ -696,7 +692,7 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
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{
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MetaWindowActor *self = META_WINDOW_ACTOR (actor);
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MetaWindowActorPrivate *priv = self->priv;
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cairo_rectangle_int_t bounds;
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cairo_rectangle_int_t unobscured_bounds, bounds;
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gboolean appears_focused = meta_window_appears_focused (priv->window);
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ClutterVertex origin;
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@ -721,12 +717,8 @@ meta_window_actor_get_paint_volume (ClutterActor *actor,
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gdk_rectangle_union (&bounds, &shadow_bounds, &bounds);
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}
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if (priv->unobscured_region && !clutter_actor_has_mapped_clones (actor))
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{
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cairo_rectangle_int_t unobscured_bounds;
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cairo_region_get_extents (priv->unobscured_region, &unobscured_bounds);
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gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
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}
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if (meta_surface_actor_get_unobscured_bounds (priv->surface, &unobscured_bounds))
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gdk_rectangle_intersect (&bounds, &unobscured_bounds, &bounds);
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origin.x = bounds.x;
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origin.y = bounds.y;
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@ -925,7 +917,6 @@ static void
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meta_window_actor_damage_all (MetaWindowActor *self)
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{
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MetaWindowActorPrivate *priv = self->priv;
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cairo_region_t *unobscured_region;
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gboolean redraw_queued;
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if (!priv->needs_damage_all)
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@ -934,11 +925,7 @@ meta_window_actor_damage_all (MetaWindowActor *self)
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if (!priv->mapped || priv->needs_pixmap)
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return;
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unobscured_region =
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clutter_actor_has_mapped_clones (CLUTTER_ACTOR (priv->surface))
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? NULL : priv->unobscured_region;
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redraw_queued = meta_surface_actor_damage_all (priv->surface, unobscured_region);
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redraw_queued = meta_surface_actor_damage_all (priv->surface);
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priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
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priv->needs_damage_all = FALSE;
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}
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@ -996,17 +983,7 @@ meta_window_actor_queue_frame_drawn (MetaWindowActor *self,
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if (!priv->repaint_scheduled)
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{
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gboolean is_obscured = FALSE;
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/* Find out whether the window is completly obscured */
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if (priv->unobscured_region)
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{
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cairo_region_t *unobscured_window_region;
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unobscured_window_region = cairo_region_copy (priv->shape_region);
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cairo_region_intersect (unobscured_window_region, priv->unobscured_region);
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is_obscured = cairo_region_is_empty (unobscured_window_region);
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cairo_region_destroy (unobscured_window_region);
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}
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gboolean is_obscured = meta_surface_actor_is_obscured (priv->surface);
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/* A frame was marked by the client without actually doing any
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* damage or any unobscured, or while we had the window frozen
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@ -1698,30 +1675,6 @@ see_region (cairo_region_t *region,
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}
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#endif
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/**
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* meta_window_actor_set_unobscured_region:
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* @self: a #MetaWindowActor
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* @unobscured_region: the region of the screen that isn't completely
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* obscured.
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*
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* Provides a hint as to what areas of the window need to queue
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* redraws when damaged. Regions not in @unobscured_region are completely obscured.
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*/
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static void
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meta_window_actor_set_unobscured_region (MetaWindowActor *self,
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cairo_region_t *unobscured_region)
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{
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MetaWindowActorPrivate *priv = self->priv;
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if (priv->unobscured_region)
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cairo_region_destroy (priv->unobscured_region);
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if (unobscured_region)
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priv->unobscured_region = cairo_region_copy (unobscured_region);
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else
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priv->unobscured_region = NULL;
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}
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/**
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* meta_window_actor_set_clip_region_beneath:
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* @self: a #MetaWindowActor
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@ -1772,7 +1725,6 @@ meta_window_actor_cull_out (MetaCullable *cullable,
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if (priv->unredirected)
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return;
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meta_window_actor_set_unobscured_region (self, unobscured_region);
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meta_cullable_cull_out_children (cullable, unobscured_region, clip_region);
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meta_window_actor_set_clip_region_beneath (self, clip_region);
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}
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@ -1949,7 +1901,6 @@ meta_window_actor_process_x11_damage (MetaWindowActor *self,
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MetaWindowActorPrivate *priv = self->priv;
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MetaCompScreen *info = meta_screen_get_compositor_data (priv->screen);
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gboolean redraw_queued;
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cairo_region_t *unobscured_region;
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priv->received_x11_damage = TRUE;
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@ -1997,15 +1948,11 @@ meta_window_actor_process_x11_damage (MetaWindowActor *self,
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if (!priv->mapped || priv->needs_pixmap)
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return;
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unobscured_region =
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clutter_actor_has_mapped_clones (CLUTTER_ACTOR (priv->surface))
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? NULL : priv->unobscured_region;
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redraw_queued = meta_surface_actor_damage_area (priv->surface,
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event->area.x,
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event->area.y,
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event->area.width,
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event->area.height,
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unobscured_region);
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event->area.height);
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priv->repaint_scheduled = priv->repaint_scheduled || redraw_queued;
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}
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@ -69,8 +69,7 @@ gboolean meta_shaped_texture_update_area (MetaShapedTexture *stex,
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int x,
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int y,
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int width,
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int height,
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cairo_region_t *unobscured_region);
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int height);
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CoglTexture * meta_shaped_texture_get_texture (MetaShapedTexture *stex);
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@ -115,11 +115,7 @@ surface_process_damage (MetaWaylandSurface *surface,
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||||
cairo_rectangle_int_t rect;
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||||
cairo_region_get_rectangle (region, i, &rect);
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||||
meta_surface_actor_damage_area (surface->surface_actor,
|
||||
rect.x,
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rect.y,
|
||||
rect.width,
|
||||
rect.height,
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NULL);
|
||||
rect.x, rect.y, rect.width, rect.height);
|
||||
}
|
||||
}
|
||||
|
||||
|
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