src: Use graphene APIs
This commit encompasses the trivial ones. https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1439
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@ -131,11 +131,10 @@ draw_view (MetaStageX11Nested *stage_nested,
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&transform);
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cogl_framebuffer_push_matrix (onscreen);
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cogl_matrix_init_identity (&projection_matrix);
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cogl_matrix_translate (&projection_matrix, -1, 1, 0);
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cogl_matrix_scale (&projection_matrix, 2, -2, 0);
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cogl_matrix_multiply (&projection_matrix, &projection_matrix, &transform);
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graphene_matrix_init_scale (&projection_matrix, 2, -2, 0);
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graphene_matrix_translate (&projection_matrix,
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&GRAPHENE_POINT3D_INIT (-1, 1, 0));
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graphene_matrix_multiply (&transform, &projection_matrix, &projection_matrix);
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cogl_framebuffer_set_projection_matrix (onscreen, &projection_matrix);
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s_1 = sample_x / texture_width;
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@ -148,9 +148,9 @@ meta_actor_painting_untransformed (CoglFramebuffer *fb,
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cogl_framebuffer_get_modelview_matrix (fb, &modelview);
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cogl_framebuffer_get_projection_matrix (fb, &projection);
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cogl_matrix_multiply (&modelview_projection,
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&projection,
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&modelview);
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graphene_matrix_multiply (&modelview,
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&projection,
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&modelview_projection);
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vertices[0].x = 0;
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vertices[0].y = 0;
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@ -1118,8 +1118,10 @@ meta_window_actor_set_geometry_scale (MetaWindowActor *window_actor,
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priv->geometry_scale = geometry_scale;
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cogl_matrix_init_identity (&child_transform);
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cogl_matrix_scale (&child_transform, geometry_scale, geometry_scale, 1);
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graphene_matrix_init_scale (&child_transform,
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geometry_scale,
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geometry_scale,
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1);
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clutter_actor_set_child_transform (CLUTTER_ACTOR (window_actor),
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&child_transform);
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}
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