docs: Update documentation to reflect automatic map/unmap/etc.

Update the ClutterActor documentation to reflect the new automatic
map/unmap/realize/unrealize implementations.
This commit is contained in:
Chris Lord 2010-11-24 16:34:21 +00:00
parent 186d5698ce
commit f687ec6a22
2 changed files with 5 additions and 11 deletions

View File

@ -173,9 +173,11 @@ struct _ClutterActor
* @unrealize: virtual function, used to deallocate resources allocated
* in ::realize; it should chain up to the parent's implementation
* @map: virtual function for containers and composite actors, to
* map their children; it must chain up to the parent's implementation
* map their children; it must chain up to the parent's implementation.
* Overriding this function is optional.
* @unmap: virtual function for containers and composite actors, to
* unmap their children; it must chain up to the parent's implementation
* unmap their children; it must chain up to the parent's implementation.
* Overriding this function is optional.
* @paint: virtual function, used to paint the actor
* @get_preferred_width: virtual function, used when querying the minimum
* and natural widths of an actor for a given height; it is used by

View File

@ -80,15 +80,7 @@ foo_actor_init (FooActor *actor)
<listitem><para>used by containers and composite actors to
determine whether their children should allocate (and deallocate)
specific resources associated with being added to the #ClutterStage,
and whether their children should be painted or not. A
#ClutterContainer implementation should not care about overriding
the <classname>ClutterActor</classname>::realize(),
<classname>ClutterActor</classname>::unrealize(),
<classname>ClutterActor</classname>::map() and
<classname>ClutterActor</classname>::unmap() virtual functions, but
composite actors with private children MUST implement at least
<classname>ClutterActor</classname>::map() and
<classname>ClutterActor</classname>::unmap().</para></listitem>
and whether their children should be painted or not.</para></listitem>
</varlistentry>
</variablelist>