texture: Do not use clutter_get_timestamp()
The clutter_get_timestamp() output depends on whether Clutter was compiled with debugging support — it's meant to be used only by the debugging notes, and it should not be used for anything else.
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@ -1759,13 +1759,11 @@ clutter_texture_async_load_complete (ClutterTexture *self,
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static gboolean
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texture_repaint_upload_func (gpointer user_data)
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{
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gulong start_time;
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g_mutex_lock (&upload_list_mutex);
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if (upload_list != NULL)
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{
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start_time = clutter_get_timestamp ();
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gint64 start_time = g_get_monotonic_time ();
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/* continue uploading textures as long as we havent spent more
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* then 5ms doing so this stage redraw cycle.
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@ -1794,7 +1792,8 @@ texture_repaint_upload_func (gpointer user_data)
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upload_list = g_list_remove (upload_list, async_data);
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clutter_texture_async_data_free (async_data);
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}
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while (upload_list && clutter_get_timestamp () < start_time + 5 * 1000);
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while (upload_list != NULL &&
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g_get_monotonic_time () < start_time + 5 * 1000000L);
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}
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if (upload_list != NULL)
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