Move Perspective and Fog definitions to clutter-types.h

Since we reference the types from multiple files.
This commit is contained in:
Emmanuele Bassi
2012-01-03 13:50:06 +00:00
parent fd1196c7b5
commit f5fffb355b
2 changed files with 4 additions and 7 deletions

View File

@ -49,9 +49,11 @@ G_BEGIN_DECLS
#endif
#define CLUTTER_TYPE_ACTOR_BOX (clutter_actor_box_get_type ())
#define CLUTTER_TYPE_FOG (clutter_fog_get_type ())
#define CLUTTER_TYPE_GEOMETRY (clutter_geometry_get_type ())
#define CLUTTER_TYPE_KNOT (clutter_knot_get_type ())
#define CLUTTER_TYPE_PAINT_VOLUME (clutter_paint_volume_get_type ())
#define CLUTTER_TYPE_PERSPECTIVE (clutter_perspective_get_type ())
#define CLUTTER_TYPE_VERTEX (clutter_vertex_get_type ())
typedef struct _ClutterActor ClutterActor;
@ -76,8 +78,10 @@ typedef struct _ClutterPath ClutterPath;
typedef struct _ClutterActorBox ClutterActorBox;
typedef struct _ClutterColor ClutterColor;
typedef struct _ClutterFog ClutterFog;
typedef struct _ClutterGeometry ClutterGeometry;
typedef struct _ClutterKnot ClutterKnot;
typedef struct _ClutterPerspective ClutterPerspective;
typedef struct _ClutterVertex ClutterVertex;
typedef struct _ClutterBehaviour ClutterBehaviour;