interactive/actors: Update the venerable test-actors

This commit is contained in:
Emmanuele Bassi 2012-01-20 18:05:53 +00:00 committed by Emmanuele Bassi
parent c7d8c097ec
commit f5de10c05f

View File

@ -143,6 +143,15 @@ frame_cb (ClutterTimeline *timeline,
} }
} }
static void
stop_and_quit (ClutterActor *stage,
SuperOH *data)
{
clutter_timeline_stop (data->timeline);
clutter_main_quit ();
}
static gdouble static gdouble
my_sine_wave (ClutterAlpha *alpha, my_sine_wave (ClutterAlpha *alpha,
gpointer dummy G_GNUC_UNUSED) gpointer dummy G_GNUC_UNUSED)
@ -157,7 +166,6 @@ G_MODULE_EXPORT int
test_actors_main (int argc, char *argv[]) test_actors_main (int argc, char *argv[])
{ {
ClutterAlpha *alpha; ClutterAlpha *alpha;
ClutterActor *stage;
SuperOH *oh; SuperOH *oh;
gint i; gint i;
GError *error; GError *error;
@ -179,17 +187,16 @@ test_actors_main (int argc, char *argv[])
return EXIT_FAILURE; return EXIT_FAILURE;
} }
stage = clutter_stage_new ();
clutter_actor_set_size (stage, 800, 600);
clutter_actor_set_name (stage, "Default Stage");
g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
clutter_stage_set_title (CLUTTER_STAGE (stage), "Actors");
clutter_stage_set_color (CLUTTER_STAGE (stage), CLUTTER_COLOR_LightSkyBlue);
clutter_stage_set_user_resizable (CLUTTER_STAGE (stage), TRUE);
oh = g_new (SuperOH, 1); oh = g_new (SuperOH, 1);
oh->stage = stage;
oh->stage = clutter_stage_new ();
clutter_actor_set_size (oh->stage, 800, 600);
clutter_actor_set_name (oh->stage, "Default Stage");
g_signal_connect (oh->stage, "destroy", G_CALLBACK (stop_and_quit), oh);
clutter_stage_set_title (CLUTTER_STAGE (oh->stage), "Actors");
clutter_stage_set_color (CLUTTER_STAGE (oh->stage), CLUTTER_COLOR_LightSkyBlue);
clutter_stage_set_user_resizable (CLUTTER_STAGE (oh->stage), TRUE);
/* Create a timeline to manage animation */ /* Create a timeline to manage animation */
oh->timeline = clutter_timeline_new (6000); oh->timeline = clutter_timeline_new (6000);
@ -211,17 +218,18 @@ test_actors_main (int argc, char *argv[])
g_free (file); g_free (file);
/* create a new group to hold multiple actors in a group */ /* create a new actor to hold other actors */
oh->group = clutter_actor_new (); oh->group = clutter_actor_new ();
clutter_actor_set_layout_manager (oh->group, clutter_fixed_layout_new ());
clutter_actor_set_name (oh->group, "Group"); clutter_actor_set_name (oh->group, "Group");
g_signal_connect (oh->group, "destroy", G_CALLBACK (on_group_destroy), oh); g_signal_connect (oh->group, "destroy", G_CALLBACK (on_group_destroy), oh);
clutter_actor_add_constraint (oh->group, clutter_align_constraint_new (stage, CLUTTER_ALIGN_BOTH, 0.5)); clutter_actor_add_constraint (oh->group, clutter_align_constraint_new (oh->stage, CLUTTER_ALIGN_BOTH, 0.5));
clutter_actor_add_constraint (oh->group, clutter_bind_constraint_new (stage, CLUTTER_BIND_SIZE, 0.0f)); clutter_actor_add_constraint (oh->group, clutter_bind_constraint_new (oh->stage, CLUTTER_BIND_SIZE, 0.0f));
oh->hand = g_new (ClutterActor*, n_hands); oh->hand = g_new (ClutterActor*, n_hands);
oh->stage_width = clutter_actor_get_width (stage); oh->stage_width = clutter_actor_get_width (oh->stage);
oh->stage_height = clutter_actor_get_height (stage); oh->stage_height = clutter_actor_get_height (oh->stage);
oh->radius = (oh->stage_width + oh->stage_height) oh->radius = (oh->stage_width + oh->stage_height)
/ n_hands; / n_hands;
@ -281,12 +289,12 @@ test_actors_main (int argc, char *argv[])
} }
/* Add the group to the stage */ /* Add the group to the stage */
clutter_container_add_actor (CLUTTER_CONTAINER (stage), oh->group); clutter_container_add_actor (CLUTTER_CONTAINER (oh->stage), oh->group);
/* Show everying */ /* Show everying */
clutter_actor_show (stage); clutter_actor_show (oh->stage);
g_signal_connect (stage, "key-release-event", g_signal_connect (oh->stage, "key-release-event",
G_CALLBACK (input_cb), G_CALLBACK (input_cb),
oh); oh);