docs: Documentation fixes

This commit is contained in:
Emmanuele Bassi 2010-12-09 15:06:12 +00:00
parent ab0eb0a12b
commit f5b51a2428
2 changed files with 17 additions and 14 deletions

View File

@ -26,7 +26,7 @@
G_BEGIN_DECLS G_BEGIN_DECLS
/* /*< private >
* ClutterRedrawFlags: * ClutterRedrawFlags:
* @CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION: Tells clutter the maximum * @CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION: Tells clutter the maximum
* extents of what needs to be redrawn lies within the actors * extents of what needs to be redrawn lies within the actors
@ -43,7 +43,8 @@ typedef enum
CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION = 1 << 0 CLUTTER_REDRAW_CLIPPED_TO_ALLOCATION = 1 << 0
} ClutterRedrawFlags; } ClutterRedrawFlags;
/* ClutterActorTraverseFlags: /*< private >
* ClutterActorTraverseFlags:
* CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST: Traverse the graph in * CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST: Traverse the graph in
* a depth first order. * a depth first order.
* CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST: Traverse the graph in a * CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST: Traverse the graph in a
@ -58,13 +59,13 @@ typedef enum _ClutterActorTraverseFlags
CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1 CLUTTER_ACTOR_TRAVERSE_BREADTH_FIRST = 1L<<1
} ClutterActorTraverseFlags; } ClutterActorTraverseFlags;
/** /*< private >
* ClutterActorTraverseVisitFlags: * ClutterActorTraverseVisitFlags:
* CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE: Continue traversing as * CLUTTER_ACTOR_TRAVERSE_VISIT_CONTINUE: Continue traversing as
* normal * normal
* CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN: Don't traverse the * CLUTTER_ACTOR_TRAVERSE_VISIT_SKIP_CHILDREN: Don't traverse the
* children of the last visited actor. (Not applicable when using * children of the last visited actor. (Not applicable when using
* CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST_POST_ORDER since the children * %CLUTTER_ACTOR_TRAVERSE_DEPTH_FIRST_POST_ORDER since the children
* are visited before having an opportunity to bail out) * are visited before having an opportunity to bail out)
* CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK: Immediately bail out without * CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK: Immediately bail out without
* visiting any more actors. * visiting any more actors.
@ -81,7 +82,7 @@ typedef enum _ClutterActorTraverseVisitFlags
CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2 CLUTTER_ACTOR_TRAVERSE_VISIT_BREAK = 1L<<2
} ClutterActorTraverseVisitFlags; } ClutterActorTraverseVisitFlags;
/** /*< private >
* ClutterTraverseCallback: * ClutterTraverseCallback:
* *
* The callback prototype used with clutter_actor_traverse. The * The callback prototype used with clutter_actor_traverse. The
@ -90,10 +91,11 @@ typedef enum _ClutterActorTraverseVisitFlags
* actor or bailing out completely. * actor or bailing out completely.
*/ */
typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor *actor, typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor *actor,
int depth, gint depth,
void *user_data); gpointer user_data);
/* ClutterForeachCallback: /*< private >
* ClutterForeachCallback:
* @actor: The actor being iterated * @actor: The actor being iterated
* @user_data: The private data specified when starting the iteration * @user_data: The private data specified when starting the iteration
* *
@ -106,17 +108,17 @@ typedef ClutterActorTraverseVisitFlags (*ClutterTraverseCallback) (ClutterActor
* early. * early.
*/ */
typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor, typedef gboolean (*ClutterForeachCallback) (ClutterActor *actor,
void *user_data); gpointer user_data);
gint _clutter_actor_get_n_children (ClutterActor *self); gint _clutter_actor_get_n_children (ClutterActor *self);
gboolean _clutter_actor_foreach_child (ClutterActor *self, gboolean _clutter_actor_foreach_child (ClutterActor *self,
ClutterForeachCallback callback, ClutterForeachCallback callback,
void *user_data); gpointer user_data);
void _clutter_actor_traverse (ClutterActor *actor, void _clutter_actor_traverse (ClutterActor *actor,
ClutterActorTraverseFlags flags, ClutterActorTraverseFlags flags,
ClutterTraverseCallback before_children_callback, ClutterTraverseCallback before_children_callback,
ClutterTraverseCallback after_children_callback, ClutterTraverseCallback after_children_callback,
void *user_data); gpointer user_data);
ClutterActor *_clutter_actor_get_stage_internal (ClutterActor *actor); ClutterActor *_clutter_actor_get_stage_internal (ClutterActor *actor);
void _clutter_actor_apply_modelview_transform (ClutterActor *self, void _clutter_actor_apply_modelview_transform (ClutterActor *self,
@ -125,9 +127,9 @@ void _clutter_actor_apply_modelview_transform_recursive (ClutterActor *self,
ClutterActor *ancestor, ClutterActor *ancestor,
CoglMatrix *matrix); CoglMatrix *matrix);
void _clutter_actor_rerealize (ClutterActor *self, void _clutter_actor_rerealize (ClutterActor *self,
ClutterCallback callback, ClutterCallback callback,
void *data); gpointer data);
void _clutter_actor_set_opacity_parent (ClutterActor *self, void _clutter_actor_set_opacity_parent (ClutterActor *self,
ClutterActor *parent); ClutterActor *parent);

View File

@ -92,6 +92,7 @@ IGNORE_HFILES=\
cally \ cally \
cogl \ cogl \
egl \ egl \
evdev \
fruity \ fruity \
glx \ glx \
osx \ osx \