wayland: Refactor DnD target functions into MetaWaylandDragDestFuncs

This will be useful in order to interact with drag dest surfaces in
its windowing-specific ways, although everything defaults to the
wayland vfuncs.

https://bugzilla.gnome.org/show_bug.cgi?id=738312
This commit is contained in:
Carlos Garnacho
2015-05-18 13:24:27 +02:00
parent b62db404ee
commit f53eea2c1c
5 changed files with 167 additions and 37 deletions

View File

@ -748,12 +748,19 @@ sync_reactive (MetaWaylandSurface *surface)
surface_should_be_reactive (surface));
}
static void
sync_drag_dest_funcs (MetaWaylandSurface *surface)
{
surface->dnd.funcs = meta_wayland_data_device_get_drag_dest_funcs ();
}
void
meta_wayland_surface_set_window (MetaWaylandSurface *surface,
MetaWindow *window)
{
surface->window = window;
sync_reactive (surface);
sync_drag_dest_funcs (surface);
}
static void
@ -816,6 +823,8 @@ meta_wayland_surface_create (MetaWaylandCompositor *compositor,
surface->buffer_destroy_listener.notify = surface_handle_buffer_destroy;
surface->surface_actor = g_object_ref_sink (meta_surface_actor_wayland_new (surface));
sync_drag_dest_funcs (surface);
pending_state_init (&surface->pending);
return surface;
}
@ -2043,3 +2052,41 @@ meta_wayland_surface_popup_done (MetaWaylandSurface *surface)
else if (surface->wl_shell_surface)
wl_shell_surface_send_popup_done (surface->wl_shell_surface);
}
void
meta_wayland_surface_drag_dest_focus_in (MetaWaylandSurface *surface,
MetaWaylandDataOffer *offer)
{
MetaWaylandCompositor *compositor = meta_wayland_compositor_get_default ();
MetaWaylandDataDevice *data_device = &compositor->seat->data_device;
surface->dnd.funcs->focus_in (data_device, surface, offer);
}
void
meta_wayland_surface_drag_dest_motion (MetaWaylandSurface *surface,
const ClutterEvent *event)
{
MetaWaylandCompositor *compositor = meta_wayland_compositor_get_default ();
MetaWaylandDataDevice *data_device = &compositor->seat->data_device;
surface->dnd.funcs->motion (data_device, surface, event);
}
void
meta_wayland_surface_drag_dest_focus_out (MetaWaylandSurface *surface)
{
MetaWaylandCompositor *compositor = meta_wayland_compositor_get_default ();
MetaWaylandDataDevice *data_device = &compositor->seat->data_device;
surface->dnd.funcs->focus_out (data_device, surface);
}
void
meta_wayland_surface_drag_dest_drop (MetaWaylandSurface *surface)
{
MetaWaylandCompositor *compositor = meta_wayland_compositor_get_default ();
MetaWaylandDataDevice *data_device = &compositor->seat->data_device;
surface->dnd.funcs->drop (data_device, surface);
}