wayland: Add support for show_window_menu
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04449923bd
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@ -770,6 +770,23 @@ xdg_surface_set_app_id (struct wl_client *client,
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meta_window_set_wm_class (surface->window, app_id, app_id);
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}
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static void
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xdg_surface_show_window_menu (struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *seat_resource,
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uint32_t serial,
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uint32_t x,
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uint32_t y)
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{
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MetaWaylandSeat *seat = wl_resource_get_user_data (seat_resource);
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MetaWaylandSurface *surface = wl_resource_get_user_data (resource);
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if (!meta_wayland_seat_can_grab_surface (seat, surface, serial))
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return;
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meta_window_show_menu (surface->window, x, y);
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}
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static gboolean
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begin_grab_op_on_surface (MetaWaylandSurface *surface,
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MetaWaylandSeat *seat,
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@ -910,6 +927,7 @@ static const struct xdg_surface_interface meta_wayland_xdg_surface_interface = {
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xdg_surface_set_margin,
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xdg_surface_set_title,
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xdg_surface_set_app_id,
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xdg_surface_show_window_menu,
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xdg_surface_move,
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xdg_surface_resize,
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xdg_surface_ack_configure,
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@ -198,6 +198,22 @@
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<arg name="app_id" type="string"/>
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</request>
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<request name="show_window_menu">
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<description summary="show the window menu">
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Clients implementing client-side decorations might want to show
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a context menu when right-clicking on the decorations, giving the
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user a menu that they can use to maximize or minimize the window.
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The seat passed must have either pointer or keyboard focus to pop
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up the window menu for a surface.
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</description>
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<arg name="seat" type="object" interface="wl_seat" summary="the seat to pop the window up on"/>
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<arg name="serial" type="uint" summary="serial of the event to pop up the window for"/>
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<arg name="x" type="uint"/>
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<arg name="y" type="uint"/>
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</request>
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<request name="move">
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<description summary="start an interactive move">
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Start a pointer-driven move of the surface.
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