window-actor/wayland: Align window content to physical pixel
Always ensure that the MetaSurfaceContainerActorWayland is aligned to physical pixel boundary in preparation for fractional-scale-v1 protocol support. This introduces an override of ClutterActor::apply_transform vfunc for MetaSurfaceContainerActorWayland that always ensures the actor content is aligned to physical pixel boundary. Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/2726>
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@ -51,6 +51,7 @@ struct _MetaWindowActorWayland
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MetaWindowActor parent;
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ClutterActor *background;
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MetaSurfaceContainerActorWayland *surface_container;
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gulong highest_scale_monitor_handler_id;
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};
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static void cullable_iface_init (MetaCullableInterface *iface);
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@ -123,6 +124,58 @@ surface_container_cullable_iface_init (MetaCullableInterface *iface)
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iface->reset_culling = surface_container_reset_culling;
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}
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static void
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surface_container_apply_transform (ClutterActor *actor,
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graphene_matrix_t *matrix)
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{
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ClutterActor *parent = clutter_actor_get_parent (actor);
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ClutterActorClass *parent_class =
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CLUTTER_ACTOR_CLASS (meta_surface_container_actor_wayland_parent_class);
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MetaWindow *window;
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MetaLogicalMonitor *logical_monitor;
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MetaRectangle monitor_rect;
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float scale;
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float rel_x, rel_y;
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float abs_x, abs_y;
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float adj_rel_x, adj_rel_y;
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float x_off, y_off;
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parent_class->apply_transform (actor, matrix);
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if (!parent)
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return;
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window = meta_window_actor_get_meta_window (META_WINDOW_ACTOR (parent));
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if (!window)
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return;
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logical_monitor = meta_window_get_highest_scale_monitor (window);
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if (!logical_monitor)
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return;
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scale = meta_logical_monitor_get_scale (logical_monitor);
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monitor_rect = meta_logical_monitor_get_layout (logical_monitor);
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abs_x = clutter_actor_get_x (parent) + clutter_actor_get_x (actor);
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abs_y = clutter_actor_get_y (parent) + clutter_actor_get_y (actor);
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rel_x = abs_x - monitor_rect.x;
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rel_y = abs_y - monitor_rect.y;
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adj_rel_x = roundf (rel_x * scale) / scale;
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adj_rel_y = roundf (rel_y * scale) / scale;
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x_off = adj_rel_x - rel_x;
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y_off = adj_rel_y - rel_y;
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if (!G_APPROX_VALUE (x_off, 0.0, FLT_EPSILON) ||
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!G_APPROX_VALUE (y_off, 0.0, FLT_EPSILON))
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{
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graphene_matrix_translate (matrix,
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&GRAPHENE_POINT3D_INIT (x_off, y_off, 0));
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}
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}
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static void
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surface_container_dispose (GObject *object)
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{
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@ -136,8 +189,11 @@ surface_container_dispose (GObject *object)
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static void
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meta_surface_container_actor_wayland_class_init (MetaSurfaceContainerActorWaylandClass *klass)
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{
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ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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actor_class->apply_transform = surface_container_apply_transform;
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object_class->dispose = surface_container_dispose;
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}
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@ -525,10 +581,39 @@ meta_window_actor_wayland_sync_geometry (MetaWindowActor *actor,
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}
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}
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static void
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meta_window_actor_wayland_dispose (GObject *object)
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{
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MetaWindowActorWayland *self = META_WINDOW_ACTOR_WAYLAND (object);
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MetaWindow *window = meta_window_actor_get_meta_window (META_WINDOW_ACTOR (self));
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GObjectClass *parent_class =
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G_OBJECT_CLASS (meta_window_actor_wayland_parent_class);
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g_clear_signal_handler (&self->highest_scale_monitor_handler_id,
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window);
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parent_class->dispose (object);
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}
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static void
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meta_window_actor_wayland_constructed (GObject *object)
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{
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MetaWindowActorWayland *self = META_WINDOW_ACTOR_WAYLAND (object);
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MetaWindow *window = meta_window_actor_get_meta_window (META_WINDOW_ACTOR (self));
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G_OBJECT_CLASS (meta_window_actor_wayland_parent_class)->constructed (object);
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self->highest_scale_monitor_handler_id =
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g_signal_connect_swapped (window, "highest-scale-monitor-changed",
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G_CALLBACK (clutter_actor_notify_transform_invalid),
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self->surface_container);
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}
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static void
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meta_window_actor_wayland_class_init (MetaWindowActorWaylandClass *klass)
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{
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MetaWindowActorClass *window_actor_class = META_WINDOW_ACTOR_CLASS (klass);
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GObjectClass *object_class = G_OBJECT_CLASS (klass);
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window_actor_class->get_scanout_candidate = meta_window_actor_wayland_get_scanout_candidate;
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window_actor_class->assign_surface_actor = meta_window_actor_wayland_assign_surface_actor;
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@ -542,6 +627,9 @@ meta_window_actor_wayland_class_init (MetaWindowActorWaylandClass *klass)
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window_actor_class->can_freeze_commits = meta_window_actor_wayland_can_freeze_commits;
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window_actor_class->sync_geometry = meta_window_actor_wayland_sync_geometry;
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window_actor_class->is_single_surface_actor = meta_window_actor_wayland_is_single_surface_actor;
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object_class->constructed = meta_window_actor_wayland_constructed;
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object_class->dispose = meta_window_actor_wayland_dispose;
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}
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static void
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@ -551,4 +639,8 @@ meta_window_actor_wayland_init (MetaWindowActorWayland *self)
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clutter_actor_add_child (CLUTTER_ACTOR (self),
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CLUTTER_ACTOR (self->surface_container));
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g_signal_connect_swapped (self, "notify::allocation",
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G_CALLBACK (clutter_actor_notify_transform_invalid),
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self->surface_container);
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}
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