Move event polling into CoglRenderer
This updates the cogl_poll_ apis to allow dispatching events before we have a CoglContext and to also enables pollfd state to be changed in a more add-hoc way by different Cogl components by replacing the winsys->get_poll_info with _cogl_poll_renderer_add/remove_fd functions and a winsys->get_dispatch_timeout vfunc. One of the intentions here is that applications should be able to run their mainloop before creating a CoglContext to potentially get events relating to CoglOutputs. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 667e58c9cb2662aef5f44e580a9eda42dc8d0176)
This commit is contained in:
parent
816a5bc437
commit
ed90c6fed9
@ -416,6 +416,7 @@ cogl_sources_c = \
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$(srcdir)/cogl-boxed-value.c \
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$(srcdir)/cogl-snippet-private.h \
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$(srcdir)/cogl-snippet.c \
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$(srcdir)/cogl-poll-private.h \
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$(srcdir)/cogl-poll.c \
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$(srcdir)/gl-prototypes/cogl-all-functions.h \
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$(srcdir)/gl-prototypes/cogl-gles1-functions.h \
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@ -206,6 +206,18 @@ cogl_context_new (CoglDisplay *display,
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context->display = display;
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/* Add a back reference to the context from the renderer because
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* event dispatching is handled by the renderer and we don't
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* currently have a generalized way of registering idle functions
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* and such things internally so cogl_poll_renderer_dispatch()
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* needs to poke inside the context if one is available to check
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* if there are pending onscreen framebuffer events.
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*
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* FIXME: once we have a generalized way of registering idle
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* functions then we can remove this back-reference.
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*/
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display->renderer->context = context;
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/* This is duplicated data, but it's much more convenient to have
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the driver attached to the context and the value is accessed a
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lot throughout Cogl */
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@ -607,6 +619,12 @@ cogl_context_get_display (CoglContext *context)
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return context->display;
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}
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CoglRenderer *
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cogl_context_get_renderer (CoglContext *context)
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{
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return context->display->renderer;
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}
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#ifdef COGL_HAS_EGL_SUPPORT
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EGLDisplay
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cogl_egl_context_get_egl_display (CoglContext *context)
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@ -125,6 +125,25 @@ cogl_context_new (CoglDisplay *display,
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CoglDisplay *
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cogl_context_get_display (CoglContext *context);
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/**
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* cogl_context_get_renderer:
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* @context: A #CoglContext pointer
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*
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* Retrieves the #CoglRenderer that is internally associated with the
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* given @context. This will return the same #CoglRenderer that was
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* passed to cogl_display_new() or if %NULL was passed to
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* cogl_display_new() or cogl_context_new() then this function returns
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* a pointer to the renderer that was automatically connected
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* internally.
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*
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* Return value: (transfer none): The #CoglRenderer associated with the
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* given @context.
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* Since: 1.16
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* Stability: unstable
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*/
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CoglRenderer *
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cogl_context_get_renderer (CoglContext *context);
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#ifdef COGL_HAS_EGL_PLATFORM_ANDROID_SUPPORT
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/**
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* cogl_android_set_native_window:
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@ -32,31 +32,14 @@ typedef struct _CoglGLibSource
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{
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GSource source;
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CoglContext *context;
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CoglRenderer *renderer;
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GArray *poll_fds;
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int poll_fds_age;
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int64_t expiration_time;
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} CoglGLibSource;
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static CoglBool
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cogl_glib_source_poll_fds_changed (CoglGLibSource *cogl_source,
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const CoglPollFD *poll_fds,
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int n_poll_fds)
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{
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int i;
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if (cogl_source->poll_fds->len != n_poll_fds)
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return TRUE;
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for (i = 0; i < n_poll_fds; i++)
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if (g_array_index (cogl_source->poll_fds, CoglPollFD, i).fd !=
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poll_fds[i].fd)
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return TRUE;
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return FALSE;
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}
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static CoglBool
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cogl_glib_source_prepare (GSource *source, int *timeout)
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{
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@ -64,18 +47,19 @@ cogl_glib_source_prepare (GSource *source, int *timeout)
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CoglPollFD *poll_fds;
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int n_poll_fds;
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int64_t cogl_timeout;
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int age;
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int i;
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cogl_poll_get_info (cogl_source->context,
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&poll_fds,
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&n_poll_fds,
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&cogl_timeout);
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age = cogl_poll_renderer_get_info (cogl_source->renderer,
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&poll_fds,
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&n_poll_fds,
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&cogl_timeout);
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/* We have to be careful not to call g_source_add/remove_poll unless
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the FDs have changed because it will cause the main loop to
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immediately wake up. If we call it every time the source is
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prepared it will effectively never go idle. */
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if (cogl_glib_source_poll_fds_changed (cogl_source, poll_fds, n_poll_fds))
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* the FDs have changed because it will cause the main loop to
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* immediately wake up. If we call it every time the source is
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* prepared it will effectively never go idle. */
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if (age != cogl_source->poll_fds_age)
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{
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/* Remove any existing polls before adding the new ones */
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for (i = 0; i < cogl_source->poll_fds->len; i++)
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@ -94,6 +78,8 @@ cogl_glib_source_prepare (GSource *source, int *timeout)
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}
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}
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cogl_source->poll_fds_age = age;
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/* Update the events */
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for (i = 0; i < n_poll_fds; i++)
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{
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@ -147,9 +133,9 @@ cogl_glib_source_dispatch (GSource *source,
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CoglPollFD *poll_fds =
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(CoglPollFD *) &g_array_index (cogl_source->poll_fds, GPollFD, 0);
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cogl_poll_dispatch (cogl_source->context,
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poll_fds,
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cogl_source->poll_fds->len);
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cogl_poll_renderer_dispatch (cogl_source->renderer,
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poll_fds,
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cogl_source->poll_fds->len);
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return TRUE;
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}
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@ -172,8 +158,8 @@ cogl_glib_source_funcs =
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};
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GSource *
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cogl_glib_source_new (CoglContext *context,
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int priority)
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cogl_glib_renderer_source_new (CoglRenderer *renderer,
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int priority)
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{
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GSource *source;
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CoglGLibSource *cogl_source;
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@ -182,7 +168,7 @@ cogl_glib_source_new (CoglContext *context,
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sizeof (CoglGLibSource));
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cogl_source = (CoglGLibSource *) source;
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cogl_source->context = context;
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cogl_source->renderer = renderer;
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cogl_source->poll_fds = g_array_new (FALSE, FALSE, sizeof (GPollFD));
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if (priority != G_PRIORITY_DEFAULT)
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@ -190,3 +176,13 @@ cogl_glib_source_new (CoglContext *context,
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return source;
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}
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GSource *
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cogl_glib_source_new (CoglContext *context,
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int priority)
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{
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return cogl_glib_renderer_source_new (cogl_context_get_renderer (context),
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priority);
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}
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@ -40,11 +40,21 @@ G_BEGIN_DECLS
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*
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* Creates a #GSource which handles Cogl's internal system event
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* processing. This can be used as a convenience instead of
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* cogl_poll_get_info() and cogl_poll_dispatch() in applications that
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* are already using the GLib main loop. After this is called the
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* #GSource should be attached to the main loop using
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* cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in
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* applications that are already using the GLib main loop. After this
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* is called the #GSource should be attached to the main loop using
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* g_source_attach().
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*
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* Applications that manually connect to a #CoglRenderer before they
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* create a #CoglContext should instead use
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* cogl_glib_renderer_source_new() so that events may be dispatched
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* before a context has been created. In that case you don't need to
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* use this api in addition later, it is simply enough to use
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* cogl_glib_renderer_source_new() instead.
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*
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* <note>This api is actually just a thin convenience wrapper around
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* cogl_glib_renderer_source_new()</note>
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*
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* Return value: a new #GSource
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*
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* Stability: unstable
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@ -54,6 +64,27 @@ GSource *
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cogl_glib_source_new (CoglContext *context,
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int priority);
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/**
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* cogl_glib_renderer_source_new:
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* @context: A #CoglContext
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* @priority: The priority of the #GSource
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*
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* Creates a #GSource which handles Cogl's internal system event
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* processing. This can be used as a convenience instead of
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* cogl_poll_renderer_get_info() and cogl_poll_renderer_dispatch() in
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* applications that are already using the GLib main loop. After this
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* is called the #GSource should be attached to the main loop using
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* g_source_attach().
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*
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* Return value: a new #GSource
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*
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* Stability: unstable
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* Since: 1.16
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*/
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GSource *
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cogl_glib_renderer_source_new (CoglRenderer *renderer,
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int priority);
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G_END_DECLS
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#endif /* __COGL_GSOURCE_H__ */
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@ -50,9 +50,6 @@ typedef struct _CoglGLXDisplay
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GLXContext glx_context;
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GLXWindow dummy_glxwin;
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Window dummy_xwin;
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CoglBool pending_sync_notify;
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CoglBool pending_complete_notify;
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CoglBool pending_resize_notify;
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} CoglGLXDisplay;
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#endif /* __COGL_DISPLAY_GLX_PRIVATE_H */
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@ -54,6 +54,13 @@ typedef struct _CoglGLXRenderer
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/* GModule pointing to libGL which we use to get glX functions out of */
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GModule *libgl_module;
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/* Events get dispatched from the CoglRenderer and these are
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* high-level flags that let us quickly check if there are any
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* pending events to dispatch. */
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CoglBool pending_sync_notify;
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CoglBool pending_complete_notify;
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CoglBool pending_resize_notify;
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/* Copy of the winsys features that are based purely on the
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* information we can get without using a GL context. We want to
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* determine this before we have a context so that we can use the
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@ -667,8 +667,8 @@ cogl_onscreen_get_resizable (CoglOnscreen *onscreen);
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*
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* <note>A resize callback will only ever be called while dispatching
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* Cogl events from the system mainloop; so for example during
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* cogl_poll_dispatch(). This is so that callbacks shouldn't occur
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* while an application might have arbitrary locks held for
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* cogl_poll_renderer_dispatch(). This is so that callbacks shouldn't
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* occur while an application might have arbitrary locks held for
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* example.</note>
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*
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* Since: 2.0
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@ -716,8 +716,8 @@ typedef struct _CoglOnscreenResizeClosure CoglOnscreenResizeClosure;
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*
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* <note>A resize callback will only ever be called while dispatching
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* Cogl events from the system mainloop; so for example during
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* cogl_poll_dispatch(). This is so that callbacks shouldn't occur
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* while an application might have arbitrary locks held for
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* cogl_poll_renderer_dispatch(). This is so that callbacks shouldn't
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* occur while an application might have arbitrary locks held for
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* example.</note>
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*
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* Return value: a #CoglOnscreenResizeClosure pointer that can be used to
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36
cogl/cogl-poll-private.h
Normal file
36
cogl/cogl-poll-private.h
Normal file
@ -0,0 +1,36 @@
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/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2013 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __COGL_POLL_PRIVATE_H__
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#define __COGL_POLL_PRIVATE_H__
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void
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_cogl_poll_renderer_remove_fd (CoglRenderer *renderer, int fd);
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void
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_cogl_poll_renderer_add_fd (CoglRenderer *renderer,
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int fd,
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CoglPollFDEvent events);
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#endif /* __COGL_POLL_PRIVATE_H__ */
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121
cogl/cogl-poll.c
121
cogl/cogl-poll.c
@ -28,57 +28,116 @@
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#endif
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#include "cogl-poll.h"
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#include "cogl-poll-private.h"
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#include "cogl-winsys-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-context-private.h"
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void
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cogl_poll_get_info (CoglContext *context,
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CoglPollFD **poll_fds,
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int *n_poll_fds,
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int64_t *timeout)
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int
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cogl_poll_renderer_get_info (CoglRenderer *renderer,
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CoglPollFD **poll_fds,
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int *n_poll_fds,
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int64_t *timeout)
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{
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const CoglWinsysVtable *winsys;
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_COGL_RETURN_IF_FAIL (cogl_is_context (context));
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_COGL_RETURN_IF_FAIL (poll_fds != NULL);
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_COGL_RETURN_IF_FAIL (n_poll_fds != NULL);
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_COGL_RETURN_IF_FAIL (timeout != NULL);
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_COGL_RETURN_VAL_IF_FAIL (cogl_is_renderer (renderer), 0);
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_COGL_RETURN_VAL_IF_FAIL (poll_fds != NULL, 0);
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_COGL_RETURN_VAL_IF_FAIL (n_poll_fds != NULL, 0);
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_COGL_RETURN_VAL_IF_FAIL (timeout != NULL, 0);
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winsys = _cogl_context_get_winsys (context);
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*poll_fds = (void *)renderer->poll_fds->data;
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*n_poll_fds = renderer->poll_fds->len;
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if (winsys->poll_get_info)
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/* NB: This will be NULL until the renderer has been connected,
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* associated with a CoglDisplay and then a CoglContext is
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* created from that display. */
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if (renderer->context)
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{
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winsys->poll_get_info (context,
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poll_fds,
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n_poll_fds,
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timeout);
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if (!COGL_TAILQ_EMPTY (&renderer->context->onscreen_events_queue))
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{
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*timeout = 0;
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return renderer->poll_fds_age;
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}
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}
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winsys = renderer->winsys_vtable;
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if (winsys->get_dispatch_timeout)
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*timeout = winsys->get_dispatch_timeout (renderer);
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else
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{
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/* By default we'll assume Cogl doesn't need to block on anything */
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*poll_fds = NULL;
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*n_poll_fds = 0;
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*timeout = -1; /* no timeout */
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}
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*timeout = -1;
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if (!COGL_TAILQ_EMPTY (&context->onscreen_events_queue))
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*timeout = 0;
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return renderer->poll_fds_age;
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}
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void
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cogl_poll_dispatch (CoglContext *context,
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const CoglPollFD *poll_fds,
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int n_poll_fds)
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cogl_poll_renderer_dispatch (CoglRenderer *renderer,
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const CoglPollFD *poll_fds,
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int n_poll_fds)
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{
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const CoglWinsysVtable *winsys;
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_COGL_RETURN_IF_FAIL (cogl_is_context (context));
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_COGL_RETURN_IF_FAIL (cogl_is_renderer (renderer));
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if (!COGL_TAILQ_EMPTY (&context->onscreen_events_queue))
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_cogl_dispatch_onscreen_events (context);
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/* FIXME: arbitrary cogl components should just be able to queue
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* idle functions so that we don't have to explicitly poke into
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* CoglContext here and understand about the CoglOnscreen event
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* queue... */
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if (renderer->context)
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{
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CoglContext *context = renderer->context;
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winsys = _cogl_context_get_winsys (context);
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if (!COGL_TAILQ_EMPTY (&context->onscreen_events_queue))
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_cogl_dispatch_onscreen_events (context);
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}
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winsys = renderer->winsys_vtable;
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if (winsys->poll_dispatch)
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winsys->poll_dispatch (context, poll_fds, n_poll_fds);
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winsys->poll_dispatch (renderer, poll_fds, n_poll_fds);
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}
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static int
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find_pollfd (CoglRenderer *renderer, int fd)
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{
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int i;
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for (i = 0; i < renderer->poll_fds->len; i++)
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{
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CoglPollFD *pollfd = &g_array_index (renderer->poll_fds, CoglPollFD, i);
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if (pollfd->fd == fd)
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return i;
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}
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return -1;
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}
|
||||
|
||||
void
|
||||
_cogl_poll_renderer_remove_fd (CoglRenderer *renderer, int fd)
|
||||
{
|
||||
int i = find_pollfd (renderer, fd);
|
||||
|
||||
if (i < 0)
|
||||
return;
|
||||
|
||||
g_array_remove_index_fast (renderer->poll_fds, i);
|
||||
renderer->poll_fds_age++;
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_poll_renderer_add_fd (CoglRenderer *renderer,
|
||||
int fd,
|
||||
CoglPollFDEvent events)
|
||||
{
|
||||
CoglPollFD pollfd = {
|
||||
fd,
|
||||
events
|
||||
};
|
||||
|
||||
_cogl_poll_renderer_remove_fd (renderer, fd);
|
||||
|
||||
g_array_append_val (renderer->poll_fds, pollfd);
|
||||
renderer->poll_fds_age++;
|
||||
}
|
||||
|
@ -104,19 +104,23 @@ typedef struct {
|
||||
} CoglPollFD;
|
||||
|
||||
/**
|
||||
* cogl_poll_get_info:
|
||||
* @context: A #CoglContext
|
||||
* cogl_poll_renderer_get_info:
|
||||
* @renderer: A #CoglRenderer
|
||||
* @poll_fds: A return location for a pointer to an array
|
||||
* of #CoglPollFD<!-- -->s
|
||||
* @n_poll_fds: A return location for the number of entries in *@poll_fds
|
||||
* @timeout: A return location for the maximum length of time to wait
|
||||
* in microseconds, or -1 to wait indefinitely.
|
||||
*
|
||||
* This should be called whenever an application is about to go idle
|
||||
* so that Cogl has a chance to describe what state it needs to be
|
||||
* woken up on. The assumption is that the application is using a main
|
||||
* loop with something like the poll function call on Unix or the GLib
|
||||
* main loop.
|
||||
* Is used to integrate Cogl with an application mainloop that is based
|
||||
* on the unix poll(2) api (or select() or something equivalent). This
|
||||
* api should be called whenever an application is about to go idle so
|
||||
* that Cogl has a chance to describe what file descriptor events it
|
||||
* needs to be woken up for.
|
||||
*
|
||||
* <note>If your application is using the Glib mainloop then you
|
||||
* should jump to the cogl_glib_source_new() api as a more convenient
|
||||
* way of integrating Cogl with the mainloop.</note>
|
||||
*
|
||||
* After the function is called *@poll_fds will contain a pointer to
|
||||
* an array of #CoglPollFD structs describing the file descriptors
|
||||
@ -124,8 +128,12 @@ typedef struct {
|
||||
* accordingly. After the application has completed its idle it is
|
||||
* expected to either update the revents members directly in this
|
||||
* array or to create a copy of the array and update them
|
||||
* there. Either way it should pass a pointer to either array back to
|
||||
* Cogl when calling cogl_poll_dispatch().
|
||||
* there.
|
||||
*
|
||||
* When the application mainloop returns from calling poll(2) (or its
|
||||
* equivalent) then it should call cogl_poll_renderer_dispatch()
|
||||
* passing a pointer the array of CoglPollFD<!-- -->s with updated
|
||||
* revent values.
|
||||
*
|
||||
* When using the %COGL_WINSYS_ID_WGL winsys (where file descriptors
|
||||
* don't make any sense) or %COGL_WINSYS_ID_SDL (where the event
|
||||
@ -134,21 +142,29 @@ typedef struct {
|
||||
*
|
||||
* @timeout will contain a maximum amount of time to wait in
|
||||
* microseconds before the application should wake up or -1 if the
|
||||
* application should wait indefinitely. This can also be 0 zero if
|
||||
* application should wait indefinitely. This can also be 0 if
|
||||
* Cogl needs to be woken up immediately.
|
||||
*
|
||||
* Return value: A "poll fd state age" that changes whenever the set
|
||||
* of poll_fds has changed. If this API is being used to
|
||||
* integrate with another system mainloop api then
|
||||
* knowing if the set of file descriptors and events has
|
||||
* really changed can help avoid redundant work
|
||||
* depending the api. The age isn't guaranteed to change
|
||||
* when the timeout changes.
|
||||
*
|
||||
* Stability: unstable
|
||||
* Since: 1.10
|
||||
* Since: 1.16
|
||||
*/
|
||||
void
|
||||
cogl_poll_get_info (CoglContext *context,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout);
|
||||
int
|
||||
cogl_poll_renderer_get_info (CoglRenderer *renderer,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout);
|
||||
|
||||
/**
|
||||
* cogl_poll_dispatch:
|
||||
* @context: A #CoglContext
|
||||
* cogl_poll_renderer_dispatch:
|
||||
* @renderer: A #CoglRenderer
|
||||
* @poll_fds: An array of #CoglPollFD<!-- -->s describing the events
|
||||
* that have occurred since the application went idle.
|
||||
* @n_poll_fds: The length of the @poll_fds array.
|
||||
@ -157,17 +173,21 @@ cogl_poll_get_info (CoglContext *context,
|
||||
* going idle in its main loop. The @poll_fds array should contain a
|
||||
* list of file descriptors matched with the events that occurred in
|
||||
* revents. The events field is ignored. It is safe to pass in extra
|
||||
* file descriptors that Cogl didn't request from
|
||||
* cogl_context_begin_idle() or a shorter array missing some file
|
||||
* file descriptors that Cogl didn't request when calling
|
||||
* cogl_poll_renderer_get_info() or a shorter array missing some file
|
||||
* descriptors that Cogl requested.
|
||||
*
|
||||
* <note>If your application didn't originally create a #CoglRenderer
|
||||
* manually then you can easily get a #CoglRenderer pointer by calling
|
||||
* cogl_get_renderer().</note>
|
||||
*
|
||||
* Stability: unstable
|
||||
* Since: 1.10
|
||||
* Since: 1.16
|
||||
*/
|
||||
void
|
||||
cogl_poll_dispatch (CoglContext *context,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds);
|
||||
cogl_poll_renderer_dispatch (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds);
|
||||
|
||||
COGL_END_DECLS
|
||||
|
||||
|
@ -30,6 +30,7 @@
|
||||
#include "cogl-winsys-private.h"
|
||||
#include "cogl-driver.h"
|
||||
#include "cogl-texture-driver.h"
|
||||
#include "cogl-context.h"
|
||||
|
||||
#ifdef COGL_HAS_XLIB_SUPPORT
|
||||
#include <X11/Xlib.h>
|
||||
@ -50,6 +51,24 @@ struct _CoglRenderer
|
||||
CoglWinsysID winsys_id_override;
|
||||
GList *constraints;
|
||||
|
||||
GArray *poll_fds;
|
||||
int poll_fds_age;
|
||||
|
||||
/* NB: Currently a CoglContext can only be associated with 1
|
||||
* CoglDisplay which itself can only be associated with 1
|
||||
* CoglRenderer.
|
||||
*
|
||||
* We currently do event dispatching from the renderer but once we
|
||||
* have fully setup a context then we need to refer to the context
|
||||
* to dispatch context events.
|
||||
*
|
||||
* This gives us a back-reference to the CoglContext that can be
|
||||
* referenced during event dispatching.
|
||||
*
|
||||
* We always need to consider that this may be NULL.
|
||||
*/
|
||||
CoglContext *context;
|
||||
|
||||
GList *outputs;
|
||||
|
||||
#ifdef COGL_HAS_XLIB_SUPPORT
|
||||
|
@ -168,6 +168,8 @@ _cogl_renderer_free (CoglRenderer *renderer)
|
||||
NULL);
|
||||
g_slist_free (renderer->event_filters);
|
||||
|
||||
g_array_free (renderer->poll_fds, TRUE);
|
||||
|
||||
g_free (renderer);
|
||||
}
|
||||
|
||||
@ -181,6 +183,8 @@ cogl_renderer_new (void)
|
||||
renderer->connected = FALSE;
|
||||
renderer->event_filters = NULL;
|
||||
|
||||
renderer->poll_fds = g_array_new (FALSE, TRUE, sizeof (CoglPollFD));
|
||||
|
||||
#ifdef COGL_HAS_XLIB_SUPPORT
|
||||
renderer->xlib_enable_event_retrieval = TRUE;
|
||||
#endif
|
||||
|
@ -69,15 +69,18 @@ void
|
||||
cogl_sdl_handle_event (CoglContext *context, SDL_Event *event)
|
||||
{
|
||||
const CoglWinsysVtable *winsys;
|
||||
CoglRenderer *renderer;
|
||||
|
||||
_COGL_RETURN_IF_FAIL (cogl_is_context (context));
|
||||
|
||||
winsys = _cogl_context_get_winsys (context);
|
||||
renderer = context->display->renderer;
|
||||
|
||||
_cogl_renderer_handle_native_event (context->display->renderer, event);
|
||||
winsys = renderer->winsys_vtable;
|
||||
|
||||
_cogl_renderer_handle_native_event (renderer, event);
|
||||
|
||||
if (winsys->poll_dispatch)
|
||||
winsys->poll_dispatch (context, NULL, 0);
|
||||
winsys->poll_dispatch (renderer, NULL, 0);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -40,9 +40,6 @@ typedef struct _CoglXlibRenderer
|
||||
these is expected to be allocated on the stack by the caller */
|
||||
CoglXlibTrapState *trap_state;
|
||||
|
||||
/* A poll FD for handling event retrieval within Cogl */
|
||||
CoglPollFD poll_fd;
|
||||
|
||||
unsigned long outputs_update_serial;
|
||||
} CoglXlibRenderer;
|
||||
|
||||
@ -84,11 +81,8 @@ _cogl_xlib_renderer_untrap_errors (CoglRenderer *renderer,
|
||||
CoglXlibRenderer *
|
||||
_cogl_xlib_renderer_get_data (CoglRenderer *renderer);
|
||||
|
||||
void
|
||||
_cogl_xlib_renderer_poll_get_info (CoglRenderer *renderer,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout);
|
||||
int64_t
|
||||
_cogl_xlib_renderer_get_dispatch_timeout (CoglRenderer *renderer);
|
||||
|
||||
void
|
||||
_cogl_xlib_renderer_poll_dispatch (CoglRenderer *renderer,
|
||||
|
@ -38,6 +38,7 @@
|
||||
#include "cogl-x11-renderer-private.h"
|
||||
#include "cogl-winsys-private.h"
|
||||
#include "cogl-error-private.h"
|
||||
#include "cogl-poll-private.h"
|
||||
|
||||
#include <X11/Xlib.h>
|
||||
#include <X11/extensions/Xdamage.h>
|
||||
@ -497,8 +498,12 @@ _cogl_xlib_renderer_connect (CoglRenderer *renderer, CoglError **error)
|
||||
|
||||
xlib_renderer->trap_state = NULL;
|
||||
|
||||
xlib_renderer->poll_fd.fd = ConnectionNumber (xlib_renderer->xdpy);
|
||||
xlib_renderer->poll_fd.events = COGL_POLL_FD_EVENT_IN;
|
||||
if (renderer->xlib_enable_event_retrieval)
|
||||
{
|
||||
_cogl_poll_renderer_add_fd (renderer,
|
||||
ConnectionNumber (xlib_renderer->xdpy),
|
||||
COGL_POLL_FD_EVENT_IN);
|
||||
}
|
||||
|
||||
XRRSelectInput(xlib_renderer->xdpy,
|
||||
DefaultRootWindow (xlib_renderer->xdpy),
|
||||
@ -568,29 +573,20 @@ cogl_xlib_renderer_remove_filter (CoglRenderer *renderer,
|
||||
(CoglNativeFilterFunc)func, data);
|
||||
}
|
||||
|
||||
void
|
||||
_cogl_xlib_renderer_poll_get_info (CoglRenderer *renderer,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout)
|
||||
int64_t
|
||||
_cogl_xlib_renderer_get_dispatch_timeout (CoglRenderer *renderer)
|
||||
{
|
||||
CoglXlibRenderer *xlib_renderer = _cogl_xlib_renderer_get_data (renderer);
|
||||
|
||||
if (renderer->xlib_enable_event_retrieval)
|
||||
{
|
||||
*n_poll_fds = 1;
|
||||
*poll_fds = &xlib_renderer->poll_fd;
|
||||
if (XPending (xlib_renderer->xdpy))
|
||||
*timeout = 0;
|
||||
return 0;
|
||||
else
|
||||
*timeout = -1;
|
||||
return -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
*n_poll_fds = 0;
|
||||
*poll_fds = NULL;
|
||||
*timeout = -1;
|
||||
}
|
||||
return -1;
|
||||
}
|
||||
|
||||
void
|
||||
|
@ -650,8 +650,8 @@ cogl_pixel_buffer_set_region
|
||||
#endif
|
||||
cogl_pixel_format_get_type
|
||||
|
||||
cogl_poll_dispatch
|
||||
cogl_poll_get_info
|
||||
cogl_poll_renderer_get_info
|
||||
cogl_poll_renderer_dispatch
|
||||
|
||||
cogl_polygon
|
||||
|
||||
|
@ -53,6 +53,7 @@
|
||||
#include "cogl-kms-display.h"
|
||||
#include "cogl-version.h"
|
||||
#include "cogl-error-private.h"
|
||||
#include "cogl-poll-private.h"
|
||||
|
||||
static const CoglWinsysEGLVtable _cogl_winsys_egl_vtable;
|
||||
|
||||
@ -62,7 +63,8 @@ typedef struct _CoglRendererKMS
|
||||
{
|
||||
int fd;
|
||||
struct gbm_device *gbm;
|
||||
CoglPollFD poll_fd;
|
||||
|
||||
CoglBool pending_swap_notify;
|
||||
} CoglRendererKMS;
|
||||
|
||||
typedef struct _CoglOutputKMS
|
||||
@ -80,7 +82,6 @@ typedef struct _CoglDisplayKMS
|
||||
GList *outputs;
|
||||
int width, height;
|
||||
CoglBool pending_set_crtc;
|
||||
CoglBool pending_swap_notify;
|
||||
struct gbm_surface *dummy_gbm_surface;
|
||||
} CoglDisplayKMS;
|
||||
|
||||
@ -159,8 +160,9 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer,
|
||||
if (!_cogl_winsys_egl_renderer_connect_common (renderer, error))
|
||||
goto egl_terminate;
|
||||
|
||||
kms_renderer->poll_fd.fd = kms_renderer->fd;
|
||||
kms_renderer->poll_fd.events = COGL_POLL_FD_EVENT_IN;
|
||||
_cogl_poll_renderer_add_fd (renderer,
|
||||
kms_renderer->fd,
|
||||
COGL_POLL_FD_EVENT_IN);
|
||||
|
||||
return TRUE;
|
||||
|
||||
@ -609,23 +611,25 @@ page_flip_handler (int fd,
|
||||
void *data)
|
||||
{
|
||||
CoglFlipKMS *flip = data;
|
||||
CoglOnscreen *onscreen = flip->onscreen;
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayEGL *egl_display = display->winsys;
|
||||
CoglDisplayKMS *kms_display = egl_display->platform;
|
||||
|
||||
/* We're only ready to dispatch a swap notification once all outputs
|
||||
* have flipped... */
|
||||
flip->pending--;
|
||||
if (flip->pending == 0)
|
||||
{
|
||||
/* We only want to notify that the swap is complete when the application
|
||||
* calls cogl_context_dispatch so instead of immediately notifying we'll
|
||||
* set a flag to remember to notify later */
|
||||
kms_display->pending_swap_notify = TRUE;
|
||||
CoglOnscreen *onscreen = flip->onscreen;
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
CoglOnscreenKMS *kms_onscreen = egl_onscreen->platform;
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglRendererKMS *kms_renderer = egl_renderer->platform;
|
||||
|
||||
/* We only want to notify that the swap is complete when the
|
||||
* application calls cogl_context_dispatch so instead of
|
||||
* immediately notifying we'll set a flag to remember to notify
|
||||
* later */
|
||||
kms_renderer->pending_swap_notify = TRUE;
|
||||
kms_onscreen->pending_swap_notify = TRUE;
|
||||
|
||||
free_current_bo (onscreen);
|
||||
@ -863,25 +867,15 @@ _cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
||||
onscreen->winsys = NULL;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_get_info (CoglContext *context,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout)
|
||||
static int64_t
|
||||
_cogl_winsys_get_dispatch_timeout (CoglRenderer *renderer)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayEGL *egl_display = display->winsys;
|
||||
CoglDisplayKMS *kms_display = egl_display->platform;
|
||||
CoglRenderer *renderer = display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglRendererKMS *kms_renderer = egl_renderer->platform;
|
||||
|
||||
*poll_fds = &kms_renderer->poll_fd;
|
||||
*n_poll_fds = 1;
|
||||
|
||||
/* If we've already got a pending swap notify then we'll dispatch
|
||||
immediately */
|
||||
*timeout = kms_display->pending_swap_notify ? 0 : -1;
|
||||
* immediately */
|
||||
return kms_renderer->pending_swap_notify ? 0 : -1;
|
||||
}
|
||||
|
||||
static void
|
||||
@ -910,14 +904,10 @@ flush_pending_swap_notify_cb (void *data,
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_dispatch (CoglContext *context,
|
||||
_cogl_winsys_poll_dispatch (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayEGL *egl_display = display->winsys;
|
||||
CoglDisplayKMS *kms_display = egl_display->platform;
|
||||
CoglRenderer *renderer = display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglRendererKMS *kms_renderer = egl_renderer->platform;
|
||||
int i;
|
||||
@ -931,12 +921,21 @@ _cogl_winsys_poll_dispatch (CoglContext *context,
|
||||
break;
|
||||
}
|
||||
|
||||
if (kms_display->pending_swap_notify)
|
||||
/* FIXME: instead of requiring event dispatching which is handled at
|
||||
* the CoglRenderer level to have to know about CoglContext we
|
||||
* should have a generalized way of queuing an idle function */
|
||||
if (renderer->context &&
|
||||
kms_renderer->pending_swap_notify)
|
||||
{
|
||||
CoglContext *context = renderer->context;
|
||||
|
||||
/* This needs to be cleared before invoking the callbacks in
|
||||
* case the callbacks cause it to be set again */
|
||||
kms_renderer->pending_swap_notify = FALSE;
|
||||
|
||||
g_list_foreach (context->framebuffers,
|
||||
flush_pending_swap_notify_cb,
|
||||
NULL);
|
||||
kms_display->pending_swap_notify = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -977,7 +976,7 @@ _cogl_winsys_egl_kms_get_vtable (void)
|
||||
vtable.onscreen_swap_region = NULL;
|
||||
vtable.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers;
|
||||
|
||||
vtable.poll_get_info = _cogl_winsys_poll_get_info;
|
||||
vtable.get_dispatch_timeout = _cogl_winsys_get_dispatch_timeout;
|
||||
vtable.poll_dispatch = _cogl_winsys_poll_dispatch;
|
||||
|
||||
vtable_inited = TRUE;
|
||||
|
@ -82,6 +82,8 @@ typedef struct _CoglRendererEGL
|
||||
EGLint egl_version_major;
|
||||
EGLint egl_version_minor;
|
||||
|
||||
CoglBool pending_resize_notify;
|
||||
|
||||
/* Data specific to the EGL platform */
|
||||
void *platform;
|
||||
/* vtable for platform specific parts */
|
||||
@ -115,8 +117,6 @@ typedef struct _CoglDisplayEGL
|
||||
EGLSurface current_draw_surface;
|
||||
EGLContext current_context;
|
||||
|
||||
CoglBool pending_resize_notify;
|
||||
|
||||
/* Platform specific display data */
|
||||
void *platform;
|
||||
} CoglDisplayEGL;
|
||||
|
@ -601,29 +601,17 @@ cogl_wayland_onscreen_resize (CoglOnscreen *onscreen,
|
||||
_cogl_framebuffer_winsys_update_size (fb, width, height);
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_get_info (CoglContext *context,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout)
|
||||
static int64_t
|
||||
_cogl_winsys_get_dispatch_timeout (CoglRenderer *renderer)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglRenderer *renderer = display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
||||
|
||||
*poll_fds = &wayland_renderer->poll_fd;
|
||||
*n_poll_fds = 1;
|
||||
*timeout = -1;
|
||||
return -1;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_dispatch (CoglContext *context,
|
||||
_cogl_winsys_poll_dispatch (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglRenderer *renderer = display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglRendererWayland *wayland_renderer = egl_renderer->platform;
|
||||
int i;
|
||||
@ -671,7 +659,7 @@ _cogl_winsys_egl_wayland_get_vtable (void)
|
||||
|
||||
vtable.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers;
|
||||
|
||||
vtable.poll_get_info = _cogl_winsys_poll_get_info;
|
||||
vtable.get_dispatch_timeout = _cogl_winsys_get_dispatch_timeout;
|
||||
vtable.poll_dispatch = _cogl_winsys_poll_dispatch;
|
||||
|
||||
vtable_inited = TRUE;
|
||||
|
@ -96,11 +96,11 @@ notify_resize (CoglContext *context,
|
||||
int width,
|
||||
int height)
|
||||
{
|
||||
CoglRenderer *renderer = context->display->renderer;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
CoglOnscreen *onscreen = find_onscreen_for_xid (context, drawable);
|
||||
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayEGL *egl_display = display->winsys;
|
||||
CoglOnscreenEGL *egl_onscreen;
|
||||
|
||||
if (!onscreen)
|
||||
return;
|
||||
@ -110,9 +110,9 @@ notify_resize (CoglContext *context,
|
||||
_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
|
||||
|
||||
/* We only want to notify that a resize happened when the
|
||||
application calls cogl_context_dispatch so instead of immediately
|
||||
notifying we'll set a flag to remember to notify later */
|
||||
egl_display->pending_resize_notify = TRUE;
|
||||
* application calls cogl_context_dispatch so instead of immediately
|
||||
* notifying we'll set a flag to remember to notify later */
|
||||
egl_renderer->pending_resize_notify = TRUE;
|
||||
egl_onscreen->pending_resize_notify = TRUE;
|
||||
}
|
||||
|
||||
@ -623,22 +623,15 @@ _cogl_winsys_xlib_get_visual_info (void)
|
||||
return get_visual_info (ctx->display, egl_display->egl_config);
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_get_info (CoglContext *context,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout)
|
||||
static int64_t
|
||||
_cogl_winsys_get_dispatch_timeout (CoglRenderer *renderer)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayEGL *egl_display = display->winsys;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
|
||||
_cogl_xlib_renderer_poll_get_info (context->display->renderer,
|
||||
poll_fds,
|
||||
n_poll_fds,
|
||||
timeout);
|
||||
if (egl_renderer->pending_resize_notify)
|
||||
return 0;
|
||||
|
||||
if (egl_display->pending_resize_notify)
|
||||
*timeout = 0;
|
||||
return _cogl_xlib_renderer_get_dispatch_timeout (renderer);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -661,23 +654,31 @@ flush_pending_notifications_cb (void *data,
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_dispatch (CoglContext *context,
|
||||
_cogl_winsys_poll_dispatch (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplayEGL *egl_display = display->winsys;
|
||||
CoglRendererEGL *egl_renderer = renderer->winsys;
|
||||
|
||||
_cogl_xlib_renderer_poll_dispatch (context->display->renderer,
|
||||
_cogl_xlib_renderer_poll_dispatch (renderer,
|
||||
poll_fds,
|
||||
n_poll_fds);
|
||||
|
||||
if (egl_display->pending_resize_notify)
|
||||
/* FIXME: instead of requiring event dispatching which is handled at
|
||||
* the CoglRenderer level to have to know about CoglContext we
|
||||
* should have a generalized way of queuing an idle function */
|
||||
if (renderer->context &&
|
||||
egl_renderer->pending_resize_notify)
|
||||
{
|
||||
CoglContext *context = renderer->context;
|
||||
|
||||
/* This needs to be cleared before invoking the callbacks in
|
||||
* case the callbacks cause it to be set again */
|
||||
egl_renderer->pending_resize_notify = FALSE;
|
||||
|
||||
g_list_foreach (context->framebuffers,
|
||||
flush_pending_notifications_cb,
|
||||
NULL);
|
||||
egl_display->pending_resize_notify = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
@ -827,7 +828,7 @@ _cogl_winsys_egl_xlib_get_vtable (void)
|
||||
|
||||
vtable.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info;
|
||||
|
||||
vtable.poll_get_info = _cogl_winsys_poll_get_info;
|
||||
vtable.get_dispatch_timeout = _cogl_winsys_get_dispatch_timeout;
|
||||
vtable.poll_dispatch = _cogl_winsys_poll_dispatch;
|
||||
|
||||
#ifdef EGL_KHR_image_pixmap
|
||||
|
@ -308,9 +308,9 @@ set_sync_pending (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglGLXDisplay *glx_display = context->display->winsys;
|
||||
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
|
||||
|
||||
glx_display->pending_sync_notify = TRUE;
|
||||
glx_renderer->pending_sync_notify = TRUE;
|
||||
glx_onscreen->pending_sync_notify = TRUE;
|
||||
}
|
||||
|
||||
@ -319,9 +319,9 @@ set_complete_pending (CoglOnscreen *onscreen)
|
||||
{
|
||||
CoglOnscreenGLX *glx_onscreen = onscreen->winsys;
|
||||
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
||||
CoglGLXDisplay *glx_display = context->display->winsys;
|
||||
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
|
||||
|
||||
glx_display->pending_complete_notify = TRUE;
|
||||
glx_renderer->pending_complete_notify = TRUE;
|
||||
glx_onscreen->pending_complete_notify = TRUE;
|
||||
}
|
||||
|
||||
@ -388,8 +388,7 @@ notify_resize (CoglContext *context,
|
||||
CoglOnscreen *onscreen = find_onscreen_for_xid (context,
|
||||
configure_event->window);
|
||||
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
||||
CoglDisplay *display = context->display;
|
||||
CoglGLXDisplay *glx_display = display->winsys;
|
||||
CoglGLXRenderer *glx_renderer = context->display->renderer->winsys;
|
||||
CoglOnscreenGLX *glx_onscreen;
|
||||
CoglOnscreenXlib *xlib_onscreen;
|
||||
|
||||
@ -406,7 +405,7 @@ notify_resize (CoglContext *context,
|
||||
/* We only want to notify that a resize happened when the
|
||||
application calls cogl_context_dispatch so instead of immediately
|
||||
notifying we'll set a flag to remember to notify later */
|
||||
glx_display->pending_resize_notify = TRUE;
|
||||
glx_renderer->pending_resize_notify = TRUE;
|
||||
glx_onscreen->pending_resize_notify = TRUE;
|
||||
|
||||
if (!xlib_onscreen->is_foreign_xwin)
|
||||
@ -2510,26 +2509,19 @@ _cogl_winsys_texture_pixmap_x11_get_texture (CoglTexturePixmapX11 *tex_pixmap)
|
||||
return glx_tex_pixmap->glx_tex;
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_get_info (CoglContext *context,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout)
|
||||
static int64_t
|
||||
_cogl_winsys_get_dispatch_timeout (CoglRenderer *renderer)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglGLXDisplay *glx_display = display->winsys;
|
||||
|
||||
_cogl_xlib_renderer_poll_get_info (context->display->renderer,
|
||||
poll_fds,
|
||||
n_poll_fds,
|
||||
timeout);
|
||||
CoglGLXRenderer *glx_renderer = renderer->winsys;
|
||||
|
||||
/* If we've already got a pending swap notify then we'll dispatch
|
||||
immediately */
|
||||
if (glx_display->pending_sync_notify ||
|
||||
glx_display->pending_resize_notify ||
|
||||
glx_display->pending_complete_notify)
|
||||
*timeout = 0;
|
||||
* immediately */
|
||||
if (glx_renderer->pending_sync_notify ||
|
||||
glx_renderer->pending_resize_notify ||
|
||||
glx_renderer->pending_complete_notify)
|
||||
return 0;
|
||||
|
||||
return _cogl_xlib_renderer_get_dispatch_timeout (renderer);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -2576,30 +2568,37 @@ flush_pending_notifications_cb (void *data,
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_dispatch (CoglContext *context,
|
||||
_cogl_winsys_poll_dispatch (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglGLXDisplay *glx_display = display->winsys;
|
||||
CoglGLXRenderer *glx_renderer = renderer->winsys;
|
||||
|
||||
_cogl_xlib_renderer_poll_dispatch (context->display->renderer,
|
||||
_cogl_xlib_renderer_poll_dispatch (renderer,
|
||||
poll_fds,
|
||||
n_poll_fds);
|
||||
|
||||
if (glx_display->pending_sync_notify ||
|
||||
glx_display->pending_resize_notify ||
|
||||
glx_display->pending_complete_notify)
|
||||
/* FIXME: instead of requiring event dispatching which is handled at
|
||||
* the CoglRenderer level to have to know about CoglContext we
|
||||
* should have a generalized way of queuing an idle function */
|
||||
if (renderer->context)
|
||||
{
|
||||
/* These need to be cleared before invoking the callbacks in
|
||||
* case the callbacks cause them to be set again */
|
||||
glx_display->pending_sync_notify = FALSE;
|
||||
glx_display->pending_resize_notify = FALSE;
|
||||
glx_display->pending_complete_notify = FALSE;
|
||||
CoglContext *context = renderer->context;
|
||||
|
||||
g_list_foreach (context->framebuffers,
|
||||
flush_pending_notifications_cb,
|
||||
NULL);
|
||||
if (glx_renderer->pending_sync_notify ||
|
||||
glx_renderer->pending_resize_notify ||
|
||||
glx_renderer->pending_complete_notify)
|
||||
{
|
||||
/* These need to be cleared before invoking the callbacks in
|
||||
* case the callbacks cause them to be set again */
|
||||
glx_renderer->pending_sync_notify = FALSE;
|
||||
glx_renderer->pending_resize_notify = FALSE;
|
||||
glx_renderer->pending_complete_notify = FALSE;
|
||||
|
||||
g_list_foreach (context->framebuffers,
|
||||
flush_pending_notifications_cb,
|
||||
NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -2634,7 +2633,7 @@ static CoglWinsysVtable _cogl_winsys_vtable =
|
||||
.onscreen_set_resizable =
|
||||
_cogl_winsys_onscreen_set_resizable,
|
||||
|
||||
.poll_get_info = _cogl_winsys_poll_get_info,
|
||||
.get_dispatch_timeout = _cogl_winsys_get_dispatch_timeout,
|
||||
.poll_dispatch = _cogl_winsys_poll_dispatch,
|
||||
|
||||
/* X11 tfp support... */
|
||||
|
@ -154,13 +154,11 @@ typedef struct _CoglWinsysVtable
|
||||
(*onscreen_win32_get_window) (CoglOnscreen *onscreen);
|
||||
#endif
|
||||
|
||||
int64_t
|
||||
(*get_dispatch_timeout) (CoglRenderer *renderer);
|
||||
|
||||
void
|
||||
(*poll_get_info) (CoglContext *context,
|
||||
CoglPollFD **poll_fds,
|
||||
int *n_poll_fds,
|
||||
int64_t *timeout);
|
||||
void
|
||||
(*poll_dispatch) (CoglContext *context,
|
||||
(*poll_dispatch) (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds);
|
||||
|
||||
|
@ -41,7 +41,7 @@
|
||||
|
||||
typedef struct _CoglRendererSdl
|
||||
{
|
||||
int stub;
|
||||
CoglBool pending_resize_notify;
|
||||
} CoglRendererSdl;
|
||||
|
||||
typedef struct _CoglDisplaySdl
|
||||
@ -49,7 +49,6 @@ typedef struct _CoglDisplaySdl
|
||||
SDL_Surface *surface;
|
||||
CoglOnscreen *onscreen;
|
||||
Uint32 video_mode_flags;
|
||||
CoglBool pending_resize_notify;
|
||||
} CoglDisplaySdl;
|
||||
|
||||
static CoglFuncPtr
|
||||
@ -218,6 +217,7 @@ sdl_event_filter_cb (SDL_Event *event, void *data)
|
||||
CoglContext *context = data;
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplaySdl *sdl_display = display->winsys;
|
||||
CoglRendererSdl *sdl_renderer = display->renderer->winsys;
|
||||
float width = event->resize.w;
|
||||
float height = event->resize.h;
|
||||
CoglFramebuffer *framebuffer;
|
||||
@ -233,9 +233,10 @@ sdl_event_filter_cb (SDL_Event *event, void *data)
|
||||
_cogl_framebuffer_winsys_update_size (framebuffer, width, height);
|
||||
|
||||
/* We only want to notify that a resize happened when the
|
||||
application calls cogl_context_dispatch so instead of immediately
|
||||
notifying we'll set a flag to remember to notify later */
|
||||
sdl_display->pending_resize_notify = TRUE;
|
||||
* application calls cogl_context_dispatch so instead of
|
||||
* immediately notifying we'll set a flag to remember to notify
|
||||
* later */
|
||||
sdl_renderer->pending_resize_notify = TRUE;
|
||||
|
||||
return COGL_FILTER_CONTINUE;
|
||||
}
|
||||
@ -378,22 +379,27 @@ _cogl_winsys_onscreen_set_resizable (CoglOnscreen *onscreen,
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_dispatch (CoglContext *context,
|
||||
_cogl_winsys_poll_dispatch (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplaySdl *sdl_display = display->winsys;
|
||||
CoglRendererSdl *sdl_renderer = renderer->winsys;
|
||||
|
||||
if (sdl_display->pending_resize_notify)
|
||||
/* FIXME: instead of requiring event dispatching which is handled at
|
||||
* the CoglRenderer level to have to know about CoglContext we
|
||||
* should have a generalized way of queuing an idle function */
|
||||
if (renderer->context &&
|
||||
sdl_renderer->pending_resize_notify)
|
||||
{
|
||||
CoglContext *context = renderer->context;
|
||||
CoglDisplaySdl *sdl_display = context->display->winsys;
|
||||
CoglOnscreen *onscreen = sdl_display->onscreen;
|
||||
|
||||
g_return_if_fail (onscreen != NULL);
|
||||
|
||||
_cogl_onscreen_notify_resize (onscreen);
|
||||
|
||||
sdl_display->pending_resize_notify = FALSE;
|
||||
sdl_renderer->pending_resize_notify = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -47,14 +47,13 @@ typedef struct _CoglContextSdl2
|
||||
|
||||
typedef struct _CoglRendererSdl2
|
||||
{
|
||||
int stub;
|
||||
CoglBool pending_resize_notify;
|
||||
} CoglRendererSdl2;
|
||||
|
||||
typedef struct _CoglDisplaySdl2
|
||||
{
|
||||
SDL_Window *dummy_window;
|
||||
SDL_GLContext *context;
|
||||
CoglBool pending_resize_notify;
|
||||
} CoglDisplaySdl2;
|
||||
|
||||
typedef struct _CoglOnscreenSdl2
|
||||
@ -274,7 +273,7 @@ sdl_event_filter_cb (SDL_Event *event, void *data)
|
||||
{
|
||||
CoglContext *context = data;
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplaySdl2 *sdl_display = display->winsys;
|
||||
CoglRendererSdl2 *sdl_renderer = display->renderer->winsys;
|
||||
float width = event->window.data1;
|
||||
float height = event->window.data2;
|
||||
CoglFramebuffer *framebuffer;
|
||||
@ -296,9 +295,10 @@ sdl_event_filter_cb (SDL_Event *event, void *data)
|
||||
sdl_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
|
||||
|
||||
/* We only want to notify that a resize happened when the
|
||||
application calls cogl_context_dispatch so instead of immediately
|
||||
notifying we'll set a flag to remember to notify later */
|
||||
sdl_display->pending_resize_notify = TRUE;
|
||||
* application calls cogl_context_dispatch so instead of
|
||||
* immediately notifying we'll set a flag to remember to notify
|
||||
* later */
|
||||
sdl_renderer->pending_resize_notify = TRUE;
|
||||
sdl_onscreen->pending_resize_notify = TRUE;
|
||||
|
||||
return COGL_FILTER_CONTINUE;
|
||||
@ -506,19 +506,24 @@ flush_pending_notifications_cb (void *data,
|
||||
}
|
||||
|
||||
static void
|
||||
_cogl_winsys_poll_dispatch (CoglContext *context,
|
||||
_cogl_winsys_poll_dispatch (CoglRenderer *renderer,
|
||||
const CoglPollFD *poll_fds,
|
||||
int n_poll_fds)
|
||||
{
|
||||
CoglDisplay *display = context->display;
|
||||
CoglDisplaySdl2 *sdl_display = display->winsys;
|
||||
CoglRendererSdl2 *sdl_renderer = renderer->winsys;
|
||||
|
||||
if (sdl_display->pending_resize_notify)
|
||||
/* FIXME: instead of requiring event dispatching which is handled at
|
||||
* the CoglRenderer level to have to know about CoglContext we
|
||||
* should have a generalized way of queuing an idle function */
|
||||
if (renderer->context &&
|
||||
sdl_renderer->pending_resize_notify)
|
||||
{
|
||||
CoglContext *context = renderer->context;
|
||||
|
||||
g_list_foreach (context->framebuffers,
|
||||
flush_pending_notifications_cb,
|
||||
NULL);
|
||||
sdl_display->pending_resize_notify = FALSE;
|
||||
sdl_renderer->pending_resize_notify = FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -236,12 +236,13 @@ COGL_PREMULT_BIT
|
||||
|
||||
<SECTION>
|
||||
<FILE>cogl-poll</FILE>
|
||||
<TITLE>Main loop integeration</TITLE>
|
||||
<TITLE>Main loop integration</TITLE>
|
||||
CoglPollFDEvent
|
||||
CoglPollFD
|
||||
cogl_poll_get_info
|
||||
cogl_poll_dispatch
|
||||
cogl_poll_renderer_get_info
|
||||
cogl_poll_renderer_dispatch
|
||||
cogl_glib_source_new
|
||||
cogl_glib_renderer_source_new
|
||||
</SECTION>
|
||||
|
||||
<SECTION>
|
||||
|
@ -274,6 +274,7 @@ main (int argc, char **argv)
|
||||
&data,
|
||||
NULL); /* destroy notify */
|
||||
|
||||
|
||||
while (1)
|
||||
{
|
||||
CoglPollFD *poll_fds;
|
||||
@ -286,12 +287,14 @@ main (int argc, char **argv)
|
||||
cogl_onscreen_swap_buffers (COGL_ONSCREEN (fb));
|
||||
}
|
||||
|
||||
cogl_poll_get_info (ctx, &poll_fds, &n_poll_fds, &timeout);
|
||||
cogl_poll_renderer_get_info (cogl_context_get_renderer (ctx),
|
||||
&poll_fds, &n_poll_fds, &timeout);
|
||||
|
||||
g_poll ((GPollFD *) poll_fds, n_poll_fds,
|
||||
timeout == -1 ? -1 : timeout / 1000);
|
||||
|
||||
cogl_poll_dispatch (ctx, poll_fds, n_poll_fds);
|
||||
cogl_poll_renderer_dispatch (cogl_context_get_renderer (ctx),
|
||||
poll_fds, n_poll_fds);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -105,9 +105,11 @@ main (int argc, char **argv)
|
||||
|
||||
cogl_onscreen_swap_buffers (onscreen);
|
||||
|
||||
cogl_poll_get_info (ctx, &poll_fds, &n_poll_fds, &timeout);
|
||||
cogl_poll_renderer_get_info (cogl_context_get_renderer (ctx),
|
||||
&poll_fds, &n_poll_fds, &timeout);
|
||||
g_poll ((GPollFD *) poll_fds, n_poll_fds, 0);
|
||||
cogl_poll_dispatch (ctx, poll_fds, n_poll_fds);
|
||||
cogl_poll_renderer_dispatch (cogl_context_get_renderer (ctx),
|
||||
poll_fds, n_poll_fds);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
@ -188,9 +188,11 @@ main (int argc, char **argv)
|
||||
* then allow Cogl to dispatch any corresponding event
|
||||
* callbacks, such as resize notification callbacks...
|
||||
*/
|
||||
cogl_poll_get_info (ctx, &poll_fds, &n_poll_fds, &timeout);
|
||||
cogl_poll_renderer_get_info (cogl_context_get_renderer (ctx),
|
||||
&poll_fds, &n_poll_fds, &timeout);
|
||||
g_poll ((GPollFD *) poll_fds, n_poll_fds, 0);
|
||||
cogl_poll_dispatch (ctx, poll_fds, n_poll_fds);
|
||||
cogl_poll_renderer_dispatch (cogl_context_get_renderer (ctx),
|
||||
poll_fds, n_poll_fds);
|
||||
|
||||
cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
|
||||
cogl_framebuffer_draw_primitive (fb, pipeline, triangle);
|
||||
|
Loading…
Reference in New Issue
Block a user