[docs] Annotate fixed sized arrays
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@ -2008,8 +2008,8 @@ clutter_actor_transform_and_project_box (ClutterActor *self,
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* @self: A #ClutterActor
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* @self: A #ClutterActor
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* @ancestor: A #ClutterActor to calculate the vertices against, or %NULL
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* @ancestor: A #ClutterActor to calculate the vertices against, or %NULL
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* to use the default #ClutterStage
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* to use the default #ClutterStage
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* @verts: (out) (array): return location for an array of 4 #ClutterVertex in which
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* @verts: (out) (array fixed-size=4): return location for an array of
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* to store the result.
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* 4 #ClutterVertex in which to store the result.
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*
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*
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* Calculates the transformed coordinates of the four corners of the
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* Calculates the transformed coordinates of the four corners of the
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* actor in the plane of @ancestor. The returned vertices relate to
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* actor in the plane of @ancestor. The returned vertices relate to
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@ -2100,8 +2100,8 @@ clutter_actor_get_allocation_vertices (ClutterActor *self,
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/**
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/**
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* clutter_actor_get_abs_allocation_vertices:
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* clutter_actor_get_abs_allocation_vertices:
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* @self: A #ClutterActor
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* @self: A #ClutterActor
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* @verts: Pointer to a location of an array of 4 #ClutterVertex where to
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* @verts: (out) (array fixed-size=4): Pointer to a location of an array
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* store the result.
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* of 4 #ClutterVertex where to store the result.
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*
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*
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* Calculates the transformed screen coordinates of the four corners of
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* Calculates the transformed screen coordinates of the four corners of
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* the actor; the returned vertices relate to the #ClutterActorBox
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* the actor; the returned vertices relate to the #ClutterActorBox
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