[cogl-texture docs] Improves the documentation of the internal_format args
Clarifies that if you give COGL_PIXEL_FORMAT_ANY as the internal format for cogl_texture_new_from_file or cogl_texture_new_from_data then Cogl will choose a premultiplied internal format.
This commit is contained in:
parent
41579eb3c9
commit
ec77b91398
@ -68,7 +68,13 @@ CoglHandle cogl_texture_new_with_size (guint width,
|
|||||||
* @filename: the file to load
|
* @filename: the file to load
|
||||||
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
|
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
|
||||||
* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
|
* @internal_format: the #CoglPixelFormat to use for the GPU storage of the
|
||||||
* texture
|
* texture. If COGL_PIXEL_FORMAT_ANY is given then a premultiplied
|
||||||
|
* format similar to the format of the source data will be used. The
|
||||||
|
* default blending equations of Cogl expect premultiplied color data;
|
||||||
|
* the main use of passing a non-premultiplied format here is if you
|
||||||
|
* have non-premultiplied source data and are going to adjust the blend
|
||||||
|
* mode (see cogl_material_set_blend()) or use the data for something
|
||||||
|
* other than straight blending.
|
||||||
* @error: return location for a #GError or %NULL
|
* @error: return location for a #GError or %NULL
|
||||||
*
|
*
|
||||||
* Creates a COGL texture from an image file.
|
* Creates a COGL texture from an image file.
|
||||||
@ -90,7 +96,13 @@ CoglHandle cogl_texture_new_from_file (const gchar *filename,
|
|||||||
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
|
* @flags: Optional flags for the texture, or %COGL_TEXTURE_NONE
|
||||||
* @format: the #CoglPixelFormat the buffer is stored in in RAM
|
* @format: the #CoglPixelFormat the buffer is stored in in RAM
|
||||||
* @internal_format: the #CoglPixelFormat that will be used for storing
|
* @internal_format: the #CoglPixelFormat that will be used for storing
|
||||||
* the buffer on the GPU
|
* the buffer on the GPU. If COGL_PIXEL_FORMAT_ANY is given then a
|
||||||
|
* premultiplied format similar to the format of the source data will
|
||||||
|
* be used. The default blending equations of Cogl expect premultiplied
|
||||||
|
* color data; the main use of passing a non-premultiplied format here
|
||||||
|
* is if you have non-premultiplied source data and are going to adjust
|
||||||
|
* the blend mode (see cogl_material_set_blend()) or use the data for
|
||||||
|
* something other than straight blending.
|
||||||
* @rowstride: the memory offset in bytes between the starts of
|
* @rowstride: the memory offset in bytes between the starts of
|
||||||
* scanlines in @data
|
* scanlines in @data
|
||||||
* @data: pointer the memory region where the source buffer resides
|
* @data: pointer the memory region where the source buffer resides
|
||||||
|
Loading…
Reference in New Issue
Block a user