Simplify timeout list handling for the master clock
Instead of keeping a list of all timelines, and connecting to signals and weak notifies, simply keep a list of running timelines; this greatly simplifies both the book-keeping, and also determining if there are any running timelines. http://bugzilla.openedhand.com/show_bug.cgi?id=1637 Signed-off-by: Emmanuele Bassi <ebassi@linux.intel.com>
This commit is contained in:
parent
3ab303b662
commit
ebaec9798e
@ -77,9 +77,6 @@ struct _ClutterClockSource
|
||||
ClutterMasterClock *master_clock;
|
||||
};
|
||||
|
||||
static void on_timeline_started (ClutterTimeline *timeline,
|
||||
ClutterMasterClock *master_clock);
|
||||
|
||||
static gboolean clutter_clock_prepare (GSource *source,
|
||||
gint *timeout);
|
||||
static gboolean clutter_clock_check (GSource *source);
|
||||
@ -101,35 +98,20 @@ G_DEFINE_TYPE (ClutterMasterClock, clutter_master_clock, G_TYPE_OBJECT);
|
||||
/*
|
||||
* has_running_timeline:
|
||||
* @master_clock: a #ClutterMasterClock
|
||||
* @filter: a #ClutterTimeline or %NULL
|
||||
*
|
||||
* Checks if @master_clock has any running timeline; if @filter
|
||||
* is not %NULL then the timeline will be filtered from the
|
||||
* list of timelines held by @master_clock
|
||||
* Checks if @master_clock has any running timeline.
|
||||
*
|
||||
* Return value: %TRUE if the #ClutterMasterClock has at least
|
||||
* one running timeline
|
||||
*/
|
||||
static gboolean
|
||||
has_running_timeline (ClutterMasterClock *master_clock,
|
||||
ClutterTimeline *filter)
|
||||
has_running_timeline (ClutterMasterClock *master_clock)
|
||||
{
|
||||
GSList *l;
|
||||
ClutterStageManager *stage_manager = clutter_stage_manager_get_default ();
|
||||
const GSList *stages, *l;
|
||||
|
||||
if (master_clock->timelines == NULL)
|
||||
return FALSE;
|
||||
|
||||
for (l = master_clock->timelines; l != NULL; l = l->next)
|
||||
{
|
||||
/* if we get a timeline then we should filter it
|
||||
* from the list of timelines we want to check
|
||||
*/
|
||||
if (filter != NULL && filter == l->data)
|
||||
continue;
|
||||
|
||||
if (clutter_timeline_is_playing (l->data))
|
||||
if (master_clock->timelines)
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
return FALSE;
|
||||
}
|
||||
@ -167,7 +149,7 @@ clutter_clock_prepare (GSource *source,
|
||||
/* just like an idle source, we are ready if nothing else is */
|
||||
*timeout = -1;
|
||||
|
||||
retval = has_running_timeline (master_clock, NULL);
|
||||
retval = has_running_timeline (master_clock);
|
||||
|
||||
return retval;
|
||||
}
|
||||
@ -179,7 +161,7 @@ clutter_clock_check (GSource *source)
|
||||
ClutterMasterClock *master_clock = clock_source->master_clock;
|
||||
gboolean retval;
|
||||
|
||||
retval = has_running_timeline (master_clock, NULL);
|
||||
retval = has_running_timeline (master_clock);
|
||||
|
||||
return retval;
|
||||
}
|
||||
@ -206,37 +188,10 @@ clutter_clock_dispatch (GSource *source,
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
static void
|
||||
timeline_weak_ref (gpointer data,
|
||||
GObject *object_pointer)
|
||||
{
|
||||
ClutterMasterClock *master_clock = data;
|
||||
|
||||
master_clock->timelines =
|
||||
g_slist_remove (master_clock->timelines, object_pointer);
|
||||
|
||||
if (master_clock->timelines == NULL)
|
||||
master_clock->prev_tick.tv_sec = 0;
|
||||
}
|
||||
|
||||
static void
|
||||
clutter_master_clock_finalize (GObject *gobject)
|
||||
{
|
||||
ClutterMasterClock *master_clock = CLUTTER_MASTER_CLOCK (gobject);
|
||||
GSList *l;
|
||||
|
||||
for (l = master_clock->timelines; l != NULL; l = l->next)
|
||||
{
|
||||
ClutterTimeline *timeline = l->data;
|
||||
|
||||
g_object_weak_unref (G_OBJECT (timeline),
|
||||
timeline_weak_ref,
|
||||
master_clock);
|
||||
|
||||
g_signal_handlers_disconnect_by_func (timeline,
|
||||
G_CALLBACK (on_timeline_started),
|
||||
master_clock);
|
||||
}
|
||||
|
||||
g_slist_free (master_clock->timelines);
|
||||
|
||||
@ -284,49 +239,33 @@ _clutter_master_clock_get_default (void)
|
||||
return default_clock;
|
||||
}
|
||||
|
||||
static void
|
||||
on_timeline_started (ClutterTimeline *timeline,
|
||||
ClutterMasterClock *master_clock)
|
||||
{
|
||||
/* we want to reset the prev_tick if this is the first
|
||||
* timeline; since timeline is playing we need to filter
|
||||
* it out, otherwise has_running_timeline() will return
|
||||
* TRUE and prev_tick will not be unset
|
||||
*/
|
||||
if (!has_running_timeline (master_clock, timeline))
|
||||
master_clock->prev_tick.tv_sec = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
* _clutter_master_clock_add_timeline:
|
||||
* @master_clock: a #ClutterMasterClock
|
||||
* @timeline: a #ClutterTimeline
|
||||
*
|
||||
* Adds @timeline to the list of timelines held by the master
|
||||
* clock. This function should be called during the instance
|
||||
* creation phase of the timeline.
|
||||
* Adds @timeline to the list of playing timelines held by the master
|
||||
* clock.
|
||||
*/
|
||||
void
|
||||
_clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
|
||||
ClutterTimeline *timeline)
|
||||
{
|
||||
gboolean is_first = FALSE;
|
||||
gboolean is_first;
|
||||
|
||||
if (g_slist_find (master_clock->timelines, timeline))
|
||||
return;
|
||||
|
||||
is_first = (master_clock->timelines == NULL) ? TRUE : FALSE;
|
||||
is_first = master_clock->timelines == NULL;
|
||||
|
||||
master_clock->timelines = g_slist_prepend (master_clock->timelines,
|
||||
timeline);
|
||||
|
||||
g_object_weak_ref (G_OBJECT (timeline),
|
||||
timeline_weak_ref,
|
||||
master_clock);
|
||||
|
||||
g_signal_connect (timeline, "started",
|
||||
G_CALLBACK (on_timeline_started),
|
||||
master_clock);
|
||||
if (is_first)
|
||||
{
|
||||
/* Start timing from scratch */
|
||||
master_clock->prev_tick.tv_sec = 0;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@ -334,33 +273,15 @@ _clutter_master_clock_add_timeline (ClutterMasterClock *master_clock,
|
||||
* @master_clock: a #ClutterMasterClock
|
||||
* @timeline: a #ClutterTimeline
|
||||
*
|
||||
* Removes @timeline from the list of timelines held by the
|
||||
* master clock. This function should be called during the
|
||||
* #ClutterTimeline finalization.
|
||||
* Removes @timeline from the list of playing timelines held by the
|
||||
* master clock.
|
||||
*/
|
||||
void
|
||||
_clutter_master_clock_remove_timeline (ClutterMasterClock *master_clock,
|
||||
ClutterTimeline *timeline)
|
||||
{
|
||||
if (!g_slist_find (master_clock->timelines, timeline))
|
||||
return;
|
||||
|
||||
master_clock->timelines = g_slist_remove (master_clock->timelines,
|
||||
timeline);
|
||||
|
||||
g_object_weak_unref (G_OBJECT (timeline),
|
||||
timeline_weak_ref,
|
||||
master_clock);
|
||||
|
||||
g_signal_handlers_disconnect_by_func (timeline,
|
||||
G_CALLBACK (on_timeline_started),
|
||||
master_clock);
|
||||
|
||||
/* last timeline: unset the prev_tick so that we can start
|
||||
* from scratch when we add a new timeline
|
||||
*/
|
||||
if (master_clock->timelines == NULL)
|
||||
master_clock->prev_tick.tv_sec = 0;
|
||||
}
|
||||
|
||||
/*
|
||||
|
@ -204,8 +204,11 @@ clutter_timeline_finalize (GObject *object)
|
||||
if (priv->markers_by_name)
|
||||
g_hash_table_destroy (priv->markers_by_name);
|
||||
|
||||
if (priv->is_playing)
|
||||
{
|
||||
master_clock = _clutter_master_clock_get_default ();
|
||||
_clutter_master_clock_remove_timeline (master_clock, self);
|
||||
}
|
||||
|
||||
G_OBJECT_CLASS (clutter_timeline_parent_class)->finalize (object);
|
||||
}
|
||||
@ -412,7 +415,6 @@ static void
|
||||
clutter_timeline_init (ClutterTimeline *self)
|
||||
{
|
||||
ClutterTimelinePrivate *priv;
|
||||
ClutterMasterClock *master_clock;
|
||||
|
||||
self->priv = priv =
|
||||
G_TYPE_INSTANCE_GET_PRIVATE (self, CLUTTER_TYPE_TIMELINE,
|
||||
@ -421,9 +423,6 @@ clutter_timeline_init (ClutterTimeline *self)
|
||||
priv->duration = 0;
|
||||
priv->delay = 0;
|
||||
priv->elapsed_time = 0;
|
||||
|
||||
master_clock = _clutter_master_clock_get_default ();
|
||||
_clutter_master_clock_add_timeline (master_clock, self);
|
||||
}
|
||||
|
||||
static void
|
||||
@ -475,6 +474,26 @@ is_complete (ClutterTimeline *timeline)
|
||||
: priv->elapsed_time <= 0);
|
||||
}
|
||||
|
||||
static void
|
||||
set_is_playing (ClutterTimeline *timeline,
|
||||
gboolean is_playing)
|
||||
{
|
||||
ClutterTimelinePrivate *priv = timeline->priv;
|
||||
ClutterMasterClock *master_clock;
|
||||
|
||||
is_playing = is_playing != FALSE;
|
||||
|
||||
if (is_playing == priv->is_playing)
|
||||
return;
|
||||
|
||||
priv->is_playing = is_playing;
|
||||
master_clock = _clutter_master_clock_get_default ();
|
||||
if (priv->is_playing)
|
||||
_clutter_master_clock_add_timeline (master_clock, timeline);
|
||||
else
|
||||
_clutter_master_clock_remove_timeline (master_clock, timeline);
|
||||
}
|
||||
|
||||
static gboolean
|
||||
clutter_timeline_advance_internal (ClutterTimeline *timeline)
|
||||
{
|
||||
@ -561,7 +580,7 @@ clutter_timeline_advance_internal (ClutterTimeline *timeline)
|
||||
* XXX Perhaps we should remove this earlier, and regardless
|
||||
* of priv->loop. Are we limiting the things that could be done in
|
||||
* the above new-frame signal handler */
|
||||
priv->is_playing = FALSE;
|
||||
set_is_playing (timeline, FALSE);
|
||||
}
|
||||
|
||||
g_signal_emit (timeline, timeline_signals[COMPLETED], 0);
|
||||
@ -613,7 +632,7 @@ delay_timeout_func (gpointer data)
|
||||
|
||||
priv->delay_id = 0;
|
||||
priv->msecs_delta = 0;
|
||||
priv->is_playing = TRUE;
|
||||
set_is_playing (timeline, TRUE);
|
||||
|
||||
g_signal_emit (timeline, timeline_signals[STARTED], 0);
|
||||
|
||||
@ -648,7 +667,7 @@ clutter_timeline_start (ClutterTimeline *timeline)
|
||||
else
|
||||
{
|
||||
priv->msecs_delta = 0;
|
||||
priv->is_playing = TRUE;
|
||||
set_is_playing (timeline, TRUE);
|
||||
|
||||
g_signal_emit (timeline, timeline_signals[STARTED], 0);
|
||||
}
|
||||
@ -679,7 +698,7 @@ clutter_timeline_pause (ClutterTimeline *timeline)
|
||||
}
|
||||
|
||||
priv->msecs_delta = 0;
|
||||
priv->is_playing = FALSE;
|
||||
set_is_playing (timeline, FALSE);
|
||||
|
||||
g_signal_emit (timeline, timeline_signals[PAUSED], 0);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user