cursor-renderer/native: Let the backend realize cursor sprite itself
It knows better when it's needed. For now, just do it just as before, before drawing. Eventually, we can conditionalize where to realize depending on the cursor sprite position. https://gitlab.gnome.org/GNOME/mutter/issues/77
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@ -283,13 +283,3 @@ meta_cursor_renderer_get_cursor (MetaCursorRenderer *renderer)
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return priv->displayed_cursor;
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}
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void
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meta_cursor_renderer_realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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MetaCursorRendererClass *renderer_class = META_CURSOR_RENDERER_GET_CLASS (renderer);
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if (renderer_class->realize_cursor_sprite)
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renderer_class->realize_cursor_sprite (renderer, cursor_sprite);
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}
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@ -40,8 +40,6 @@ struct _MetaCursorRendererClass
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gboolean (* update_cursor) (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite);
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void (* realize_cursor_sprite) (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite);
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};
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MetaCursorRenderer * meta_cursor_renderer_new (void);
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@ -60,9 +58,6 @@ MetaCursorSprite * meta_cursor_renderer_get_cursor (MetaCursorRenderer *renderer
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ClutterRect meta_cursor_renderer_calculate_rect (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite);
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void meta_cursor_renderer_realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite);
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void meta_cursor_renderer_emit_painted (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite);
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@ -20,7 +20,6 @@
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#include "backends/meta-cursor-sprite-xcursor.h"
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#include "backends/meta-backend-private.h"
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#include "backends/meta-cursor.h"
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#include "backends/meta-cursor-renderer.h"
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#include "clutter/clutter.h"
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@ -118,8 +117,6 @@ static void
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load_from_current_xcursor_image (MetaCursorSpriteXcursor *sprite_xcursor)
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{
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MetaCursorSprite *sprite = META_CURSOR_SPRITE (sprite_xcursor);
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MetaBackend *backend = meta_get_backend ();
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MetaCursorRenderer *renderer = meta_backend_get_cursor_renderer (backend);
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XcursorImage *xc_image;
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int width, height, rowstride;
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CoglPixelFormat cogl_format;
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@ -160,8 +157,6 @@ load_from_current_xcursor_image (MetaCursorSpriteXcursor *sprite_xcursor)
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xc_image->xhot, xc_image->yhot);
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g_clear_pointer (&texture, cogl_object_unref);
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meta_cursor_renderer_realize_cursor_sprite (renderer, sprite);
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}
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void
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@ -119,6 +119,10 @@ static GQuark quark_cursor_renderer_native_gpu_data = 0;
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G_DEFINE_TYPE_WITH_PRIVATE (MetaCursorRendererNative, meta_cursor_renderer_native, META_TYPE_CURSOR_RENDERER);
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static void
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realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite);
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static MetaCursorNativeGpuState *
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get_cursor_gpu_state (MetaCursorNativePrivate *cursor_priv,
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MetaGpuKms *gpu_kms);
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@ -675,7 +679,7 @@ meta_cursor_renderer_native_update_cursor (MetaCursorRenderer *renderer,
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meta_cursor_renderer_native_get_instance_private (native);
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if (cursor_sprite)
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meta_cursor_sprite_realize_texture (cursor_sprite);
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realize_cursor_sprite (renderer, cursor_sprite);
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maybe_schedule_cursor_sprite_animation_frame (native, cursor_sprite);
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@ -717,6 +721,24 @@ ensure_cursor_gpu_state (MetaCursorNativePrivate *cursor_priv,
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return cursor_gpu_state;
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}
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static void
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on_cursor_sprite_texture_changed (MetaCursorSprite *cursor_sprite)
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{
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MetaCursorNativePrivate *cursor_priv = get_cursor_priv (cursor_sprite);
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GHashTableIter iter;
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MetaCursorNativeGpuState *cursor_gpu_state;
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g_hash_table_iter_init (&iter, cursor_priv->gpu_states);
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while (g_hash_table_iter_next (&iter, NULL, (gpointer *) &cursor_gpu_state))
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{
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guint pending_bo;
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pending_bo = get_pending_cursor_sprite_gbm_bo_index (cursor_gpu_state);
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g_clear_pointer (&cursor_gpu_state->bos[pending_bo],
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(GDestroyNotify) gbm_bo_destroy);
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cursor_gpu_state->pending_bo_state = META_CURSOR_GBM_BO_STATE_INVALIDATED;
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}
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}
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static void
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cursor_priv_free (MetaCursorNativePrivate *cursor_priv)
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{
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@ -749,6 +771,9 @@ ensure_cursor_priv (MetaCursorSprite *cursor_sprite)
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cursor_priv,
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(GDestroyNotify) cursor_priv_free);
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g_signal_connect (cursor_sprite, "texture-changed",
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G_CALLBACK (on_cursor_sprite_texture_changed), NULL);
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return cursor_priv;
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}
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@ -816,26 +841,31 @@ load_cursor_sprite_gbm_buffer_for_gpu (MetaCursorRendererNative *native,
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}
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}
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static void
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invalidate_pending_cursor_sprite_gbm_bo (MetaCursorSprite *cursor_sprite,
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static gboolean
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is_cursor_hw_state_valid (MetaCursorSprite *cursor_sprite,
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MetaGpuKms *gpu_kms)
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{
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MetaCursorNativePrivate *cursor_priv;
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MetaCursorNativeGpuState *cursor_gpu_state;
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guint pending_bo;
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cursor_priv = get_cursor_priv (cursor_sprite);
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if (!cursor_priv)
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return;
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return FALSE;
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cursor_gpu_state = get_cursor_gpu_state (cursor_priv, gpu_kms);
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if (!cursor_gpu_state)
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return;
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return FALSE;
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pending_bo = get_pending_cursor_sprite_gbm_bo_index (cursor_gpu_state);
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g_clear_pointer (&cursor_gpu_state->bos[pending_bo],
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(GDestroyNotify) gbm_bo_destroy);
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cursor_gpu_state->pending_bo_state = META_CURSOR_GBM_BO_STATE_INVALIDATED;
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switch (cursor_gpu_state->pending_bo_state)
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{
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case META_CURSOR_GBM_BO_STATE_SET:
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case META_CURSOR_GBM_BO_STATE_NONE:
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return TRUE;
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case META_CURSOR_GBM_BO_STATE_INVALIDATED:
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return FALSE;
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}
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g_assert_not_reached ();
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}
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#ifdef HAVE_WAYLAND
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@ -858,10 +888,8 @@ realize_cursor_sprite_from_wl_buffer_for_gpu (MetaCursorRenderer *renderer,
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if (!cursor_renderer_gpu_data || cursor_renderer_gpu_data->hw_cursor_broken)
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return;
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/* Destroy any previous pending cursor buffer; we'll always either fail (which
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* should unset, or succeed, which will set new buffer.
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*/
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invalidate_pending_cursor_sprite_gbm_bo (cursor_sprite, gpu_kms);
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if (is_cursor_hw_state_valid (cursor_sprite, gpu_kms))
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return;
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texture = meta_cursor_sprite_get_cogl_texture (cursor_sprite);
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width = cogl_texture_get_width (texture);
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@ -990,7 +1018,8 @@ realize_cursor_sprite_from_xcursor_for_gpu (MetaCursorRenderer *renderer,
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if (!cursor_renderer_gpu_data || cursor_renderer_gpu_data->hw_cursor_broken)
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return;
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invalidate_pending_cursor_sprite_gbm_bo (cursor_sprite, gpu_kms);
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if (is_cursor_hw_state_valid (cursor_sprite, gpu_kms))
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return;
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load_cursor_sprite_gbm_buffer_for_gpu (native,
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gpu_kms,
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@ -1027,9 +1056,11 @@ realize_cursor_sprite_from_xcursor (MetaCursorRenderer *renderer,
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}
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static void
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meta_cursor_renderer_native_realize_cursor_sprite (MetaCursorRenderer *renderer,
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realize_cursor_sprite (MetaCursorRenderer *renderer,
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MetaCursorSprite *cursor_sprite)
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{
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meta_cursor_sprite_realize_texture (cursor_sprite);
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if (META_IS_CURSOR_SPRITE_XCURSOR (cursor_sprite))
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{
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MetaCursorSpriteXcursor *sprite_xcursor =
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@ -1056,8 +1087,6 @@ meta_cursor_renderer_native_class_init (MetaCursorRendererNativeClass *klass)
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object_class->finalize = meta_cursor_renderer_native_finalize;
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renderer_class->update_cursor = meta_cursor_renderer_native_update_cursor;
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renderer_class->realize_cursor_sprite =
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meta_cursor_renderer_native_realize_cursor_sprite;
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quark_cursor_sprite = g_quark_from_static_string ("-meta-cursor-native");
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quark_cursor_renderer_native_gpu_data =
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@ -71,16 +71,6 @@ update_cursor_sprite_texture (MetaWaylandCursorSurface *cursor_surface)
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buffer->texture,
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priv->hot_x * surface->scale,
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priv->hot_y * surface->scale);
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if (priv->buffer)
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{
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g_assert (priv->buffer == buffer);
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meta_cursor_renderer_realize_cursor_sprite (priv->cursor_renderer,
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cursor_sprite);
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meta_wayland_surface_unref_buffer_use_count (surface);
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g_clear_object (&priv->buffer);
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}
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}
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else
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{
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