constraint: Rename BindConstraint:bind-axis

We're not binding an axis: we're really binding a coordinate of an actor
to the coordinate of another one.
This commit is contained in:
Emmanuele Bassi 2010-05-19 14:34:18 +01:00
parent f857457b9d
commit e9b93d5676
3 changed files with 139 additions and 39 deletions

View File

@ -1,3 +1,39 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:ClutterBindConstraint
* @Title: ClutterBindConstraint
* @Short_Description: A constraint binding the position of an actor
*
* #ClutterBindConstraint is a #ClutterConstraint that binds the position of
* the #ClutterActor to which it is applied to the the position of another
* #ClutterActor.
*
* #ClutterBindConstraint is available since Clutter 1.4
*/
#ifdef HAVE_CONFIG_H #ifdef HAVE_CONFIG_H
#include "config.h" #include "config.h"
#endif #endif
@ -20,7 +56,7 @@ struct _ClutterBindConstraint
ClutterConstraint parent_instance; ClutterConstraint parent_instance;
ClutterActor *source; ClutterActor *source;
ClutterBindAxis bind_axis; ClutterBindCoordinate coordinate;
gfloat offset; gfloat offset;
}; };
@ -34,7 +70,7 @@ enum
PROP_0, PROP_0,
PROP_SOURCE, PROP_SOURCE,
PROP_BIND_AXIS, PROP_COORDINATE,
PROP_OFFSET PROP_OFFSET
}; };
@ -59,17 +95,17 @@ update_actor_position (ClutterBindConstraint *bind)
source_position.y = clutter_actor_get_y (bind->source); source_position.y = clutter_actor_get_y (bind->source);
source_position.z = clutter_actor_get_depth (bind->source); source_position.z = clutter_actor_get_depth (bind->source);
switch (bind->bind_axis) switch (bind->coordinate)
{ {
case CLUTTER_BIND_X_AXIS: case CLUTTER_BIND_X:
clutter_actor_set_x (actor, source_position.x + bind->offset); clutter_actor_set_x (actor, source_position.x + bind->offset);
break; break;
case CLUTTER_BIND_Y_AXIS: case CLUTTER_BIND_Y:
clutter_actor_set_y (actor, source_position.y + bind->offset); clutter_actor_set_y (actor, source_position.y + bind->offset);
break; break;
case CLUTTER_BIND_Z_AXIS: case CLUTTER_BIND_Z:
clutter_actor_set_depth (actor, source_position.z + bind->offset); clutter_actor_set_depth (actor, source_position.z + bind->offset);
break; break;
} }
@ -125,17 +161,17 @@ _clutter_bind_constraint_set_source (ClutterBindConstraint *bind,
} }
static void static void
_clutter_bind_constraint_set_bind_axis (ClutterBindConstraint *bind, _clutter_bind_constraint_set_coordinate (ClutterBindConstraint *bind,
ClutterBindAxis axis) ClutterBindCoordinate coord)
{ {
if (bind->bind_axis == axis) if (bind->coordinate == coord)
return; return;
bind->bind_axis = axis; bind->coordinate = coord;
update_actor_position (bind); update_actor_position (bind);
g_object_notify (G_OBJECT (bind), "bind-axis"); g_object_notify (G_OBJECT (bind), "coordinate");
} }
static void static void
@ -166,8 +202,8 @@ clutter_bind_constraint_set_property (GObject *gobject,
_clutter_bind_constraint_set_source (bind, g_value_get_object (value)); _clutter_bind_constraint_set_source (bind, g_value_get_object (value));
break; break;
case PROP_BIND_AXIS: case PROP_COORDINATE:
_clutter_bind_constraint_set_bind_axis (bind, g_value_get_enum (value)); _clutter_bind_constraint_set_coordinate (bind, g_value_get_enum (value));
break; break;
case PROP_OFFSET: case PROP_OFFSET:
@ -194,8 +230,8 @@ clutter_bind_constraint_get_property (GObject *gobject,
g_value_set_object (value, bind->source); g_value_set_object (value, bind->source);
break; break;
case PROP_BIND_AXIS: case PROP_COORDINATE:
g_value_set_enum (value, bind->bind_axis); g_value_set_enum (value, bind->coordinate);
break; break;
case PROP_OFFSET: case PROP_OFFSET:
@ -217,6 +253,13 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
gobject_class->set_property = clutter_bind_constraint_set_property; gobject_class->set_property = clutter_bind_constraint_set_property;
gobject_class->get_property = clutter_bind_constraint_get_property; gobject_class->get_property = clutter_bind_constraint_get_property;
/**
* ClutterBindConstraint:source:
*
* The #ClutterActor used as the source for the binding
*
* Since: 1.4
*/
pspec = g_param_spec_object ("source", pspec = g_param_spec_object ("source",
"Source", "Source",
"The source of the binding", "The source of the binding",
@ -225,15 +268,29 @@ clutter_bind_constraint_class_init (ClutterBindConstraintClass *klass)
G_PARAM_CONSTRUCT); G_PARAM_CONSTRUCT);
g_object_class_install_property (gobject_class, PROP_SOURCE, pspec); g_object_class_install_property (gobject_class, PROP_SOURCE, pspec);
pspec = g_param_spec_enum ("bind-axis", /**
"Bind Axis", * ClutterBindConstraint:coordinate:
"The axis to bind the position from", *
CLUTTER_TYPE_BIND_AXIS, * The coordinate to be bound
CLUTTER_BIND_X_AXIS, *
* Since: 1.4
*/
pspec = g_param_spec_enum ("coordinate",
"Coordinate",
"The coordinate to bind",
CLUTTER_TYPE_BIND_COORDINATE,
CLUTTER_BIND_X,
CLUTTER_PARAM_READWRITE | CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT); G_PARAM_CONSTRUCT);
g_object_class_install_property (gobject_class, PROP_BIND_AXIS, pspec); g_object_class_install_property (gobject_class, PROP_COORDINATE, pspec);
/**
* ClutterBindConstraint:offset:
*
* The offset, in pixels, to be applied to the binding
*
* Since: 1.4
*/
pspec = g_param_spec_float ("offset", pspec = g_param_spec_float ("offset",
"Offset", "Offset",
"The offset in pixels to apply to the binding", "The offset in pixels to apply to the binding",
@ -248,20 +305,33 @@ static void
clutter_bind_constraint_init (ClutterBindConstraint *self) clutter_bind_constraint_init (ClutterBindConstraint *self)
{ {
self->source = NULL; self->source = NULL;
self->bind_axis = CLUTTER_BIND_X_AXIS; self->coordinate = CLUTTER_BIND_X;
self->offset = 0.0f; self->offset = 0.0f;
} }
/**
* clutter_bind_constraint_new:
* @source: the #ClutterActor to use as the source of the binding
* @coordinate: the coordinate to bind
* @offset: the offset to apply to the binding, in pixels
*
* Creates a new constraint, binding a #ClutterActor's position to
* the given @coordinate of the position of @source
*
* Return value: the newly created #ClutterBindConstraint
*
* Since: 1.4
*/
ClutterConstraint * ClutterConstraint *
clutter_bind_constraint_new (ClutterActor *source, clutter_bind_constraint_new (ClutterActor *source,
ClutterBindAxis axis, ClutterBindCoordinate coordinate,
gfloat offset) gfloat offset)
{ {
g_return_val_if_fail (CLUTTER_IS_ACTOR (source), NULL); g_return_val_if_fail (CLUTTER_IS_ACTOR (source), NULL);
return g_object_new (CLUTTER_TYPE_BIND_CONSTRAINT, return g_object_new (CLUTTER_TYPE_BIND_CONSTRAINT,
"source", source, "source", source,
"bind-axis", axis, "coordinate", coordinate,
"offset", offset, "offset", offset,
NULL); NULL);
} }

View File

@ -1,3 +1,27 @@
/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION) #if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly." #error "Only <clutter/clutter.h> can be included directly."
#endif #endif
@ -16,15 +40,15 @@ G_BEGIN_DECLS
typedef struct _ClutterBindConstraint ClutterBindConstraint; typedef struct _ClutterBindConstraint ClutterBindConstraint;
typedef enum { /*< prefix=CLUTTER_BIND >*/ typedef enum { /*< prefix=CLUTTER_BIND >*/
CLUTTER_BIND_X_AXIS, CLUTTER_BIND_X,
CLUTTER_BIND_Y_AXIS, CLUTTER_BIND_Y,
CLUTTER_BIND_Z_AXIS CLUTTER_BIND_Z
} ClutterBindAxis; } ClutterBindCoordinate;
GType clutter_bind_constraint_get_type (void) G_GNUC_CONST; GType clutter_bind_constraint_get_type (void) G_GNUC_CONST;
ClutterConstraint *clutter_bind_constraint_new (ClutterActor *source, ClutterConstraint *clutter_bind_constraint_new (ClutterActor *source,
ClutterBindAxis axis, ClutterBindCoordinate coordinate,
gfloat offset); gfloat offset);
G_END_DECLS G_END_DECLS

View File

@ -21,6 +21,9 @@ on_button_release (ClutterActor *actor,
* -1.0f; * -1.0f;
gfloat right_offset = clutter_actor_get_width (right_rect) + H_PADDING; gfloat right_offset = clutter_actor_get_width (right_rect) + H_PADDING;
clutter_actor_animate (center_rect, CLUTTER_LINEAR, 500,
"opacity", 128,
NULL);
clutter_actor_animate (left_rect, CLUTTER_EASE_OUT_CUBIC, 500, clutter_actor_animate (left_rect, CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 255, "opacity", 255,
"@constraints.x-bind.offset", left_offset, "@constraints.x-bind.offset", left_offset,
@ -32,6 +35,9 @@ on_button_release (ClutterActor *actor,
} }
else else
{ {
clutter_actor_animate (center_rect, CLUTTER_LINEAR, 500,
"opacity", 255,
NULL);
clutter_actor_animate (left_rect, CLUTTER_EASE_OUT_CUBIC, 500, clutter_actor_animate (left_rect, CLUTTER_EASE_OUT_CUBIC, 500,
"opacity", 0, "opacity", 0,
"@constraints.x-bind.offset", 0.0f, "@constraints.x-bind.offset", 0.0f,
@ -68,7 +74,7 @@ test_constraints_main (int argc, char *argv[])
G_CALLBACK (on_button_release), G_CALLBACK (on_button_release),
NULL); NULL);
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color); clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color);
clutter_actor_set_size (rect, 256, 256); clutter_actor_set_size (rect, 128, 128);
clutter_actor_set_reactive (rect, TRUE); clutter_actor_set_reactive (rect, TRUE);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect); clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
@ -86,11 +92,11 @@ test_constraints_main (int argc, char *argv[])
clutter_color_from_string (&rect_color, "#cc0000ff"); clutter_color_from_string (&rect_color, "#cc0000ff");
rect = clutter_rectangle_new (); rect = clutter_rectangle_new ();
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color); clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color);
clutter_actor_set_size (rect, 256, 256); clutter_actor_set_size (rect, 128, 128);
clutter_actor_set_opacity (rect, 0); clutter_actor_set_opacity (rect, 0);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect); clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
constraint = clutter_bind_constraint_new (center_rect, CLUTTER_BIND_X_AXIS, 0.0f); constraint = clutter_bind_constraint_new (center_rect, CLUTTER_BIND_X, 0.0f);
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "x-bind"); clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "x-bind");
clutter_actor_add_constraint (rect, constraint); clutter_actor_add_constraint (rect, constraint);
@ -104,11 +110,11 @@ test_constraints_main (int argc, char *argv[])
clutter_color_from_string (&rect_color, "#3465a4ff"); clutter_color_from_string (&rect_color, "#3465a4ff");
rect = clutter_rectangle_new (); rect = clutter_rectangle_new ();
clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color); clutter_rectangle_set_color (CLUTTER_RECTANGLE (rect), &rect_color);
clutter_actor_set_size (rect, 256, 256); clutter_actor_set_size (rect, 128, 128);
clutter_actor_set_opacity (rect, 0); clutter_actor_set_opacity (rect, 0);
clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect); clutter_container_add_actor (CLUTTER_CONTAINER (stage), rect);
constraint = clutter_bind_constraint_new (center_rect, CLUTTER_BIND_X_AXIS, 0.0f); constraint = clutter_bind_constraint_new (center_rect, CLUTTER_BIND_X, 0.0f);
clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "x-bind"); clutter_actor_meta_set_name (CLUTTER_ACTOR_META (constraint), "x-bind");
clutter_actor_add_constraint (rect, constraint); clutter_actor_add_constraint (rect, constraint);