animator: Code style fixes

This commit is contained in:
Emmanuele Bassi 2010-09-29 11:44:46 +01:00
parent 3fe10e0bb1
commit e798047ca0

View File

@ -276,6 +276,7 @@ property_iter_new (ClutterAnimator *animator,
PropObjectKey *key,
GType type)
{
ClutterAnimatorPrivate *priv = animator->priv;
PropertyIter *property_iter = g_slice_new (PropertyIter);
ClutterInterval *interval = g_object_new (CLUTTER_TYPE_INTERVAL,
"value-type", type,
@ -287,8 +288,7 @@ property_iter_new (ClutterAnimator *animator,
property_iter->interval = interval;
property_iter->key = key;
property_iter->alpha = clutter_alpha_new ();
clutter_alpha_set_timeline (property_iter->alpha,
animator->priv->slave_timeline);
clutter_alpha_set_timeline (property_iter->alpha, priv->slave_timeline);
/* as well as the alpha */
g_object_ref_sink (property_iter->alpha);
@ -861,6 +861,7 @@ clutter_animator_compute_value (ClutterAnimator *animator,
gdouble progress,
GValue *value)
{
ClutterAnimatorPrivate *priv;
ClutterAnimatorKey key;
ClutterAnimatorKey *previous;
ClutterAnimatorKey *next = NULL;
@ -870,12 +871,14 @@ clutter_animator_compute_value (ClutterAnimator *animator,
GList *next_l;
gboolean ease_in;
ClutterInterpolation interpolation;
g_return_val_if_fail (CLUTTER_IS_ANIMATOR (animator), FALSE);
g_return_val_if_fail (G_IS_OBJECT (object), FALSE);
g_return_val_if_fail (property_name, FALSE);
g_return_val_if_fail (value, FALSE);
priv = animator->priv;
ease_in = clutter_animator_property_get_ease_in (animator, object,
property_name);
interpolation = clutter_animator_property_get_interpolation (animator,
@ -891,7 +894,7 @@ clutter_animator_compute_value (ClutterAnimator *animator,
initial_l = g_list_find_custom (animator->priv->score, &key,
sort_actor_prop_func);
if (!initial_l)
if (initial_l == NULL)
return FALSE;
/* first find the interval we belong in, that is the first interval
@ -914,9 +917,7 @@ clutter_animator_compute_value (ClutterAnimator *animator,
}
}
else
{
next = NULL;
}
next = NULL;
if (progress < previous->progress)
{
@ -933,13 +934,14 @@ clutter_animator_compute_value (ClutterAnimator *animator,
g_value_copy (&previous->value, value);
return TRUE;
}
if (next && next->progress >= progress)
{
ClutterInterval *interval;
ClutterAlpha *alpha;
gdouble sub_progress = (progress - previous->progress)
/ (next->progress - previous->progress);
/ (next->progress - previous->progress);
/* this should be our interval */
interval = g_object_new (CLUTTER_TYPE_INTERVAL,
"value-type", pspec->value_type,
@ -954,17 +956,15 @@ clutter_animator_compute_value (ClutterAnimator *animator,
g_value_unset (&tmp_value);
}
else
{
clutter_interval_set_initial_value (interval, &previous->value);
}
clutter_interval_set_initial_value (interval, &previous->value);
clutter_interval_set_final_value (interval, &next->value);
alpha = clutter_alpha_new ();
clutter_alpha_set_timeline (alpha,
animator->priv->slave_timeline);
clutter_alpha_set_timeline (alpha, priv->slave_timeline);
clutter_alpha_set_mode (alpha, next->mode);
clutter_timeline_advance (animator->priv->slave_timeline,
clutter_timeline_advance (priv->slave_timeline,
sub_progress * 10000);
sub_progress = clutter_alpha_get_alpha (alpha);