MetaBackgroundActor: add a setter for GLSL uniforms
It doesn't make sense to GLSL shaders without uniforms. https://bugzilla.gnome.org/show_bug.cgi?id=682536
This commit is contained in:
parent
6004197064
commit
e73946f0bf
@ -668,3 +668,38 @@ meta_background_actor_add_glsl_snippet (MetaBackgroundActor *actor,
|
||||
cogl_object_unref (snippet);
|
||||
}
|
||||
|
||||
/**
|
||||
* meta_background_actor_set_uniform_float:
|
||||
* @actor: a #MetaBackgroundActor
|
||||
* @uniform_name:
|
||||
* @n_components: number of components (for vector uniforms)
|
||||
* @count: number of uniforms (for array uniforms)
|
||||
* @uniform: (array length=uniform_length): the float values to set
|
||||
* @uniform_length: the length of @uniform. Must be exactly @n_components x @count,
|
||||
* and is provided mainly for language bindings.
|
||||
*
|
||||
* Sets a new GLSL uniform to the provided value. This is mostly
|
||||
* useful in congiunction with meta_background_actor_add_glsl_snippet().
|
||||
*/
|
||||
|
||||
void
|
||||
meta_background_actor_set_uniform_float (MetaBackgroundActor *actor,
|
||||
const char *uniform_name,
|
||||
int n_components,
|
||||
int count,
|
||||
const float *uniform,
|
||||
int uniform_length)
|
||||
{
|
||||
MetaBackgroundActorPrivate *priv;
|
||||
|
||||
g_return_if_fail (META_IS_BACKGROUND_ACTOR (actor));
|
||||
g_return_if_fail (uniform_length == n_components * count);
|
||||
|
||||
priv = actor->priv;
|
||||
|
||||
cogl_pipeline_set_uniform_float (priv->pipeline,
|
||||
cogl_pipeline_get_uniform_location (priv->pipeline,
|
||||
uniform_name),
|
||||
n_components, count, uniform);
|
||||
}
|
||||
|
||||
|
@ -90,4 +90,11 @@ void meta_background_actor_add_glsl_snippet (MetaBackgroundActor *actor,
|
||||
const char *code,
|
||||
gboolean is_replace);
|
||||
|
||||
void meta_background_actor_set_uniform_float (MetaBackgroundActor *actor,
|
||||
const char *uniform_name,
|
||||
int n_components,
|
||||
int count,
|
||||
const float *uniform,
|
||||
int uniform_length);
|
||||
|
||||
#endif /* META_BACKGROUND_ACTOR_H */
|
||||
|
Loading…
Reference in New Issue
Block a user