From e730cd70b1c3cc23b01936878ac913a9fd7d7308 Mon Sep 17 00:00:00 2001 From: Emmanuele Bassi Date: Mon, 12 Jan 2009 17:12:24 +0000 Subject: [PATCH] Whitespace fixes in ClutterTexture Small whitespace fixes patch; ClutterTexture requires much more love than I can provide at the moment. --- clutter/clutter-texture.c | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/clutter/clutter-texture.c b/clutter/clutter-texture.c index 71d1f288d..a3b1bd3f8 100644 --- a/clutter/clutter-texture.c +++ b/clutter/clutter-texture.c @@ -263,8 +263,8 @@ clutter_texture_realize (ClutterActor *actor) if (priv->texture != COGL_INVALID_HANDLE) cogl_texture_unref (priv->texture); - priv->texture - = cogl_texture_new_with_size + priv->texture = + cogl_texture_new_with_size (priv->width, priv->height, priv->no_slice ? -1 : priv->max_tile_waste, @@ -2026,7 +2026,7 @@ on_fbo_source_size_change (GObject *object, return; } - clutter_actor_set_size (CLUTTER_ACTOR(texture), w, h); + clutter_actor_set_size (CLUTTER_ACTOR (texture), w, h); } } @@ -2201,9 +2201,9 @@ clutter_texture_new_from_actor (ClutterActor *actor) priv->width = w; priv->height = h; - clutter_actor_set_size (CLUTTER_ACTOR(texture), priv->width, priv->height); + clutter_actor_set_size (CLUTTER_ACTOR (texture), priv->width, priv->height); - return CLUTTER_ACTOR(texture); + return CLUTTER_ACTOR (texture); } static void