docs: Document ClutterDropAction
And add it to the API reference. https://bugzilla.gnome.org/show_bug.cgi?id=652842
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright © 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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/**
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* SECTION:clutter-drop-action
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* @Title: ClutterDropAction
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* @short_description: An action for drop targets
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*
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* #ClutterDropAction is a #ClutterAction that allows a #ClutterActor
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* implementation to control what happens when a dragged actor crosses
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* the target area or when a dragged actor is released (or "dropped")
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* on the target area.
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*
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* A trivial use of #ClutterDropAction consists in connecting to the
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* #ClutterDropAction::drop signal and handling the drop from there,
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* for instance:
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*
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* |[
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* ClutterAction *action = clutter_drop_action ();
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*
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* g_signal_connect (action, "drop", G_CALLBACK (on_drop), NULL);
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* clutter_actor_add_action (an_actor, action);
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* ]|
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*
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* The #ClutterDropAction::can-drop can be used to control whether the
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* #ClutterDropAction::drop signal is going to be emitted; returning %FALSE
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* from a handler connected to the #ClutterDropAction::can-drop signal will
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* cause the #ClutterDropAction::drop signal to be skipped when the input
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* device button is released.
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*
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* #ClutterDropAction is available since Clutter 1.8
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*/
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#ifdef HAVE_CONFIG_H
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#include "config.h"
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#endif
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#endif
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@ -17,8 +71,6 @@ struct _ClutterDropActionPrivate
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ClutterActor *stage;
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ClutterActor *stage;
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gulong mapped_id;
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gulong mapped_id;
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guint is_inside : 1;
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};
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};
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typedef struct _DropTarget {
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typedef struct _DropTarget {
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@ -299,6 +351,23 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
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klass->can_drop = clutter_drop_action_real_can_drop;
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klass->can_drop = clutter_drop_action_real_can_drop;
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/**
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* ClutterDropAction::can-drop:
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* @action: the #ClutterDropAction that emitted the signal
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* @actor: the #ClutterActor attached to the @action
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*
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* The ::can-drop signal is emitted when the dragged actor is dropped
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* on @actor. The return value of the ::can-drop signal will determine
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* whether or not the #ClutterDropAction::drop signal is going to be
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* emitted on @action.
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*
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* The default implementation of #ClutterDropAction returns %TRUE for
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* this signal.
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*
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* Return value: %TRUE if the drop is accepted, and %FALSE otherwise
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*
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* Since: 1.8
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*/
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drop_signals[CAN_DROP] =
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drop_signals[CAN_DROP] =
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g_signal_new (I_("can-drop"),
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g_signal_new (I_("can-drop"),
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G_TYPE_FROM_CLASS (klass),
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G_TYPE_FROM_CLASS (klass),
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@ -311,6 +380,16 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
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G_TYPE_FLOAT,
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G_TYPE_FLOAT,
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G_TYPE_FLOAT);
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G_TYPE_FLOAT);
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/**
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* ClutterDropAction::over-in:
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* @action: the #ClutterDropAction that emitted the signal
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* @actor: the #ClutterActor attached to the @action
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*
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* The ::over-in signal is emitted when the dragged actor crosses
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* into @actor.
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*
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* Since: 1.8
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*/
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drop_signals[OVER_IN] =
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drop_signals[OVER_IN] =
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g_signal_new (I_("over-in"),
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g_signal_new (I_("over-in"),
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G_TYPE_FROM_CLASS (klass),
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G_TYPE_FROM_CLASS (klass),
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@ -321,6 +400,16 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
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G_TYPE_NONE, 1,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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CLUTTER_TYPE_ACTOR);
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/**
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* ClutterDropAction::over-out:
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* @action: the #ClutterDropAction that emitted the signal
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* @actor: the #ClutterActor attached to the @action
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*
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* The ::over-out signal is emitted when the dragged actor crosses
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* outside @actor.
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*
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* Since: 1.8
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*/
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drop_signals[OVER_OUT] =
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drop_signals[OVER_OUT] =
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g_signal_new (I_("over-out"),
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g_signal_new (I_("over-out"),
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G_TYPE_FROM_CLASS (klass),
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G_TYPE_FROM_CLASS (klass),
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@ -331,6 +420,17 @@ clutter_drop_action_class_init (ClutterDropActionClass *klass)
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G_TYPE_NONE, 1,
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G_TYPE_NONE, 1,
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CLUTTER_TYPE_ACTOR);
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CLUTTER_TYPE_ACTOR);
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/**
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* ClutterDropAction::drop:
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* @action: the #ClutterDropAction that emitted the signal
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* @actor: the #ClutterActor attached to the @action
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*
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* The ::drop signal is emitted when the dragged actor is dropped
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* on @actor. This signal is only emitted if at least an handler of
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* #ClutterDropAction::can-drop returns %TRUE.
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*
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* Since: 1.8
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*/
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drop_signals[DROP] =
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drop_signals[DROP] =
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g_signal_new (I_("drop"),
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g_signal_new (I_("drop"),
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G_TYPE_FROM_CLASS (klass),
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G_TYPE_FROM_CLASS (klass),
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@ -351,6 +451,17 @@ clutter_drop_action_init (ClutterDropAction *self)
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ClutterDropActionPrivate);
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ClutterDropActionPrivate);
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}
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}
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/**
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* clutter_drop_action_new:
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*
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* Creates a new #ClutterDropAction.
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*
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* Use clutter_actor_add_action() to add the action to a #ClutterActor.
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*
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* Return value: the newly created #ClutterDropAction
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*
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* Since: 1.8
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*/
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ClutterAction *
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ClutterAction *
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clutter_drop_action_new (void)
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clutter_drop_action_new (void)
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{
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{
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@ -1,3 +1,27 @@
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/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright © 2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be directly included."
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#error "Only <clutter/clutter.h> can be directly included."
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#endif
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#endif
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@ -38,6 +62,10 @@ struct _ClutterDropAction
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/**
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/**
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* ClutterDropActionClass:
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* ClutterDropActionClass:
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* @can_drop: class handler for the #ClutterDropAction::can-drop signal
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* @over_in: class handler for the #ClutterDropAction::over-in signal
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* @over_out: class handler for the #ClutterDropAction::over-out signal
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* @drop: class handler for the #ClutterDropAction::drop signal
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*
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*
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* The <structname>ClutterDropActionClass</structname> structure contains
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* The <structname>ClutterDropActionClass</structname> structure contains
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* only private data.
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* only private data.
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@ -98,6 +98,7 @@
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<xi:include href="xml/clutter-click-action.xml"/>
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<xi:include href="xml/clutter-click-action.xml"/>
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<xi:include href="xml/clutter-drag-action.xml"/>
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<xi:include href="xml/clutter-drag-action.xml"/>
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<xi:include href="xml/clutter-drop-action.xml"/>
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<xi:include href="xml/clutter-gesture-action.xml"/>
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<xi:include href="xml/clutter-gesture-action.xml"/>
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<xi:include href="xml/clutter-swipe-action.xml"/>
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<xi:include href="xml/clutter-swipe-action.xml"/>
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</chapter>
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</chapter>
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@ -2717,3 +2717,20 @@ CLUTTER_TYPE_SWIPE_ACTION
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ClutterSwipeActionPrivate
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ClutterSwipeActionPrivate
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clutter_swipe_action_get_type
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clutter_swipe_action_get_type
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</SECTION>
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</SECTION>
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<SECTION>
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<FILE>clutter-drop-action</FILE>
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ClutterDropAction
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ClutterDropActionClass
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clutter_drop_action_new
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<SUBSECTION Standard>
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CLUTTER_TYPE_DROP_ACTION
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CLUTTER_DROP_ACTION
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CLUTTER_DROP_ACTION_CLASS
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CLUTTER_IS_DROP_ACTION
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CLUTTER_IS_DROP_ACTION_CLASS
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CLUTTER_DROP_ACTION_GET_CLASS
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<SUBSECTION Private>
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ClutterDropActionClass
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clutter_drop_action_get_type
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</SECTION>
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@ -31,6 +31,7 @@ clutter_deform_effect_get_type
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clutter_desaturate_effect_get_type
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clutter_desaturate_effect_get_type
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clutter_device_manager_get_type
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clutter_device_manager_get_type
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clutter_drag_action_get_type
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clutter_drag_action_get_type
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clutter_drop_action_get_type
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clutter_effect_get_type
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clutter_effect_get_type
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clutter_fixed_layout_get_type
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clutter_fixed_layout_get_type
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clutter_flow_layout_get_type
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clutter_flow_layout_get_type
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