2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>

* configure.ac: Enable debug messages also when
	--enable-debug is set to "minimum".

	* clutter/Makefile.am:
	* clutter/clutter-debug.h: Move all debugging macros inside
	this private header; make all debug macros depend on the
	CLUTTER_ENABLE_DEBUG compile time define, controlled by
	the --enable-debug configure switch; add G_LOG_DOMAIN define.

	* clutter/clutter-main.c: Clean up the debug stuff; add
	command line argument parsing using GOption; the debug
	messages now are triggered like this:

	  CLUTTER_DEBUG=section:section:... clutter-app
	
	or like this:

	  clutter-app --clutter-debug=section:section:...
	
	where "section" is one of the sections listed in clutter-main.c,
	or "all", for all sections; each section is bound to a flag,
	which can be used to define a domain when adding a debug note
	using the CLUTTER_NOTE() macro; the old CLUTTER_DBG() macro is
	just a wrapper around that, under the CLUTTER_DEBUG_MISC domain;
	CLUTTER_NOTE() is used like this:

	  CLUTTER_NOTE (DOMAIN, log-function);
	
	where log function is g_printerr(), g_message(), g_warning(),
	g_critical() or directly g_log() - for instance:

	  CLUTTER_NOTE (PANGO, g_warning ("Cache miss: %d", glyph));

	will print the warning only if the "pango" flag has been
	set to the CLUTTER_DEBUG envvar or passed to the --clutter-debug
	command line argument.

	similar to CLUTTER_SHOW_FPS, there's also the --clutter-show-fps
	command line switch; also, the --display and --screen command
	line switches have been added: the first overrides the DISPLAY
	envvar and the second controls the X screen used by Clutter to
	get the root window on the display.

	* clutter/clutter-main.h:
	* clutter/clutter-main.c: Add extended support for GOption
	in Clutter; use clutter_init_with_args() to let Clutter
	parse your own command line arguments; use instead
	clutter_get_option_group() to get the GOptionGroup used by
	Clutter if you want to do the parsing yourself with
	g_option_context_parse(). The init sequence has been verified,
	updated and moved into common functions where possible.

	* clutter/pango/pangoclutter-render.c:
	* clutter/*.c: Include "clutter-debug.h" where needed; use
	CLUTTER_NOTE() instead of CLUTTER_DBG().

	* examples/super-oh.c: Use the new clutter_init_with_args()
	function, and add a --num-hands command line switch to
	the SuperOH example code controlling the number of hands at
	runtime.
This commit is contained in:
Emmanuele Bassi
2006-11-21 21:27:53 +00:00
parent ff84406143
commit e4b9a507e3
21 changed files with 721 additions and 220 deletions

View File

@ -22,10 +22,15 @@
* Boston, MA 02111-1307, USA.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include <math.h>
#include "pangoclutter.h"
#include "pangoclutter-private.h"
#include "../clutter-debug.h"
/*
* Texture cache support code
@ -99,7 +104,8 @@ tc_get (tc_area *area, int width, int height)
/* create a new texture if necessary */
if (!match)
{
CLUTTER_DBG("creating new texture %i x %i\n", TC_WIDTH, TC_HEIGHT);
CLUTTER_NOTE (PANGO, g_message ("creating new texture %i x %i\n",
TC_WIDTH, TC_HEIGHT));
match = g_slice_new (tc_texture);
match->next = first_texture;
@ -332,7 +338,7 @@ draw_glyph (PangoRenderer *renderer_,
g->left = bm.left;
g->top = bm.top;
CLUTTER_DBG("cache fail; subimage2d %i\n", glyph);
CLUTTER_NOTE (PANGO, g_message ("cache fail; subimage2d %i\n", glyph));
glBindTexture (GL_TEXTURE_2D, g->tex.name);
glPixelStorei (GL_UNPACK_ROW_LENGTH, bm.stride);
@ -352,7 +358,7 @@ draw_glyph (PangoRenderer *renderer_,
renderer->curtex = g->tex.name;
glBegin (GL_QUADS);
}
else CLUTTER_DBG("cache succsess %i\n", glyph);
else CLUTTER_NOTE (PANGO, g_message ("cache succsess %i\n", glyph));
x += g->left;
y -= g->top;