2006-11-21 Emmanuele Bassi <ebassi@openedhand.com>
* configure.ac: Enable debug messages also when --enable-debug is set to "minimum". * clutter/Makefile.am: * clutter/clutter-debug.h: Move all debugging macros inside this private header; make all debug macros depend on the CLUTTER_ENABLE_DEBUG compile time define, controlled by the --enable-debug configure switch; add G_LOG_DOMAIN define. * clutter/clutter-main.c: Clean up the debug stuff; add command line argument parsing using GOption; the debug messages now are triggered like this: CLUTTER_DEBUG=section:section:... clutter-app or like this: clutter-app --clutter-debug=section:section:... where "section" is one of the sections listed in clutter-main.c, or "all", for all sections; each section is bound to a flag, which can be used to define a domain when adding a debug note using the CLUTTER_NOTE() macro; the old CLUTTER_DBG() macro is just a wrapper around that, under the CLUTTER_DEBUG_MISC domain; CLUTTER_NOTE() is used like this: CLUTTER_NOTE (DOMAIN, log-function); where log function is g_printerr(), g_message(), g_warning(), g_critical() or directly g_log() - for instance: CLUTTER_NOTE (PANGO, g_warning ("Cache miss: %d", glyph)); will print the warning only if the "pango" flag has been set to the CLUTTER_DEBUG envvar or passed to the --clutter-debug command line argument. similar to CLUTTER_SHOW_FPS, there's also the --clutter-show-fps command line switch; also, the --display and --screen command line switches have been added: the first overrides the DISPLAY envvar and the second controls the X screen used by Clutter to get the root window on the display. * clutter/clutter-main.h: * clutter/clutter-main.c: Add extended support for GOption in Clutter; use clutter_init_with_args() to let Clutter parse your own command line arguments; use instead clutter_get_option_group() to get the GOptionGroup used by Clutter if you want to do the parsing yourself with g_option_context_parse(). The init sequence has been verified, updated and moved into common functions where possible. * clutter/pango/pangoclutter-render.c: * clutter/*.c: Include "clutter-debug.h" where needed; use CLUTTER_NOTE() instead of CLUTTER_DBG(). * examples/super-oh.c: Use the new clutter_init_with_args() function, and add a --num-hands command line switch to the SuperOH example code controlling the number of hands at runtime.
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@ -31,8 +31,6 @@
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*/
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#include "config.h"
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#include "clutter-main.h"
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#include "clutter-feature.h"
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#include <stdlib.h>
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#include <string.h>
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@ -42,7 +40,12 @@
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#include <fcntl.h>
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#include <errno.h>
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#include <dlfcn.h>
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#include <dlfcn.h>
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#include "clutter-feature.h"
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#include "clutter-main.h"
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#include "clutter-private.h"
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#include "clutter-debug.h"
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typedef void (*FuncPtr) (void);
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typedef int (*GLXGetVideoSyncProc) (unsigned int *count);
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@ -221,7 +224,7 @@ clutter_feature_init (void)
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if (getenv("__GL_SYNC_TO_VBLANK") || check_vblank_env("none"))
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{
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CLUTTER_DBG("vblank sync: disabled at user request");
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CLUTTER_NOTE (MISC, g_message ("vblank sync: disabled at user request"));
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}
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else
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{
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@ -237,8 +240,9 @@ clutter_feature_init (void)
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if (__features->funcs.get_video_sync != NULL
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&& __features->funcs.wait_video_sync != NULL)
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{
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CLUTTER_DBG("vblank sync: using glx");
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__features->vblank_type = CLUTTER_VBLANK_GLX;
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CLUTTER_NOTE (MISC, g_message ("vblank sync: using glx"));
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__features->vblank_type = CLUTTER_VBLANK_GLX;
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__features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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}
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}
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@ -248,14 +252,18 @@ clutter_feature_init (void)
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__features->dri_fd = open("/dev/dri/card0", O_RDWR);
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if (__features->dri_fd >= 0)
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{
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CLUTTER_DBG("vblank sync: using dri");
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CLUTTER_NOTE (MISC, g_message ("vblank sync: using dri"));
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__features->vblank_type = CLUTTER_VBLANK_DRI;
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__features->flags |= CLUTTER_FEATURE_SYNC_TO_VBLANK;
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}
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}
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if (!(__features->flags & CLUTTER_FEATURE_SYNC_TO_VBLANK))
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CLUTTER_DBG("vblank sync: no use-able mechanism found");
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{
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CLUTTER_NOTE (MISC,
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g_message ("vblank sync: no use-able mechanism found"));
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}
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}
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}
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