Adds a _cogl_util_pixel_format_from_masks API
This adds a utility function for inferring a CoglPixelFormat from a set of channel masks, a bits-per-pixel value, a pixel-depth value and pixel byte order. This plan is to use this to improve how we map X visuals to Cogl pixel formats. This patch was based on some ideas from Damien Leone <dleone@nvidia.com> https://bugzilla.gnome.org/show_bug.cgi?id=660188 Reviewed-by: Neil Roberts <neil@linux.intel.com>
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cogl/cogl-util.c
128
cogl/cogl-util.c
@ -26,6 +26,7 @@
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#endif
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#endif
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#include "cogl-util.h"
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#include "cogl-util.h"
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#include "cogl-private.h"
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/*
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/*
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* cogl_util_next_p2:
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* cogl_util_next_p2:
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@ -120,3 +121,130 @@ _cogl_util_popcount_table[256] =
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};
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};
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#endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */
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#endif /* COGL_UTIL_HAVE_BUILTIN_POPCOUNTL */
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/* tests/conform/test-bitmask.c tests some cogl internals and includes this
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* file directly but since these functions depend on other internal Cogl
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* symbols we hide them from test-bitmask.c
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*
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* XXX: maybe there's a better way for us to handle internal testing
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* to avoid needing hacks like this.
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*/
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#ifndef _COGL_IN_TEST_BITMASK
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/* Given a set of red, green and blue component masks, a depth and
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* bits per pixel this function tries to determine a corresponding
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* CoglPixelFormat.
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*
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* The depth is measured in bits not including padding for un-used
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* alpha. The bits per pixel (bpp) does include padding for un-used
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* alpha.
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*
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* This function firstly aims to match formats with RGB ordered
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* components and only considers alpha coming first, in the most
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* significant bits. If the function fails to match then it recurses
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* by either switching the r and b masks around to check for BGR
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* ordered formats or it recurses with the masks shifted to check for
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* formats where the alpha component is the least significant bits.
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*/
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static CoglPixelFormat
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_cogl_util_pixel_format_from_masks_real (unsigned long r_mask,
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unsigned long g_mask,
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unsigned long b_mask,
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int depth, int bpp,
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gboolean check_bgr,
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gboolean check_afirst,
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int recursion_depth)
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{
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CoglPixelFormat image_format;
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if (depth == 24 && bpp == 24 &&
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r_mask == 0xff0000 && g_mask == 0xff00 && b_mask == 0xff)
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{
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return COGL_PIXEL_FORMAT_RGB_888;
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}
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else if ((depth == 24 || depth == 32) && bpp == 32 &&
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r_mask == 0xff0000 && g_mask == 0xff00 && b_mask == 0xff)
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{
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return COGL_PIXEL_FORMAT_ARGB_8888_PRE;
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}
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else if (depth == 16 && bpp == 16 &&
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r_mask == 0xf800 && g_mask == 0x7e0 && b_mask == 0x1f)
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{
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return COGL_PIXEL_FORMAT_RGB_565;
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}
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if (recursion_depth == 2)
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return 0;
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/* Check for BGR ordering if we didn't find a match */
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if (check_bgr)
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{
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image_format =
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_cogl_util_pixel_format_from_masks_real (b_mask, g_mask, r_mask,
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depth, bpp,
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FALSE,
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TRUE,
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recursion_depth + 1);
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if (image_format)
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return image_format ^ COGL_BGR_BIT;
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}
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/* Check for alpha in the least significant bits if we still
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* haven't found a match... */
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if (check_afirst && depth != bpp)
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{
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int shift = bpp - depth;
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image_format =
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_cogl_util_pixel_format_from_masks_real (r_mask >> shift,
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g_mask >> shift,
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b_mask >> shift,
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depth, bpp,
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TRUE,
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FALSE,
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recursion_depth + 1);
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if (image_format)
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return image_format ^ COGL_AFIRST_BIT;
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}
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return 0;
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}
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CoglPixelFormat
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_cogl_util_pixel_format_from_masks (unsigned long r_mask,
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unsigned long g_mask,
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unsigned long b_mask,
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int depth, int bpp,
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gboolean byte_order_is_lsb_first)
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{
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CoglPixelFormat image_format =
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_cogl_util_pixel_format_from_masks_real (r_mask, g_mask, b_mask,
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depth, bpp,
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TRUE,
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TRUE,
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0);
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if (!image_format)
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{
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const char *byte_order[] = { "MSB first", "LSB first" };
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g_warning ("Could not find a matching pixel format for red mask=0x%lx,"
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"green mask=0x%lx, blue mask=0x%lx at depth=%d, bpp=%d "
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"and byte order=%s\n", r_mask, g_mask, b_mask, depth, bpp,
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byte_order[!!byte_order_is_lsb_first]);
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return 0;
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}
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/* If the image is in little-endian then the order in memory is
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reversed */
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if (byte_order_is_lsb_first &&
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_cogl_pixel_format_is_endian_dependant (image_format))
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{
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image_format ^= COGL_BGR_BIT;
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if (image_format & COGL_A_BIT)
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image_format ^= COGL_AFIRST_BIT;
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}
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return image_format;
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}
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#endif /* _COGL_IN_TEST_BITMASK */
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@ -27,6 +27,7 @@
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#include <glib.h>
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#include <glib.h>
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#include <math.h>
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#include <math.h>
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#include "cogl-defines.h"
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#include "cogl-defines.h"
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#include "cogl-types.h"
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#ifndef COGL_HAS_GLIB_SUPPORT
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#ifndef COGL_HAS_GLIB_SUPPORT
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#include <stdio.h>
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#include <stdio.h>
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@ -190,4 +191,18 @@ _cogl_util_popcountl (unsigned long num)
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} while(0)
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} while(0)
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#endif /* COGL_HAS_GLIB_SUPPORT */
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#endif /* COGL_HAS_GLIB_SUPPORT */
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/* Match a CoglPixelFormat according to channel masks, color depth,
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* bits per pixel and byte order. These information are provided by
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* the Visual and XImage structures.
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*
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* If no specific pixel format could be found, COGL_PIXEL_FORMAT_ANY
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* is returned.
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*/
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CoglPixelFormat
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_cogl_util_pixel_format_from_masks (unsigned long r_mask,
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unsigned long g_mask,
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unsigned long b_mask,
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int depth, int bpp,
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int byte_order);
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#endif /* __COGL_UTIL_H */
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#endif /* __COGL_UTIL_H */
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@ -11,6 +11,7 @@
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#include <cogl/cogl-bitmask.h>
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#include <cogl/cogl-bitmask.h>
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#include <cogl/cogl-bitmask.c>
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#include <cogl/cogl-bitmask.c>
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#define _COGL_IN_TEST_BITMASK
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#include <cogl/cogl-util.c>
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#include <cogl/cogl-util.c>
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typedef struct
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typedef struct
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