2.0: Remove all Since: annotations
We're starting from scratch.
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@ -388,7 +388,7 @@ clutter_shader_matrix_get_type (void)
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* Sets @floats as the contents of @value. The passed #GValue
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* must have been initialized using %CLUTTER_TYPE_SHADER_FLOAT.
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*
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* Since: 0.8
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*
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*/
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void
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clutter_value_set_shader_float (GValue *value,
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@ -418,7 +418,7 @@ clutter_value_set_shader_float (GValue *value,
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* Sets @ints as the contents of @value. The passed #GValue
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* must have been initialized using %CLUTTER_TYPE_SHADER_INT.
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*
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* Since: 0.8
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*
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*/
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void
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clutter_value_set_shader_int (GValue *value,
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@ -448,7 +448,7 @@ clutter_value_set_shader_int (GValue *value,
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* Sets @matrix as the contents of @value. The passed #GValue
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* must have been initialized using %CLUTTER_TYPE_SHADER_MATRIX.
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*
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* Since: 0.8
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*
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*/
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void
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clutter_value_set_shader_matrix (GValue *value,
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@ -483,7 +483,7 @@ clutter_value_set_shader_matrix (GValue *value,
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* floating point values. The returned value is owned by the
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* #GValue and should never be modified or freed.
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*
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* Since: 0.8
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*
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*/
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const gfloat *
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clutter_value_get_shader_float (const GValue *value,
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@ -515,7 +515,7 @@ clutter_value_get_shader_float (const GValue *value,
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* integer values. The returned value is owned by the #GValue and
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* should never be modified or freed.
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*
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* Since: 0.8
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*
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*/
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const gint *
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clutter_value_get_shader_int (const GValue *value,
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@ -547,7 +547,7 @@ clutter_value_get_shader_int (const GValue *value,
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* of floating point values. The returned value is owned by the #GValue and
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* should never be modified or freed.
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*
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* Since: 0.8
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*
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*/
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const gfloat *
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clutter_value_get_shader_matrix (const GValue *value,
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