window-actor: Move signal handler connections to the meta-window setter

This commit is contained in:
Jasper St. Pierre 2013-12-09 13:45:12 -05:00
parent 65f2e29375
commit e30be380dd

View File

@ -383,11 +383,6 @@ meta_window_actor_constructed (GObject *object)
g_signal_connect_object (priv->surface, "allocation-changed", g_signal_connect_object (priv->surface, "allocation-changed",
G_CALLBACK (surface_allocation_changed_notify), self, 0); G_CALLBACK (surface_allocation_changed_notify), self, 0);
meta_window_actor_update_shape (self); meta_window_actor_update_shape (self);
g_signal_connect_object (window, "notify::decorated",
G_CALLBACK (window_decorated_notify), self, 0);
g_signal_connect_object (window, "notify::appears-focused",
G_CALLBACK (window_appears_focused_notify), self, 0);
} }
else else
{ {
@ -489,6 +484,11 @@ meta_window_actor_set_property (GObject *object,
{ {
case PROP_META_WINDOW: case PROP_META_WINDOW:
priv->window = g_value_dup_object (value); priv->window = g_value_dup_object (value);
g_signal_connect_object (priv->window, "notify::decorated",
G_CALLBACK (window_decorated_notify), self, 0);
g_signal_connect_object (priv->window, "notify::appears-focused",
G_CALLBACK (window_appears_focused_notify), self, 0);
break; break;
case PROP_NO_SHADOW: case PROP_NO_SHADOW:
{ {