paint-node: Remove redundant declarations

This commit is contained in:
Emmanuele Bassi 2012-03-08 14:06:20 +00:00
parent 546a14ec3b
commit e2f1153c46
2 changed files with 2 additions and 6 deletions

View File

@ -68,6 +68,8 @@
#include "config.h"
#endif
#define CLUTTER_ENABLE_EXPERIMENTAL_API
#include <pango/pango.h>
#include <cogl/cogl.h>
#include <json-glib/json-glib.h>

View File

@ -104,8 +104,6 @@ struct _ClutterRootNode
CoglMatrix modelview;
};
GType _clutter_root_node_get_type (void) G_GNUC_CONST;
G_DEFINE_TYPE (ClutterRootNode, clutter_root_node, CLUTTER_TYPE_PAINT_NODE)
static gboolean
@ -198,8 +196,6 @@ typedef struct _ClutterTransformNode {
typedef struct _ClutterPaintNodeClass ClutterTransformNodeClass;
GType _clutter_transform_node_get_type (void) G_GNUC_CONST;
G_DEFINE_TYPE (ClutterTransformNode, clutter_transform_node, CLUTTER_TYPE_PAINT_NODE)
static gboolean
@ -269,8 +265,6 @@ struct _ClutterDummyNode
ClutterPaintNode parent_instance;
};
GType _clutter_dummy_node_get_type (void) G_GNUC_CONST;
G_DEFINE_TYPE (ClutterDummyNode, clutter_dummy_node, CLUTTER_TYPE_PAINT_NODE)
static gboolean