Add rotate action
Allow rotation of an actor using 2 points (touch or pointers) events. Also refactor the accumulators from various actions. https://bugzilla.gnome.org/show_bug.cgi?id=678587
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@ -237,6 +237,15 @@ gboolean _clutter_boolean_handled_accumulator (GSignalInvocationHint *ihint,
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const GValue *handler_return,
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gpointer dummy);
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/* use this function as the accumulator if you have a signal with
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* a G_TYPE_BOOLEAN return value; this will stop the emission as
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* soon as one handler returns FALSE
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*/
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gboolean _clutter_boolean_continue_accumulator (GSignalInvocationHint *ihint,
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GValue *return_accu,
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const GValue *handler_return,
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gpointer dummy);
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void _clutter_run_repaint_functions (ClutterRepaintFlags flags);
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void _clutter_constraint_update_allocation (ClutterConstraint *constraint,
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